feature/blend_tree_editor #1
@ -385,6 +385,10 @@ StringName BLTAnimationNodeSampler::get_animation() const {
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return animation_name;
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return animation_name;
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}
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}
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AnimationPlayer *BLTAnimationNodeSampler::get_animation_player() const {
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return animation_player;
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}
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TypedArray<StringName> BLTAnimationNodeSampler::get_animations_as_typed_array() const {
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TypedArray<StringName> BLTAnimationNodeSampler::get_animations_as_typed_array() const {
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TypedArray<StringName> typed_arr;
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TypedArray<StringName> typed_arr;
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@ -417,6 +421,7 @@ TypedArray<StringName> BLTAnimationNodeSampler::get_animations_as_typed_array()
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void BLTAnimationNodeSampler::_bind_methods() {
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void BLTAnimationNodeSampler::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_animation", "name"), &BLTAnimationNodeSampler::set_animation);
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ClassDB::bind_method(D_METHOD("set_animation", "name"), &BLTAnimationNodeSampler::set_animation);
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ClassDB::bind_method(D_METHOD("get_animation"), &BLTAnimationNodeSampler::get_animation);
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ClassDB::bind_method(D_METHOD("get_animation"), &BLTAnimationNodeSampler::get_animation);
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ClassDB::bind_method(D_METHOD("get_animation_player"), &BLTAnimationNodeSampler::get_animation_player);
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ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation");
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ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation");
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22
blendalot_math_helper.h
Normal file
22
blendalot_math_helper.h
Normal file
@ -0,0 +1,22 @@
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//
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// Created by martin on 20.02.26.
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//
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#ifndef MASTER_BLENDALOT_MATH_HELPER_H
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#define MASTER_BLENDALOT_MATH_HELPER_H
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inline int greatest_common_divisor(int a, int b) {
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while (b != 0) {
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int temp = b;
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b = a % b;
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a = temp;
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}
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return a;
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}
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inline int least_common_multiple(int a, int b) {
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return (a / greatest_common_divisor(a, b)) * b;
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}
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#endif //MASTER_BLENDALOT_MATH_HELPER_H
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36
sync_track.h
36
sync_track.h
@ -2,6 +2,7 @@
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#include "core/templates/local_vector.h"
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#include "core/templates/local_vector.h"
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#include "blendalot_math_helper.h"
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#include <cassert>
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#include <cassert>
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#include <cmath>
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#include <cmath>
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@ -21,7 +22,7 @@
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* duration. Blended SyncTracks always have their first interval start at t = 0.0s.
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* duration. Blended SyncTracks always have their first interval start at t = 0.0s.
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*/
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*/
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struct SyncTrack {
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struct SyncTrack {
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static constexpr int cSyncTrackMaxIntervals = 8;
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static constexpr int cSyncTrackMaxIntervals = 32;
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SyncTrack() :
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SyncTrack() :
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duration(0.f), num_intervals(1) {
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duration(0.f), num_intervals(1) {
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@ -59,6 +60,12 @@ struct SyncTrack {
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}
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}
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double calc_ratio_from_sync_time(double sync_time) const {
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double calc_ratio_from_sync_time(double sync_time) const {
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// When blending SyncTracks with differing numbers of intervals the resulting SyncTrack may have
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// additional repeats of the animation (=> "virtual sync periods", https://youtu.be/Jkv0pbp0ckQ?t=8178).
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//
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// Therefore, we first have to transform it back to the numbers of intervals we actually have.
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sync_time = fmod(sync_time, num_intervals);
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float interval_ratio = fmod(sync_time, 1.0f);
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float interval_ratio = fmod(sync_time, 1.0f);
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int interval = int(sync_time - interval_ratio);
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int interval = int(sync_time - interval_ratio);
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@ -126,19 +133,32 @@ struct SyncTrack {
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*/
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*/
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static SyncTrack
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static SyncTrack
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blend(float weight, const SyncTrack &track_A, const SyncTrack &track_B) {
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blend(float weight, const SyncTrack &track_A, const SyncTrack &track_B) {
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assert(track_A.num_intervals == track_B.num_intervals);
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if (Math::is_zero_approx(weight)) {
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return track_A;
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}
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if (Math::is_zero_approx(1.0 - weight)) {
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return track_B;
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}
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SyncTrack result;
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SyncTrack result;
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result.num_intervals = track_A.num_intervals;
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result.duration =
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if (track_A.num_intervals != track_B.num_intervals) {
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(1.0f - weight) * track_A.duration + weight * track_B.duration;
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result.num_intervals = least_common_multiple(track_A.num_intervals, track_B.num_intervals);
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} else {
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result.num_intervals = track_A.num_intervals;
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}
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assert(result.num_intervals < cSyncTrackMaxIntervals);
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float track_A_repeats = static_cast<float>(result.num_intervals / track_A.num_intervals);
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float track_B_repeats = static_cast<float>(result.num_intervals / track_B.num_intervals);
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result.duration = (1.0f - weight) * (track_A.duration * track_A_repeats) + weight * (track_B.duration * track_B_repeats);
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result.interval_start_ratio[0] = 0.f;
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result.interval_start_ratio[0] = 0.f;
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for (int i = 0; i < result.num_intervals; i++) {
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for (int i = 0; i < result.num_intervals; i++) {
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float interval_duration_A = track_A.interval_duration_ratio[i];
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float interval_duration_A = track_A.interval_duration_ratio[i % track_A.num_intervals] / track_A_repeats;
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float interval_duration_B = track_B.interval_duration_ratio[i];
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float interval_duration_B = track_B.interval_duration_ratio[i % track_B.num_intervals] / track_B_repeats;
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result.interval_duration_ratio[i] =
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result.interval_duration_ratio[i] =
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(1.0f - weight) * interval_duration_A + weight * interval_duration_B;
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(1.0f - weight) * interval_duration_A + weight * interval_duration_B;
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@ -152,8 +172,6 @@ struct SyncTrack {
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}
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}
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}
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}
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assert(result.num_intervals < cSyncTrackMaxIntervals);
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return result;
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return result;
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}
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}
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};
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};
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@ -203,4 +203,47 @@ TEST_CASE("[Blendalot][SyncTrack] Sync Track blending") {
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}
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}
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}
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}
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} //namespace TestSyncedAnimationGraph
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TEST_CASE("[Blendalot][SyncTrack] Sync Track blending non-matching interval count") {
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SyncTrack track_a = SyncTrack::create_from_markers(2.0, { 0., 0.6, 1.8 });
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SyncTrack track_b = SyncTrack::create_from_markers(1.5f, { 1.05 });
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WHEN("Blending two synctracks with weight 0.") {
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SyncTrack blended = SyncTrack::blend(0.f, track_a, track_b);
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blended.duration = track_a.duration;
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blended.interval_start_ratio[0] = 0.0;
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for (int i = 0; i < track_a.num_intervals; i++) {
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CHECK(blended.interval_duration_ratio[i] == track_a.interval_duration_ratio[i]);
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}
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}
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WHEN("Blending two synctracks with weight 1.") {
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SyncTrack blended = SyncTrack::blend(1.f, track_a, track_b);
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blended.duration = track_b.duration;
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blended.interval_start_ratio[0] = 0.0;
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for (int i = 0; i < track_b.num_intervals; i++) {
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CHECK(blended.interval_duration_ratio[i] == track_b.interval_duration_ratio[i]);
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}
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}
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WHEN("Blending with weight 0.2") {
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float weight = 0.2f;
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SyncTrack blended = SyncTrack::blend(weight, track_a, track_b);
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float track_a_repeats = static_cast<float>(blended.num_intervals / track_a.num_intervals);
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float track_b_repeats = static_cast<float>(blended.num_intervals / track_b.num_intervals);
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CHECK(
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blended.duration == doctest::Approx(2.5));
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CHECK(
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blended.interval_start_ratio[0] == 0.0);
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CHECK(
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blended.interval_duration_ratio[0] == doctest::Approx((1.0 - weight) * track_a.interval_duration_ratio[0] / track_a_repeats + weight * track_b.interval_duration_ratio[0] / track_b_repeats));
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CHECK(
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blended.interval_duration_ratio[1] == doctest::Approx((1.0 - weight) * track_a.interval_duration_ratio[1] / track_a_repeats + weight * track_b.interval_duration_ratio[0] / track_b_repeats));
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CHECK(
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blended.interval_duration_ratio[2] == doctest::Approx((1.0 - weight) * track_a.interval_duration_ratio[2] / track_a_repeats + weight * track_b.interval_duration_ratio[0] / track_b_repeats));
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}
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}
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} //namespace TestBlendalotAnimationGraph
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Reference in New Issue
Block a user