fysxasteroids/engine/ViewBaseGlobal.h

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#ifndef _VIEWGLOBAL_H
#define _VIEWGLOBAL_H
#include "EngineEnums.h"
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namespace Engine {
/** \brief Draws the given string at the given position using the current
* OpenGL transformations */
void DrawGLString (float x, float y, const char* str);
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void SelectFont (const char* font);
void SetFontJustification (FontJustification justification);
float GetCurrentFontSize();
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unsigned int GetWindowWidth();
unsigned int GetWindowHeight();
int GetFrameRate ();
}
#endif /* _VIEWGLOBAL_H */