Martin Felis
89c3c38757
Made BlendTree Editor more robust.
2026-01-29 23:21:38 +01:00
Martin Felis
4c428a865a
BlendTree nodes can now be removed.
2026-01-28 21:04:46 +01:00
Martin Felis
1e7dd4ba45
BlendTree connection can now be removed.
2026-01-25 00:05:32 +01:00
Martin Felis
fd13c53e52
Exposed additional functions to GDScript to implement a GDScript based EditorPlugin.
2026-01-24 15:38:27 +01:00
Martin Felis
625a3ae79f
Started exposing more functions to GDScript and made BLTBlendTreeGraph part of BLTBlendTree such that return codes look nicer in Godot.
2026-01-18 23:02:06 +01:00
Martin Felis
0b6589f241
More distinctive naming to avoid name clashes with AnimationTree nodes.
2026-01-17 00:46:40 +01:00
Martin Felis
ecf3b0fef2
Substantial performance improvements by refactoring AnimationData allocations.
...
AnimationData is now a buffer and a hashmap with offsets of the TrackValues. During graph initialization all used TrackValues get registered and their offsets computed.
AnimationData should now be allocated by the AnimationDataAllocator. It takes care of pooling already allocated AnimationDatas and also has a buffer block that contains the default values making it fast to allocate a new AnimationData with the initial pose / default values.
2026-01-16 15:27:33 +01:00
Martin Felis
75b4df8c65
SyncTracks are now initialized from Markers, extended UnitTests and did some cleanup.
2026-01-11 21:35:51 +01:00
Martin Felis
f1641f3ac3
Added SyncTrack class.
2025-12-31 17:16:19 +01:00
Martin Felis
1fca7cfe88
Initial support for animation graph parameters editable in the editor.
2025-12-31 13:47:45 +01:00
Martin Felis
ae2e2787cd
Minor code cleanup.
2025-12-29 16:02:06 +01:00
Martin Felis
537712c806
Added saving and loading blend tree resources.
2025-12-29 15:25:10 +01:00
Martin Felis
46f940a67c
Added Blend2 node (no syncing, yet).
2025-12-27 16:27:54 +01:00
Martin Felis
56fde580c3
WIP: Blend2 node and blending of AnimationData.
2025-12-22 00:37:27 +01:00
Martin Felis
e09995c3fa
Initial support of actual blend tree evaluation.
2025-12-19 10:53:19 +01:00
Martin Felis
1384d4a156
WIP: blend tree setup and evaluation tests.
2025-12-13 22:38:45 +01:00
Martin Felis
9a79abf4d6
WIP: blend tree setup and node sorting.
2025-12-12 10:44:18 +01:00
Martin Felis
0d916c98dd
WIP: blend tree evaluation setup and tests
2025-12-10 09:22:33 +01:00
Martin Felis
5880dde6ec
WIP: refactored test to use a fixture, started working on Blend Tree evaluation.
2025-12-08 22:47:00 +01:00
Martin Felis
1732ecb8bd
Added simple unit test that uses an AnimationSamplerNode and a procedural animation.
2025-12-05 17:20:35 +01:00