fysxasteroids/engine/DrawingsGL.h

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2010-04-05 23:38:59 +02:00
#ifndef _DRAWINGSGL_H
#define _DRAWINGSGL_H
#ifdef WIN32
#include <windows.h>
#endif
struct vector3d;
void DrawWireCube ();
void DrawSolidCube ();
void DrawCircle ();
void DrawTorus ();
void DrawPoint (float r, float x, float y, float z);
void DrawAxis();
void DrawDisc(float radius, int segments);
void DrawCircle(float radius, int segments);
void DrawCone(int segments);
void DrawVector(vector3d start, vector3d end);
#endif /* _DRAWINGSGL_H */