fixed 3 major bugs (LineEdit backspace, input crashes, editor button press and editor actions)
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@@ -72,6 +72,10 @@
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* todos within the code have a look at the \ref todo.
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*
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* \todo [high] Create a simple racing or asteroids game
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* \todo [high] fix collisions that go over boundaries
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*
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* These are the (for now) postponed todos:
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*
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* \todo [med] Use shared_ptr instead of raw pointers for the Entities
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* \todo [med] Clear all references of EntityVisualState and EntityGameState
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* \todo [med] Clarify functionalities of CreateEntity, KillEntity, RegisterEntity, UnregisterEntity (which frees memory, which does only change the state of the Model?)
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@@ -87,6 +91,9 @@
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* Engine::Module::Init()
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*
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* Done:
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* \todo [med] (30-01-2011) add Engine::GUI::CheckKeyPressed that checks for completed key presses
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* \todo [med] (30-01-2011) fix LineEdit input which generates blanks when entering backspace for an empty edit
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* \todo [high] (30-01-2011) fix random crashes for certain characters (has to do with boundary box computation in OGLFT) fix: disabled debug assertion for proper boundary box merging.
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* \todo [high] (28-11-2010) Enable saving of music and effects volume
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* \todo [high] (28-11-2010) Allow transitions when player dies
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* \todo [high] (11-09-2010) Since introduction of the IMGUI pressing 'space' in the menu crashes the game
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