Martin Felis
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89c3c38757
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Made BlendTree Editor more robust.
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2026-01-29 23:21:38 +01:00 |
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Martin Felis
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50243eafba
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Minor additional work on the BlendTreeEditor.
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2026-01-28 21:05:16 +01:00 |
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Martin Felis
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d3fe4afc57
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WIP: BlendTree editor.
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2026-01-24 15:39:12 +01:00 |
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Martin Felis
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67acbb35b3
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Started working on editor to create and test more complex graphs.
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2026-01-18 23:27:59 +01:00 |
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Martin Felis
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625a3ae79f
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Started exposing more functions to GDScript and made BLTBlendTreeGraph part of BLTBlendTree such that return codes look nicer in Godot.
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2026-01-18 23:02:06 +01:00 |
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Martin Felis
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0b6589f241
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More distinctive naming to avoid name clashes with AnimationTree nodes.
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2026-01-17 00:46:40 +01:00 |
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Martin Felis
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a5577eceea
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Added profiling statements to SyncedAnimationGraph.
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2026-01-16 09:53:18 +01:00 |
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Martin Felis
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338a77d5e2
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Renaming to Blendalot AnimGraph.
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2026-01-13 21:08:50 +01:00 |
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Martin Felis
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2b7cf5bc66
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Improved the demo.
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2026-01-12 22:23:24 +01:00 |
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Martin Felis
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c6f37c8ef1
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Updated demo project.
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2026-01-11 22:20:39 +01:00 |
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Martin Felis
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75b4df8c65
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SyncTracks are now initialized from Markers, extended UnitTests and did some cleanup.
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2026-01-11 21:35:51 +01:00 |
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Martin Felis
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05c1bae346
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Preparation of demo project to actually run SyncedBlendTrees.
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2025-12-31 13:39:38 +01:00 |
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Martin Felis
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6f8a580e26
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WIP
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2025-11-22 16:45:05 +01:00 |
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Martin Felis
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c642fa2a04
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Added demo, otherwise WIP.
Also needs AnimationMixer to be modified such that SyncedAnimationGraph is a friend class of AnimationMixer.
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2025-11-21 12:28:54 +01:00 |
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