From f1a42302a6c19d174177b1580af0b534ac28ce60 Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Sun, 1 Feb 2026 10:39:37 +0100 Subject: [PATCH] Nodes now properly keep their positions in the blend tree. --- demo/addons/blendalot/blendalot_main_panel.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/demo/addons/blendalot/blendalot_main_panel.gd b/demo/addons/blendalot/blendalot_main_panel.gd index b6e54b7..b8e943e 100644 --- a/demo/addons/blendalot/blendalot_main_panel.gd +++ b/demo/addons/blendalot/blendalot_main_panel.gd @@ -198,7 +198,7 @@ func _on_blend_tree_graph_edit_connection_request(from_node: StringName, from_po func _on_blend_tree_graph_edit_end_node_move() -> void: for graph_node:GraphNode in selected_nodes.keys(): - graph_node_to_blend_tree_node[graph_node].position = graph_node.position + graph_node_to_blend_tree_node[graph_node].position = graph_node.position_offset func _on_blend_tree_graph_edit_begin_node_move() -> void: