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martin/blendalot_animgraph
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Martin Felis 0d916c98dd WIP: blend tree evaluation setup and tests
2025-12-10 09:22:33 +01:00
demo
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doc
WIP: blend tree evaluation setup and tests
2025-12-10 09:22:33 +01:00
tests
WIP: blend tree evaluation setup and tests
2025-12-10 09:22:33 +01:00
.gitignore
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config.py
Added simple unit test that uses an AnimationSamplerNode and a procedural animation.
2025-12-05 17:20:35 +01:00
README.md
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register_types.cpp
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register_types.h
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SCsub
Added simple unit test that uses an AnimationSamplerNode and a procedural animation.
2025-12-05 17:20:35 +01:00
synced_animation_graph.cpp
WIP: refactored test to use a fixture, started working on Blend Tree evaluation.
2025-12-08 22:47:00 +01:00
synced_animation_graph.h
Added simple unit test that uses an AnimationSamplerNode and a procedural animation.
2025-12-05 17:20:35 +01:00
synced_animation_node.cpp
WIP: refactored test to use a fixture, started working on Blend Tree evaluation.
2025-12-08 22:47:00 +01:00
synced_animation_node.h
WIP: blend tree evaluation setup and tests
2025-12-10 09:22:33 +01:00

README.md

Synced Animation Graphs for Godot

This is a very much work in progress repository. Very rough drafts of the design and API can be found in the doc folder.

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