12 Commits

Author SHA1 Message Date
Martin Felis
14329e606e Properly initialize animation player when loading a scene. 2026-02-02 20:38:55 +01:00
Martin Felis
f07b54e42b Minor fixes and typos. 2026-02-02 18:40:32 +01:00
Martin Felis
00ea4b8b7e BlendTreeEditor starts to be usable. 2026-02-02 16:17:33 +01:00
Martin Felis
50243eafba Minor additional work on the BlendTreeEditor. 2026-01-28 21:05:16 +01:00
Martin Felis
0b6589f241 More distinctive naming to avoid name clashes with AnimationTree nodes. 2026-01-17 00:46:40 +01:00
Martin Felis
338a77d5e2 Renaming to Blendalot AnimGraph. 2026-01-13 21:08:50 +01:00
Martin Felis
2b7cf5bc66 Improved the demo. 2026-01-12 22:23:24 +01:00
Martin Felis
c6f37c8ef1 Updated demo project. 2026-01-11 22:20:39 +01:00
Martin Felis
75b4df8c65 SyncTracks are now initialized from Markers, extended UnitTests and did some cleanup. 2026-01-11 21:35:51 +01:00
Martin Felis
05c1bae346 Preparation of demo project to actually run SyncedBlendTrees. 2025-12-31 13:39:38 +01:00
Martin Felis
6f8a580e26 WIP 2025-11-22 16:45:05 +01:00
Martin Felis
c642fa2a04 Added demo, otherwise WIP.
Also needs AnimationMixer to be modified such that SyncedAnimationGraph is a friend class of AnimationMixer.
2025-11-21 12:28:54 +01:00