fysxasteroids/engine/EventBase.h

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#ifndef EVENTSBASE_H
#define EVENTSBASE_H
// #include "Module.h"
#include <boost/shared_ptr.hpp>
#include "mathlib.h"
namespace Engine {
/** \brief Contains all information relevant to the Event */
struct EventBase {
int mEventType;
/** \brief This might later be used for de-/serializing of the event data */
std::string mEventData;
float mEventFloat;
int mEventInt;
unsigned int mEventUnsignedInt;
vector3d mVector3d;
};
typedef boost::shared_ptr<EventBase> EventBasePtr;
}
#endif /* EVENTSBASE_H */