2010-04-05 23:38:59 +02:00
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#include "ControllerBase.h"
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#include "ModelBase.h"
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#include "ViewBase.h"
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#include "CommandsGlobal.h"
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#include "keytable.h"
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namespace Engine {
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static ControllerBase *ControllerInstance = NULL;
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/*
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* Helper functions
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*/
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/** \brief Converts the SDL_BUTTON_* to a value we know */
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MouseButton convert_sdl_button (Uint8 button) {
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MouseButton mouse_button;
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switch (button) {
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case SDL_BUTTON_LEFT:
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mouse_button = MouseButtonLeft;
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break;
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case SDL_BUTTON_MIDDLE:
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mouse_button = MouseButtonMiddle;
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break;
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case SDL_BUTTON_RIGHT:
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mouse_button = MouseButtonRight;
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break;
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case SDL_BUTTON_WHEELUP:
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mouse_button = MouseButtonWheelUp;
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break;
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case SDL_BUTTON_WHEELDOWN:
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mouse_button = MouseButtonWheelDown;
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break;
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default:
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mouse_button = MouseButtonUnknown;
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break;
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}
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return mouse_button;
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}
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/*
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* Inherited Module functions
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*/
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int ControllerBase::OnInit (int argc, char* argv[]) {
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LogDebug ("Controller Init");
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2011-01-31 08:39:42 +01:00
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// we want to use key repeat so that we can keep e.g. backspace pressed in a
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// LineEdit
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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// we also enable unicode processing all the time as it is only little
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// overhead and simplifies text input a lot
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SDL_EnableUNICODE(1);
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2010-04-05 23:38:59 +02:00
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// clear all bindings
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int i;
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2010-08-29 23:59:24 +02:00
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for (i = 0; i < BINDING_KEYS_LAST; i++) {
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2010-04-05 23:38:59 +02:00
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mBindings[i] = "";
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2010-08-29 23:59:24 +02:00
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mButtonStates.set(i, false);
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}
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uistate.activeitem = 0;
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uistate.hotitem = 0;
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2010-04-05 23:38:59 +02:00
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2010-09-11 02:28:50 +02:00
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uistate.kbditem = 0;
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uistate.last_keysym = SDLK_CLEAR;
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uistate.last_unicode = 0;
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2011-01-02 18:25:20 +01:00
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uistate.last_key = SDLK_CLEAR;
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2010-09-11 02:28:50 +02:00
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uistate.lastwidget = 0;
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2010-04-05 23:38:59 +02:00
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ControllerInstance = this;
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return 0;
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}
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void ControllerBase::OnDestroy () {
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ControllerInstance = NULL;
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LogDebug ("Controller Destroy");
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}
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/*
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* Module specific functions
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*/
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bool ControllerBase::BindKey (int key, const char *command) {
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if (key <= 0 || key >= BINDING_KEYS_LAST) {
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LogError ("Could not bind to key with index '%d': invalid index!", key);
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return false;
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}
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mBindings[key] = command;
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return true;
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}
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void ControllerBase::Process () {
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ProcessEvents ();
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mView->CalcWorldCoordinates (mMouseScreenPosition[0], mMouseScreenPosition[1],
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0., mMouseWorldPosition);
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/*
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LogMessage ("Screenpos = %2d,%2d Worldpos = %f,%f,%f",
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mMouseScreenPosition[0], mMouseScreenPosition[1],
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mMouseWorldPosition[0], mMouseWorldPosition[1], mMouseWorldPosition[2]);
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*/
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}
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void ControllerBase::ProcessEvents () {
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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/* We are only worried about SDL_KEYDOWN and SDL_KEYUP events */
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switch (event.type) {
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case SDL_KEYDOWN:
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OnKeyDown (event.key.keysym);
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break;
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case SDL_KEYUP:
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OnKeyUp (event.key.keysym);
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break;
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case SDL_MOUSEMOTION:
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OnMouseMotion(event.motion.x, event.motion.y);
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break;
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case SDL_MOUSEBUTTONDOWN:
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OnMouseButtonDown (event.button.button, event.button.x, event.button.y);
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break;
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case SDL_MOUSEBUTTONUP:
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OnMouseButtonUp (event.button.button, event.button.x, event.button.y);
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break;
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case SDL_VIDEORESIZE:
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OnVideoResize (event.resize.w, event.resize.h);
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break;
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case SDL_QUIT:
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EngineSetStatus (EngineStatusStopping);
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break;
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default:
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break;
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}
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}
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}
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2010-08-29 23:59:24 +02:00
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void ControllerBase::IMGUIFinish () {
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if (GetButtonState(MouseButtonLeft) == false) {
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uistate.activeitem = 0;
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} else {
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if (uistate.activeitem == 0)
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uistate.activeitem = -1;
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}
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2010-11-13 18:45:15 +01:00
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// also reset the last keysym such that old values will not be reported
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uistate.last_keysym = SDLK_FIRST;
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2011-01-02 18:25:20 +01:00
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uistate.last_key = SDLK_FIRST;
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2011-01-30 21:43:04 +01:00
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uistate.keypressed_set.clear();
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2010-08-29 23:59:24 +02:00
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}
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2010-04-05 23:38:59 +02:00
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/** \brief Keyboard processing */
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bool ControllerBase::OnKeyDown (const SDL_keysym &keysym) {
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2010-09-11 02:28:50 +02:00
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uistate.last_keysym = keysym.sym;
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2011-01-02 18:25:20 +01:00
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uistate.last_key = keysym.sym;
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2010-09-11 02:28:50 +02:00
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// Only when Unicode processing is activated store the unicode value
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if (SDL_EnableUNICODE(-1)) {
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uistate.last_unicode = keysym.unicode;
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2011-01-30 21:43:04 +01:00
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// LogMessage ("Received key down of %s and unicode %d", convert_keycode(keysym.sym), keysym.unicode);
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2010-09-11 02:28:50 +02:00
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}
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2010-08-29 23:59:24 +02:00
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2011-01-31 08:39:42 +01:00
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if (mBindings[keysym.sym].size () != 0
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&& GetButtonState(keysym.sym) == false) {
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2010-04-05 23:38:59 +02:00
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QueueCommand (mBindings[keysym.sym]);
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}
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2011-01-31 08:39:42 +01:00
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SetButtonState (keysym.sym, true);
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2010-04-05 23:38:59 +02:00
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return false;
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}
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/** \brief Keyboard processing */
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bool ControllerBase::OnKeyUp (const SDL_keysym &keysym) {
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2011-01-31 08:39:42 +01:00
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SetButtonState (keysym.sym, false);
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2011-01-30 21:43:04 +01:00
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uistate.keypressed_set.insert (keysym.sym);
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2010-08-29 23:59:24 +02:00
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2010-04-05 23:38:59 +02:00
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if (mBindings[keysym.sym].size () != 0) {
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if (mBindings[keysym.sym][0] == '+') {
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std::string upcommand = mBindings[keysym.sym];
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upcommand[0] = '-';
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QueueCommand (upcommand);
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return true;
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}
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}
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return false;
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}
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/** \brief Mouse processing */
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bool ControllerBase::OnMouseButtonDown (Uint8 button, Uint16 xpos, Uint16 ypos) {
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MouseButton mouse_button = convert_sdl_button (button);
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2010-08-29 23:59:24 +02:00
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mButtonStates.set(mouse_button, true);
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2011-01-02 18:25:20 +01:00
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uistate.last_key = mouse_button;
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2010-04-05 23:38:59 +02:00
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2010-06-06 00:58:11 +02:00
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if (mView->mOverlayManager.SendMouseButtonDown (button, xpos, ypos))
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2010-04-05 23:38:59 +02:00
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return true;
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if (mBindings[mouse_button].size () != 0) {
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QueueCommand (mBindings[mouse_button]);
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return true;
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}
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return false;
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}
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/** \brief Mouse processing */
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bool ControllerBase::OnMouseButtonUp (Uint8 button, Uint16 xpos, Uint16 ypos) {
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MouseButton mouse_button = convert_sdl_button (button);
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2010-08-29 23:59:24 +02:00
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mButtonStates.set(mouse_button, false);
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2011-01-30 21:43:04 +01:00
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uistate.keypressed_set.insert (mouse_button);
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2010-04-05 23:38:59 +02:00
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2010-06-06 00:58:11 +02:00
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if (mView->mOverlayManager.SendMouseButtonUp (button, xpos, ypos))
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2010-04-05 23:38:59 +02:00
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return true;
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if (mBindings[mouse_button].size () != 0) {
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if (mBindings[mouse_button][0] == '+') {
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std::string upcommand = mBindings[mouse_button];
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upcommand[0] = '-';
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QueueCommand (upcommand);
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return true;
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}
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}
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return false;
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}
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/** \brief Mouse processing */
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bool ControllerBase::OnMouseMotion (const int xnew, const int ynew) {
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mMouseScreenPosition[0] = xnew;
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mMouseScreenPosition[1] = ynew;
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return false;
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}
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/** \brief Video */
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bool ControllerBase::OnVideoResize (int width, int height) {
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mView->Resize (width, height);
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return true;
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}
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int convert_keystring (const char *key_val) {
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std::string keystr (key_val);
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// convert the keystr to lowercase
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for (std::string::iterator iter = keystr.begin(); iter != keystr.end(); iter++)
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(*iter) = tolower(*iter);
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// now we search through the table for he value we were given
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int i = 0;
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while (key_table[i].keynum != keytable_last) {
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if (keystr.compare(key_table[i].keystr) == 0)
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return key_table[i].keynum;
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i++;
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}
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return 0;
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}
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2010-09-11 14:32:31 +02:00
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const char* convert_keycode (const int &keycode) {
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int i = 0;
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while (key_table[i].keynum != keytable_last) {
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if (key_table[i].keynum == keycode)
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return key_table[i].keystr;
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i++;
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}
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return NULL;
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}
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2010-04-05 23:38:59 +02:00
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/*
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* Commands for the ControllerBase
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*/
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bool Cmd_Bind (const std::vector<std::string> args) {
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if (ControllerInstance == NULL) {
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CommandSetErrorString("Could not bind key: Controller not yet initialized!");
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return false;
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}
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if (args.size() != 2) {
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CommandSetErrorString("usage: bind <key> <command>");
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return false;
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}
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int key = convert_keystring (args[0].c_str());
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if (key == 0) {
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std::ostringstream error_msg;
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error_msg << "bind failed: invalid key '" << args[0] << '"';
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CommandSetErrorString(error_msg.str());
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return false;
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}
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if (!ControllerInstance->BindKey (key, args[1].c_str()))
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return false;
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return true;
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}
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void ControllerBase::OnRegisterCommands () {
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AddCommand ("bind", Cmd_Bind);
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}
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}
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