From d01c6fb474dbc4cb2454c9171bada342b01ee63e Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Thu, 19 Feb 2026 19:03:56 +0100 Subject: [PATCH] Minor editor fixes. --- demo/addons/blendalot/animation_graph_editor.gd | 1 + demo/addons/blendalot/blend_tree_editor.gd | 3 ++- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/demo/addons/blendalot/animation_graph_editor.gd b/demo/addons/blendalot/animation_graph_editor.gd index fdef1f6..759653e 100644 --- a/demo/addons/blendalot/animation_graph_editor.gd +++ b/demo/addons/blendalot/animation_graph_editor.gd @@ -29,6 +29,7 @@ func edit_animation_root_node(blt_node:BLTAnimationNode): animation_graph_root_node = blt_node push_graph_stack(blt_node) edit_graph(blt_node) + return push_warning("Cannot edit node %s. Graph type %s not yet supported." % [blt_node.resource_name, blt_node.get_class()]) diff --git a/demo/addons/blendalot/blend_tree_editor.gd b/demo/addons/blendalot/blend_tree_editor.gd index 187762a..896c079 100644 --- a/demo/addons/blendalot/blend_tree_editor.gd +++ b/demo/addons/blendalot/blend_tree_editor.gd @@ -198,7 +198,8 @@ func _on_blend_tree_graph_edit_node_selected(graph_node: Node) -> void: func _on_blend_tree_graph_edit_scroll_offset_changed(offset: Vector2) -> void: - blend_tree.graph_offset = offset + if is_instance_valid(blend_tree): + blend_tree.graph_offset = offset #