extends MarginContainer @onready var npc_name_edit: LineEdit = %NPCNameEdit @onready var behavior_debug_view: BehaviorTreeView = %BehaviorDebugView var _debug_bt_player:BTPlayer = null func _process(_delta: float) -> void: if _debug_bt_player == null: return var instance: BTInstance = _debug_bt_player.get_bt_instance() var data: BehaviorTreeData = BehaviorTreeData.create_from_bt_instance(instance) behavior_debug_view.update_tree(data) func _on_search_button_pressed() -> void: _on_npc_name_edit_text_submitted(npc_name_edit.text) func _on_npc_name_edit_text_submitted(new_text: String) -> void: npc_name_edit.release_focus() var npc_node:NonPlayerCharacter = get_tree().root.find_child(new_text, true, false) as NonPlayerCharacter if not is_instance_valid(npc_node): push_error("Cannot show npc behavior: could not find node with name '%s'." % new_text) return _debug_bt_player = npc_node.find_child("BTPlayer") as BTPlayer if _debug_bt_player == null: behavior_debug_view.clear() push_error("Cannot show npc behavior: no BTPlayer found.")