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martin/blendalot_animgraph
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blendalot_animgraph/demo
History
Martin Felis 00ea4b8b7e BlendTreeEditor starts to be usable.
2026-02-02 16:17:33 +01:00
..
addons/blendalot
BlendTreeEditor starts to be usable.
2026-02-02 16:17:33 +01:00
assets
…
.editorconfig
…
.gitignore
…
animation_library.res
…
animation_tree_walk_limp.tres
Improved the demo.
2026-01-12 22:23:24 +01:00
animation_tree_walk_run.tres
Improved the demo.
2026-01-12 22:23:24 +01:00
icon.svg
…
icon.svg.import
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main.gd
Minor additional work on the BlendTreeEditor.
2026-01-28 21:05:16 +01:00
main.gd.uid
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main.tscn
BlendTreeEditor starts to be usable.
2026-02-02 16:17:33 +01:00
project.godot
Minor additional work on the BlendTreeEditor.
2026-01-28 21:05:16 +01:00
synced_blend_tree_node_limping.tres
…
synced_blend_tree_node.tres
Started exposing more functions to GDScript and made BLTBlendTreeGraph part of BLTBlendTree such that return codes look nicer in Godot.
2026-01-18 23:02:06 +01:00
synced_blend_tree_walk_limp.tres
BlendTreeEditor starts to be usable.
2026-02-02 16:17:33 +01:00
synced_blend_tree_walk_run.tres
BlendTreeEditor starts to be usable.
2026-02-02 16:17:33 +01:00
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