Martin Felis
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a2295680d1
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Ensure nodes that are added to the tree but not within the subtree of the root are still referenced after sorting.
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2026-02-01 10:15:48 +01:00 |
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Martin Felis
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0554691e46
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WIP: making BlendTree Editor usable.
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2026-01-30 15:33:27 +01:00 |
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Martin Felis
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89c3c38757
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Made BlendTree Editor more robust.
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2026-01-29 23:21:38 +01:00 |
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Martin Felis
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4c428a865a
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BlendTree nodes can now be removed.
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2026-01-28 21:04:46 +01:00 |
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Martin Felis
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1e7dd4ba45
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BlendTree connection can now be removed.
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2026-01-25 00:05:32 +01:00 |
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Martin Felis
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fd13c53e52
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Exposed additional functions to GDScript to implement a GDScript based EditorPlugin.
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2026-01-24 15:38:27 +01:00 |
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Martin Felis
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625a3ae79f
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Started exposing more functions to GDScript and made BLTBlendTreeGraph part of BLTBlendTree such that return codes look nicer in Godot.
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2026-01-18 23:02:06 +01:00 |
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Martin Felis
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0b6589f241
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More distinctive naming to avoid name clashes with AnimationTree nodes.
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2026-01-17 00:46:40 +01:00 |
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