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+"import/skip_import": true +} +} +} gltf/naming_version=1 gltf/embedded_image_handling=1 diff --git a/assets/characters/rogue.tscn b/assets/characters/rogue.tscn index f2edafd..42eefad 100644 --- a/assets/characters/rogue.tscn +++ b/assets/characters/rogue.tscn @@ -1,62 +1,80 @@ -[gd_scene load_steps=2 format=3 uid="uid://dy8vjf760prhq"] +[gd_scene load_steps=15 format=3 uid="uid://dy8vjf760prhq"] -[ext_resource type="PackedScene" uid="uid://c0ot1kp5fekqy" path="res://assets/3rdparty/KayKit_Adventurers_1.0_EXTRA/Characters/gltf/Rogue.glb" id="1_ps6bc"] +[ext_resource type="PackedScene" uid="uid://c0ot1kp5fekqy" path="res://assets/3rdparty/KayKit_Adventurers_1.0_EXTRA/Characters/gltf/Rogue.glb" id="1_rsxsi"] +[ext_resource type="AnimationLibrary" uid="uid://dbaynxuqbkor6" path="res://assets/characters/rogue_animation_library.tres" id="2_18sv4"] -[node name="Rogue" instance=ExtResource("1_ps6bc")] +[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_fe868"] +animation 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parent="Rig/Skeleton3D" index="3"] -transform = Transform3D(4.21314e-07, -0.149893, 0.988701, 0.999999, -9.35798e-07, -8.50581e-07, 1.34781e-06, 0.988702, 0.149894, -0.491058, 0.64103, 0.10658) -visible = false +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ryaua"] +advance_mode = 2 -[node name="Throwable" parent="Rig/Skeleton3D" index="4"] -transform = Transform3D(4.37053e-07, -0.149894, 0.988701, 0.999999, -9.21064e-07, -8.64267e-07, 1.3353e-06, 0.988702, 0.149894, -0.518076, 0.64103, 0.28479) -visible = false +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1dwt2"] +advance_mode = 2 +advance_condition = &"attack" -[node name="Rogue_Cape" parent="Rig/Skeleton3D" index="5"] -transform = Transform3D(0.996275, -5.14962e-09, 0.0862354, 5.13044e-09, 1, 4.44078e-10, -0.0862354, 1.47756e-15, 0.996275, -4.17227e-09, 1.20227, 1.19714e-15) +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_w1i70"] +switch_mode = 2 +advance_mode = 2 + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_chmuj"] +xfade_time = 0.1 +advance_mode = 2 +advance_condition = &"running" + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_oa1w1"] +xfade_time = 0.1 +advance_mode = 2 +advance_condition = &"idle" + +[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_2nd5h"] +xfade_time = 0.2 +advance_mode = 2 +advance_condition = &"running" + +[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_h0y4b"] +states/End/position = Vector2(902, 102) +states/Start/position = Vector2(189, 123) +states/rogue_1H_Melee_Attack_Chop/node = SubResource("AnimationNodeAnimation_fe868") +states/rogue_1H_Melee_Attack_Chop/position = Vector2(677, 123) +states/rogue_Idle/node = 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NodePath("../Rogue") +libraries = { +"rogue": ExtResource("2_18sv4") +} + +[node name="AnimationTree" type="AnimationTree" parent="."] +root_node = NodePath("../Rogue") +tree_root = SubResource("AnimationNodeStateMachine_h0y4b") +anim_player = NodePath("../AnimationPlayer") +parameters/conditions/attack = false +parameters/conditions/idle = false +parameters/conditions/running = false +parameters/running/TimeScale/scale = 1.5 diff --git a/assets/characters/rogue_animation_library.tres b/assets/characters/rogue_animation_library.tres new file mode 100644 index 0000000..75cf020 --- /dev/null +++ b/assets/characters/rogue_animation_library.tres @@ -0,0 +1,30712 @@ +[gd_resource type="AnimationLibrary" load_steps=77 format=3 uid="uid://dbaynxuqbkor6"] + +[sub_resource type="Animation" id="Animation_7emli"] +resource_name = "1H_Melee_Attack_Chop" +length = 1.06667 +tracks/0/type = "position_3d" +tracks/0/imported = true +tracks/0/enabled = true +tracks/0/path = 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SubResource("Animation_kvmpt"), +"Use_Item": SubResource("Animation_alhys"), +"Walking_A": SubResource("Animation_hoop6"), +"Walking_B": SubResource("Animation_spi6a"), +"Walking_Backwards": SubResource("Animation_vkhjc"), +"Walking_C": SubResource("Animation_bwaob") +} diff --git a/objects/player.gd b/objects/player.gd index 1814903..e44249b 100644 --- a/objects/player.gd +++ b/objects/player.gd @@ -1,20 +1,29 @@ class_name Player extends CharacterBody3D -const SPEED = 5.0 +const SPEED = 4.0 const JUMP_VELOCITY = 2.5 -@onready var geometry = %Geometry +@onready var geometry:Node3D = %Geometry @onready var actionable_detector = %ActionableDetector +@onready var animation_tree:AnimationTree = $Geometry/Rogue/AnimationTree # Get the gravity from the project settings to be synced with RigidBody nodes. var gravity = ProjectSettings.get_setting("physics/3d/default_gravity") var inventory:Inventory = Inventory.new() -var last_nonzero_velocity:Vector3 = Vector3.BACK +var look_direction:Vector3 = Vector3.BACK signal trigger_message(message:String) +var interaction_state:bool = false + +func _process(_delta): + animation_tree.set("parameters/conditions/attack", interaction_state) + + if interaction_state: + interaction_state = false + func _physics_process(delta): # Add the gravity. if not is_on_floor(): @@ -34,11 +43,17 @@ func _physics_process(delta): move_and_slide() var ground_velocity:Vector2 = Vector2(velocity.x, velocity.z) - - if ground_velocity.length_squared() > 0.1 * 0.1: - last_nonzero_velocity = Vector3(ground_velocity.x, 0, ground_velocity.y).normalized() - geometry.look_at(position - last_nonzero_velocity, Vector3.UP) + var is_moving:bool = ground_velocity.length_squared() > 0.1 * 0.1 + + if is_moving: + look_direction = Vector3(ground_velocity.x, 0, ground_velocity.y).normalized() + elif direction.length_squared() > 0.1 * 0.1: + look_direction = direction + + animation_tree.set("parameters/conditions/running", is_moving) + animation_tree.set("parameters/conditions/idle", not is_moving) + geometry.look_at(position - look_direction, Vector3.UP) func on_item_picked_up(item:Item): @@ -50,4 +65,17 @@ func _unhandled_input(_event: InputEvent) -> void: if Input.is_action_just_pressed("ui_accept"): var actionables = actionable_detector.get_overlapping_areas() if actionables.size() > 0: + print("player position: " + str(position) + " actionables position: " + str(actionables[0].global_position)) + look_direction = (actionables[0].global_position - position).normalized() +# geometry.look_at(actionables[0].global_position, Vector3.UP) actionables[0].action() + + get_viewport().set_input_as_handled() + return + + if Input.is_action_just_pressed("interaction"): + interaction_state = true + + get_viewport().set_input_as_handled() + return + diff --git a/objects/player.tscn b/objects/player.tscn index 7c4b2d9..e513e79 100644 --- a/objects/player.tscn +++ b/objects/player.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=7 format=3 uid="uid://ch0s3dxx3rpir"] -[ext_resource type="Script" path="res://objects/player.gd" id="1_sen68"] +[ext_resource type="Script" path="res://objects/player.gd" id="1_qkf7c"] [ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="2_whuis"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd31k"] @@ -19,7 +19,7 @@ height = 0.952333 radius = 0.194932 [node name="Player" type="CharacterBody3D"] -script = ExtResource("1_sen68") +script = ExtResource("1_qkf7c") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0) @@ -36,13 +36,13 @@ transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) [node name="Rogue" parent="Geometry" instance=ExtResource("2_whuis")] -[node name="ActionableDetector" type="Area3D" parent="."] +[node name="ActionableDetector" type="Area3D" parent="Geometry"] unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.325311) +transform = Transform3D(2.5, 0, 0, 0, 2.5, 0, 0, 0, 2.5, 0, 0, 0.813277) collision_layer = 0 collision_mask = 16 -[node name="CollisionShape3D" type="CollisionShape3D" parent="ActionableDetector"] +[node name="CollisionShape3D" type="CollisionShape3D" parent="Geometry/ActionableDetector"] shape = SubResource("SphereShape3D_wrkyq") [node name="Camera3D" type="Camera3D" parent="."] diff --git a/project.godot b/project.godot index 1dc1865..32868c4 100644 --- a/project.godot +++ b/project.godot @@ -121,6 +121,13 @@ toggle_inventory={ , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null) ] } +interaction={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) +, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) +] +} [internationalization] diff --git a/root_ui.tscn b/root_ui.tscn index 74ed764..fd2472e 100644 --- a/root_ui.tscn +++ b/root_ui.tscn @@ -185,6 +185,7 @@ grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 3 size_flags_vertical = 3 +mouse_filter = 1 theme = ExtResource("4_el4q2") script = ExtResource("5_jkbjp")