[gd_scene load_steps=13 format=3 uid="uid://bo788o53t4rbq"] [ext_resource type="MeshLibrary" uid="uid://dcpuitbu16j1a" path="res://assets/mesh_library.tres" id="1_23vus"] [ext_resource type="Script" path="res://scenes/startup_scene.gd" id="1_w7rl3"] [ext_resource type="PackedScene" uid="uid://cofd468cwkntk" path="res://assets/scene_props/campfire_pit.tscn" id="2_m2sxe"] [ext_resource type="PackedScene" uid="uid://dtlvapvk6brjn" path="res://assets/3rdparty/kenney/survival-kit/Models/tree-tall.glb" id="3_2dy0f"] [ext_resource type="PackedScene" uid="uid://838tgcaf8b2v" path="res://assets/3rdparty/kenney/survival-kit/Models/tree.glb" id="4_osvg3"] [ext_resource type="PackedScene" uid="uid://malxjajkyimm" path="res://assets/3rdparty/kenney/survival-kit/Models/treeLarge.glb" id="5_shbpk"] [ext_resource type="PackedScene" uid="uid://cxknc8dvwjsnw" path="res://assets/3rdparty/kenney/survival-kit/Models/tree-autumn.glb" id="6_b2byk"] [ext_resource type="PackedScene" uid="uid://dnobr4inhiskv" path="res://assets/3rdparty/kenney/platformer-kit/Models/GLB format/tree-pine.glb" id="7_oe6kd"] [ext_resource type="PackedScene" uid="uid://cgde10y3e7w86" path="res://assets/3rdparty/kenney/platformer-kit/Models/GLB format/rocks.glb" id="8_os8uw"] [ext_resource type="PackedScene" uid="uid://cej0a41nm3eh7" path="res://assets/3rdparty/kenney/platformer-kit/Models/GLB format/mushrooms.glb" id="9_s4xoa"] [ext_resource type="PackedScene" uid="uid://c5fd67ak8kwtk" path="res://assets/3rdparty/kenney/platformer-kit/Models/GLB format/chest.glb" id="10_8gpnl"] [ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="11_4cmvr"] [node name="StartupScene" type="Node3D"] script = ExtResource("1_w7rl3") [node name="GridMap" type="GridMap" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) rotation_order = 1 mesh_library = ExtResource("1_23vus") cell_size = Vector3(0.5, 0.5, 0.5) cell_center_y = false data = { "cells": 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65538, 5, 655369, 65541, 5, 655369, 65543, 5, 9, 65544, 4, 1441801, 65544, 1, 1441801) } metadata/_editor_floor_ = Vector3(0, 1, 0) [node name="campfire-pit2" parent="." instance=ExtResource("2_m2sxe")] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0.025619, 0, 0.191859) [node name="tree-tall2" parent="." instance=ExtResource("3_2dy0f")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.846552, 0, -0.900399) [node name="tree" parent="." instance=ExtResource("4_osvg3")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.336614, 0, -1.71376) [node name="treeLarge" parent="." instance=ExtResource("5_shbpk")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.561918, 0, -0.963351) [node name="tree-autumn2" parent="." instance=ExtResource("6_b2byk")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.43078, 2.38419e-07, -0.436819) [node name="tree-pine2" parent="." instance=ExtResource("7_oe6kd")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.23662, -2.38419e-07, -0.132854) [node name="rocks2" parent="." instance=ExtResource("8_os8uw")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.103751, 0, -2.67859) [node name="rocks3" parent="." instance=ExtResource("8_os8uw")] transform = Transform3D(0.651781, 0, -0.758407, 0, 1, 0, 0.758407, 0, 0.651781, 0.35716, 0, -1.99625) [node name="mushrooms2" parent="." instance=ExtResource("9_s4xoa")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.290565, 0, -1.01561) [node name="chest2" parent="." instance=ExtResource("10_8gpnl")] transform = Transform3D(0.839762, 0, 0.542955, 0, 1, 0, -0.542955, 0, 0.839762, -0.783749, 1.19209e-07, -0.497856) [node name="Rogue" parent="." instance=ExtResource("11_4cmvr")] transform = Transform3D(0.288245, 0, -0.408552, 0, 0.5, 0, 0.408552, 0, 0.288245, 0.770785, 0, -0.103924) [node name="Skeleton3D" parent="Rogue/Rig" index="0"] bones/1/position = Vector3(-2.84837e-08, 0.0833394, 0.119469) bones/1/rotation = Quaternion(-0.175269, -1.17364e-07, -2.08937e-08, 0.984521) bones/2/rotation = Quaternion(-7.55703e-09, 0.167251, -6.91603e-09, 0.985914) bones/3/rotation = Quaternion(0.0880089, -0.144759, -0.0256382, 0.985212) bones/4/position = Vector3(0.21746, 0.0758712, -0.0790641) bones/4/rotation = Quaternion(-0.50947, 0.104276, -0.643679, 0.561467) bones/5/rotation = Quaternion(-4.50514e-08, -2.70422e-08, -0.586852, 0.809695) bones/7/rotation = Quaternion(0.484512, -0.207236, 0.521791, 0.670847) bones/8/rotation = Quaternion(1.60975e-09, 1.60975e-09, -0.707107, 0.707107) bones/10/position = Vector3(-0.255796, 0.0363052, -0.0434782) bones/10/rotation = Quaternion(-0.62846, 0.0929782, 0.672582, 0.379508) bones/11/rotation = Quaternion(-1.47479e-08, 5.90916e-08, 0.47487, 0.880056) bones/13/rotation = Quaternion(-0.251916, 0.144353, -0.329644, 0.898352) bones/14/rotation = Quaternion(0.478104, -0.344156, 0.495796, 0.638091) bones/19/rotation = Quaternion(0.0785513, -0.0203664, 0.0468292, 0.995601) bones/21/position = Vector3(0.129825, 0.0937154, 0.113309) bones/21/rotation = Quaternion(0.643386, 0.23148, -0.140509, 0.716051) bones/22/rotation = Quaternion(0.834207, 8.24215e-09, -5.46128e-07, 0.551451) bones/23/rotation = Quaternion(-0.375958, 0.0247004, -0.0361405, 0.925602) bones/25/position = Vector3(-0.152764, 0.0962428, 0.105014) bones/25/rotation = Quaternion(0.688971, -0.0853366, 0.195185, 0.692777) bones/26/rotation = Quaternion(0.596211, -4.50314e-08, 3.98116e-07, 0.802828) bones/27/rotation = Quaternion(-0.673783, -0.132482, 0.048611, 0.725329) bones/29/position = Vector3(0.47237, 0.29231, 0.748253) bones/29/rotation = Quaternion(0.695266, 0.12886, -0.12886, 0.695266) bones/30/position = Vector3(0.281208, 0.0259903, 0.591192) bones/30/rotation = Quaternion(-0.60678, 0.143396, 0.11246, 0.773698) bones/31/position = Vector3(0.0185372, 0.302979, -0.06597) bones/31/rotation = Quaternion(0.00811112, 0.138139, 0.987181, -0.0795382) bones/36/position = Vector3(-0.385815, 0.29231, 0.793429) bones/36/rotation = Quaternion(0.695266, -0.12886, 0.12886, 0.695266) bones/37/position = Vector3(-0.28153, 0.0259903, 0.59293) bones/37/rotation = Quaternion(-0.60678, -0.143396, -0.11246, 0.773698) bones/38/position = Vector3(-1.03442e-08, 0.0355176, 2.42861e-15) bones/38/rotation = Quaternion(-6.43687e-09, 0.707107, 0.707107, -3.64558e-09) bones/41/rotation = Quaternion(1, 1.69223e-08, 1.98681e-07, -7.45058e-09) bones/43/position = Vector3(0.453507, 0.516276, -0.541885) bones/44/position = Vector3(0.424984, 0.307011, -0.211567) bones/44/rotation = Quaternion(0.635111, 0.31086, 0.31086, -0.635111) bones/45/position = Vector3(-0.453507, 0.516276, -0.541885) bones/46/position = Vector3(-0.537515, 0.355068, 0.0136795) bones/46/rotation = Quaternion(-0.703979, 0.0664364, 0.703979, 0.0664366) [node name="Knife_Offhand" parent="Rogue/Rig/Skeleton3D" index="0"] transform = Transform3D(-0.789721, 0.613466, -5.00991e-08, 9.10955e-07, 1.63913e-06, 0.999999, 0.613465, 0.789721, -1.55019e-06, 0.522692, 0.185527, -0.240803) [node name="1H_Crossbow" parent="Rogue/Rig/Skeleton3D" index="1"] transform = Transform3D(0.122557, -0.273717, -0.95397, -0.991848, 1.2327e-06, -0.127424, 0.034879, 0.96181, -0.271486, -0.431347, 0.220589, 0.081206) [node name="2H_Crossbow" parent="Rogue/Rig/Skeleton3D" index="2"] transform = Transform3D(0.122557, -0.273717, -0.95397, -0.991848, 1.2327e-06, -0.127424, 0.034879, 0.96181, -0.271486, -0.431347, 0.220589, 0.081206) [node name="Knife" parent="Rogue/Rig/Skeleton3D" index="3"] transform = Transform3D(0.95397, -0.273716, 0.122557, 0.127424, 9.55173e-07, -0.991848, 0.271485, 0.96181, 0.0348787, -0.533994, 0.207257, 0.0627638) [node name="Throwable" parent="Rogue/Rig/Skeleton3D" index="4"] transform = Transform3D(0.95397, -0.273716, 0.122557, 0.127424, 1.07529e-06, -0.991848, 0.271485, 0.96181, 0.0348788, -0.58333, 0.207257, 0.236126) [node name="Rogue_Cape" parent="Rogue/Rig/Skeleton3D" index="5"] transform = Transform3D(0.995827, 0.0832756, 0.0373211, -0.088763, 0.978856, 0.184287, -0.0211854, -0.18683, 0.982164, 0.0202564, 0.853573, -0.121643) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="Camera3D" type="Camera3D" parent="."] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, 0.874755, 0.484565, 0, -0.484565, 0.874755, -0.324179, 0.800866, 0.927808) [editable path="Rogue"]