Martin Felis
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07735159b2
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Renamed BLTAnimationNode::position to BLTAnimationNode::graph_offset and made it hidden in the editor by default.
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2026-02-05 22:14:07 +01:00 |
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Martin Felis
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14329e606e
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Properly initialize animation player when loading a scene.
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2026-02-02 20:38:55 +01:00 |
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Martin Felis
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f07b54e42b
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Minor fixes and typos.
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2026-02-02 18:40:32 +01:00 |
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Martin Felis
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00ea4b8b7e
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BlendTreeEditor starts to be usable.
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2026-02-02 16:17:33 +01:00 |
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Martin Felis
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50243eafba
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Minor additional work on the BlendTreeEditor.
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2026-01-28 21:05:16 +01:00 |
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Martin Felis
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0b6589f241
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More distinctive naming to avoid name clashes with AnimationTree nodes.
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2026-01-17 00:46:40 +01:00 |
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Martin Felis
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338a77d5e2
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Renaming to Blendalot AnimGraph.
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2026-01-13 21:08:50 +01:00 |
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Martin Felis
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2b7cf5bc66
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Improved the demo.
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2026-01-12 22:23:24 +01:00 |
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Martin Felis
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c6f37c8ef1
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Updated demo project.
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2026-01-11 22:20:39 +01:00 |
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Martin Felis
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75b4df8c65
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SyncTracks are now initialized from Markers, extended UnitTests and did some cleanup.
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2026-01-11 21:35:51 +01:00 |
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Martin Felis
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05c1bae346
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Preparation of demo project to actually run SyncedBlendTrees.
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2025-12-31 13:39:38 +01:00 |
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Martin Felis
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6f8a580e26
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WIP
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2025-11-22 16:45:05 +01:00 |
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Martin Felis
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c642fa2a04
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Added demo, otherwise WIP.
Also needs AnimationMixer to be modified such that SyncedAnimationGraph is a friend class of AnimationMixer.
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2025-11-21 12:28:54 +01:00 |
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