extends Area3D @export var dialogue_resource: DialogueResource @export var dialogue_start: String = "start" func action(quest_state: QuestState) -> void: var balloon = load("res://ui/dialogue/balloon.tscn").instantiate() DialogueManager.connect("dialogue_ended", quest_state.on_dialogue_ended) get_tree().current_scene.add_child(balloon) balloon.start(dialogue_resource, dialogue_start, [quest_state])