diff --git a/game_ui.gd b/game_ui.gd index a166da1..b4175ab 100644 --- a/game_ui.gd +++ b/game_ui.gd @@ -3,6 +3,7 @@ extends Control @onready var tool_slots = %ToolSlots @onready var game_menu_ui = %GameMenuUI +var game_scene:Node3D func _on_message_timer_timeout(): %MessagesContainer.visible = false @@ -28,13 +29,17 @@ func _unhandled_key_input(event:InputEvent): func _on_game_menu_ui_visibility_changed(): # Function gets triggered when scene is still in construction. In that # case just return. - if tool_slots == null: + if tool_slots == null or game_scene == null: return if %GameMenuUI.visible: tool_slots.hide() - %GameScene.process_mode = Node.PROCESS_MODE_DISABLED + game_scene.process_mode = Node.PROCESS_MODE_DISABLED else: tool_slots.show() - %GameScene.process_mode = Node.PROCESS_MODE_INHERIT + game_scene.process_mode = Node.PROCESS_MODE_INHERIT + + +func _on_back_to_game_button_pressed(): + %GameMenuUI.hide() diff --git a/project.godot b/project.godot index 5377fc9..d13da5a 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="TinyBuildAdventure" -run/main_scene="res://scenes/game.tscn" +run/main_scene="res://scenes/main.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" diff --git a/root_ui.gd b/root_ui.gd index 2d3e556..d1a30d0 100644 --- a/root_ui.gd +++ b/root_ui.gd @@ -1,15 +1,19 @@ class_name RootUI extends CanvasLayer +@export var startup_scene:PackedScene +@export var game_scene:PackedScene + @onready var ui_panels:Array = [ %MainMenuUI, %NewGameUI, %GameUI, %GameMenuUI ] @onready var active_ui_panel:Control = null -@onready var player = %Player @onready var inventory_dialog:InventoryDialog = %InventoryDialog +@onready var scene = %Scene -enum ROOT_UI_STATE { MENU, GAME } -var _root_ui_state:ROOT_UI_STATE = ROOT_UI_STATE.GAME +enum ROOT_UI_STATE { UNDEFINED, MENU, GAME } +var _root_ui_state:ROOT_UI_STATE = ROOT_UI_STATE.UNDEFINED var _all_recipes:Array[Recipe] = [] +var _player:Player = null # Called when the node enters the scene tree for the first time. func _ready(): @@ -18,8 +22,6 @@ func _ready(): var recipe:Recipe = load(resource_file) as Recipe _all_recipes.append(recipe) - player.connect("trigger_message", ui_panels[2]._on_player_trigger_message) - set_root_ui_state(ROOT_UI_STATE.GAME) func activate_ui_panel(ui_panel:Control): @@ -31,17 +33,40 @@ func activate_ui_panel(ui_panel:Control): active_ui_panel = ui_panel +func disconnect_player_signals(): + _player.disconnect("trigger_message", %GameUI._on_player_trigger_message) + +func update_player_signals(): + _player.connect("trigger_message", %GameUI._on_player_trigger_message) + +func load_scene(scene_resource:PackedScene): + if _player: + disconnect_player_signals() + + for child in scene.get_children(): + child.queue_free() + child.get_parent().remove_child(child) + + scene.add_child(scene_resource.instantiate()) + + _player = scene.find_child("Player", true, false) + + if _player: + update_player_signals() + + func set_root_ui_state(state:ROOT_UI_STATE): + if _root_ui_state == state: + return + if state == ROOT_UI_STATE.GAME: - %GameScene.show() - %StartupScene.hide() - %GameScene.process_mode = Node.PROCESS_MODE_INHERIT + load_scene(game_scene) + %GameUI.game_scene = scene.get_child(0) activate_ui_panel(%GameUI) else: - %StartupScene.show() - %GameScene.hide() + load_scene(startup_scene) + %GameUI.game_scene = null %GameMenuUI.hide() - %GameScene.process_mode = Node.PROCESS_MODE_DISABLED activate_ui_panel(%MainMenuUI) _root_ui_state = state @@ -64,4 +89,4 @@ func _to_main_menu_button_pressed(): func _unhandled_input(event): if event.is_action_released("toggle_inventory"): - inventory_dialog.open(_all_recipes, player.inventory) + inventory_dialog.open(_all_recipes, _player.inventory) diff --git a/scenes/game.tscn b/scenes/game.tscn new file mode 100644 index 0000000..83966de --- /dev/null +++ b/scenes/game.tscn @@ -0,0 +1,128 @@ +[gd_scene load_steps=19 format=3 uid="uid://cqie4cy0uy1t0"] + +[ext_resource type="Texture2D" uid="uid://bq3b1hxl5ojh6" path="res://assets/icons/npc_emotes/attention.tres" id="2_4dxur"] +[ext_resource type="PackedScene" uid="uid://2q8dhf61a7os" path="res://assets/characters/engineer.tscn" id="3_gf736"] +[ext_resource type="PackedScene" uid="uid://dhpc2xvlfln7o" path="res://objects/actionable.tscn" id="4_pths5"] +[ext_resource type="Resource" uid="uid://b1gd54koq1h7o" path="res://dialogue/testdialogue.dialogue" id="5_i1opu"] +[ext_resource type="PackedScene" uid="uid://dmagdl5pi6jdj" path="res://world/level.tscn" id="6_svjo8"] +[ext_resource type="Script" path="res://player.gd" id="13_2wo8v"] +[ext_resource type="Script" path="res://quests/builder_missing_tool_quest.gd" id="14_g3xjj"] +[ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="15_2476h"] +[ext_resource type="Script" path="res://quests/scared_to_walk_in_the_dark.gd" id="18_7v3bk"] + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_y65pc"] + +[sub_resource type="Sky" id="Sky_tw7u4"] +sky_material = SubResource("ProceduralSkyMaterial_y65pc") + +[sub_resource type="Environment" id="Environment_v85yo"] +background_mode = 2 +sky = SubResource("Sky_tw7u4") +ambient_light_source = 3 +ambient_light_color = Color(0.662452, 0.662452, 0.662452, 1) + +[sub_resource type="CylinderShape3D" id="CylinderShape3D_vq44x"] +height = 0.6 +radius = 0.158352 + +[sub_resource type="SphereShape3D" id="SphereShape3D_6nrvr"] + +[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd31k"] +albedo_color = Color(1, 1, 0.698039, 1) + +[sub_resource type="CapsuleMesh" id="CapsuleMesh_dwrtd"] +material = SubResource("StandardMaterial3D_jd31k") +radius = 0.12 +height = 0.6 + +[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7kfad"] +radius = 0.24158 +height = 0.952333 + +[sub_resource type="SphereShape3D" id="SphereShape3D_wrkyq"] +radius = 0.194932 + +[node name="Game" type="Node3D"] + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_v85yo") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(0.836133, 0.124138, 0.534295, -0.548527, 0.189226, 0.81444, 0, -0.974055, 0.226311, 5.06819, 4.51394, 0) +shadow_enabled = true + +[node name="Merchant" type="CharacterBody3D" parent="."] +unique_name_in_owner = true +transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 3.64783, 0, -1.58598) + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Merchant"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.310637, 0) +shape = SubResource("CylinderShape3D_vq44x") + +[node name="StateMarker" type="Sprite3D" parent="Merchant"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0272007, 0.901301, 0.168392) +centered = false +billboard = 1 +texture_filter = 0 +texture = ExtResource("2_4dxur") + +[node name="Geometry" type="Node3D" parent="Merchant"] +transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) + +[node name="Engineer" parent="Merchant/Geometry" instance=ExtResource("3_gf736")] + +[node name="Actionable" parent="Merchant" instance=ExtResource("4_pths5")] +dialogue_resource = ExtResource("5_i1opu") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Merchant/Actionable"] +shape = SubResource("SphereShape3D_6nrvr") + +[node name="Level" parent="." instance=ExtResource("6_svjo8")] + +[node name="Bridge" type="Node3D" parent="."] +unique_name_in_owner = true +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.375699, -0.115042, 0) + +[node name="Player" type="CharacterBody3D" parent="."] +unique_name_in_owner = true +script = ExtResource("13_2wo8v") + +[node name="MeshInstance3D" type="MeshInstance3D" parent="Player"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0) +visible = false +mesh = SubResource("CapsuleMesh_dwrtd") + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Player"] +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.470516, 0) +shape = SubResource("CapsuleShape3D_7kfad") + +[node name="Geometry" type="Node3D" parent="Player"] +unique_name_in_owner = true +transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) + +[node name="Rogue" parent="Player/Geometry" instance=ExtResource("15_2476h")] + +[node name="ActionableDetector" type="Area3D" parent="Player"] +unique_name_in_owner = true +transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.325311) +collision_layer = 0 +collision_mask = 16 + +[node name="CollisionShape3D" type="CollisionShape3D" parent="Player/ActionableDetector"] +shape = SubResource("SphereShape3D_wrkyq") + +[node name="Camera3D" type="Camera3D" parent="Player"] +unique_name_in_owner = true +transform = Transform3D(1, 0, 0, 0, 0.460138, 0.887848, 0, -0.887848, 0.460138, 0, 2.91421, 1.186) +current = true + +[node name="Quests" type="Node" parent="."] + +[node name="BuilderMissingTool" type="Node" parent="Quests" groups=["quest_state"]] +unique_name_in_owner = true +script = ExtResource("14_g3xjj") + +[node name="ScaredToWalkInTheDark" type="Node" parent="Quests" groups=["quest_state"]] +script = ExtResource("18_7v3bk") + +[connection signal="visibility_changed" from="." to="." method="_on_visibility_changed"] diff --git a/scenes/game_scene.gd b/scenes/game_scene.gd deleted file mode 100644 index 633e584..0000000 --- a/scenes/game_scene.gd +++ /dev/null @@ -1,6 +0,0 @@ -extends Node3D - -@onready var camera_3d = %Camera3D - -func _on_visibility_changed(): - camera_3d.current = visible diff --git a/scenes/main.gd b/scenes/main.gd index c97e6d7..106213f 100644 --- a/scenes/main.gd +++ b/scenes/main.gd @@ -4,19 +4,24 @@ extends Node3D @onready var message_container:Control = %MessagesContainer @onready var message_textedit:TextEdit = %MessageTextEdit -@onready var player = %Player @onready var builder_missing_tool = %BuilderMissingTool @onready var root_ui:RootUI = %RootUI func save_game(): + var player:Player = find_child("Player", true, false) + + if player == null: + push_error("Cannot load game: no player found!") + return + var save_game:SaveGame = SaveGame.new() save_game.player_transform = player.global_transform for node:Node in get_tree().get_nodes_in_group("quest_state"): save_game.quest_states[node.name] = {} - + for property in node.get_property_list(): if (property.usage & PROPERTY_USAGE_STORAGE != 0) and (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) != 0: save_game.quest_states[node.name][property.name] = node.get(property.name) @@ -28,6 +33,12 @@ func save_game(): root_ui.activate_ui_panel(%GameUI) func load_game(): + var player:Player = find_child("Player", true, false) + + if player == null: + push_error("Cannot load game: no player found!") + return + var save_game:SaveGame = load("user://savegame.tres") as SaveGame player.global_transform = save_game.player_transform diff --git a/scenes/main.tscn b/scenes/main.tscn index 2dc6c7c..048ee1d 100644 --- a/scenes/main.tscn +++ b/scenes/main.tscn @@ -1,17 +1,8 @@ -[gd_scene load_steps=32 format=3 uid="uid://ck104ww8vi7f1"] +[gd_scene load_steps=14 format=3 uid="uid://ck104ww8vi7f1"] -[ext_resource type="Script" path="res://scenes/game.gd" id="1_r138e"] +[ext_resource type="Script" path="res://scenes/main.gd" id="1_yidnr"] [ext_resource type="PackedScene" uid="uid://bo788o53t4rbq" path="res://scenes/startup_scene.tscn" id="2_imuae"] -[ext_resource type="Script" path="res://scenes/game_scene.gd" id="3_b4wfs"] -[ext_resource type="Texture2D" uid="uid://bq3b1hxl5ojh6" path="res://assets/icons/npc_emotes/attention.tres" id="4_podjg"] -[ext_resource type="PackedScene" uid="uid://2q8dhf61a7os" path="res://assets/characters/engineer.tscn" id="5_fhc6a"] -[ext_resource type="PackedScene" uid="uid://dhpc2xvlfln7o" path="res://objects/actionable.tscn" id="6_l5an6"] -[ext_resource type="Resource" uid="uid://b1gd54koq1h7o" path="res://dialogue/testdialogue.dialogue" id="7_73ony"] -[ext_resource type="PackedScene" uid="uid://dmagdl5pi6jdj" path="res://world/level.tscn" id="8_14wop"] -[ext_resource type="Script" path="res://player.gd" id="9_kb8c7"] -[ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="10_qt4hm"] -[ext_resource type="Script" path="res://quests/builder_missing_tool_quest.gd" id="11_8mftb"] -[ext_resource type="Script" path="res://quests/scared_to_walk_in_the_dark.gd" id="12_q514n"] +[ext_resource type="PackedScene" uid="uid://cqie4cy0uy1t0" path="res://scenes/game.tscn" id="2_o3qua"] [ext_resource type="Script" path="res://root_ui.gd" id="13_h24kl"] [ext_resource type="Theme" uid="uid://dmk7hc81l8gbw" path="res://ui/ui_theme.tres" id="14_bvivl"] [ext_resource type="Script" path="res://game_ui.gd" id="15_g7bf1"] @@ -23,140 +14,14 @@ [ext_resource type="Texture2D" uid="uid://drpl0ql1p3pfk" path="res://assets/3rdparty/kenney/ui-pack-rpg-expansion/PNG/cursorSword_gold.png" id="21_663i3"] [ext_resource type="Texture2D" uid="uid://cq8ypeagpedq" path="res://assets/3rdparty/kenney/ui-pack-rpg-expansion/PNG/cursorSword_bronze.png" id="22_le7qn"] -[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_y65pc"] - -[sub_resource type="Sky" id="Sky_wbut8"] -sky_material = SubResource("ProceduralSkyMaterial_y65pc") - -[sub_resource type="Environment" id="Environment_v85yo"] -background_mode = 2 -sky = SubResource("Sky_wbut8") -ambient_light_source = 3 -ambient_light_color = Color(0.662452, 0.662452, 0.662452, 1) - -[sub_resource type="CylinderShape3D" id="CylinderShape3D_vq44x"] -height = 0.6 -radius = 0.158352 - -[sub_resource type="SphereShape3D" id="SphereShape3D_6nrvr"] - -[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jd31k"] -albedo_color = Color(1, 1, 0.698039, 1) - -[sub_resource type="CapsuleMesh" id="CapsuleMesh_dwrtd"] -material = SubResource("StandardMaterial3D_jd31k") -radius = 0.12 -height = 0.6 - -[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7kfad"] -radius = 0.24158 -height = 0.952333 - -[sub_resource type="SphereShape3D" id="SphereShape3D_wrkyq"] -radius = 0.194932 - [node name="Main" type="Node3D"] -script = ExtResource("1_r138e") - -[node name="StartupScene" parent="." instance=ExtResource("2_imuae")] -unique_name_in_owner = true -visible = false - -[node name="WorldEnvironment" type="WorldEnvironment" parent="StartupScene"] -environment = SubResource("Environment_v85yo") - -[node name="DirectionalLight3D" type="DirectionalLight3D" parent="StartupScene"] -transform = Transform3D(0.836133, 0.124138, 0.534295, -0.548527, 0.189226, 0.81444, 0, -0.974055, 0.226311, 5.06819, 4.51394, 0) -shadow_enabled = true - -[node name="GameScene" type="Node3D" parent="."] -unique_name_in_owner = true -script = ExtResource("3_b4wfs") - -[node name="WorldEnvironment" type="WorldEnvironment" parent="GameScene"] -environment = SubResource("Environment_v85yo") - -[node name="DirectionalLight3D" type="DirectionalLight3D" parent="GameScene"] -transform = Transform3D(0.836133, 0.124138, 0.534295, -0.548527, 0.189226, 0.81444, 0, -0.974055, 0.226311, 5.06819, 4.51394, 0) -shadow_enabled = true - -[node name="Merchant" type="CharacterBody3D" parent="GameScene"] -unique_name_in_owner = true -transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 3.64783, 0, -1.58598) - -[node name="CollisionShape3D" type="CollisionShape3D" parent="GameScene/Merchant"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.310637, 0) -shape = SubResource("CylinderShape3D_vq44x") - -[node name="StateMarker" type="Sprite3D" parent="GameScene/Merchant"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0272007, 0.901301, 0.168392) -centered = false -billboard = 1 -texture_filter = 0 -texture = ExtResource("4_podjg") - -[node name="Geometry" type="Node3D" parent="GameScene/Merchant"] -transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) - -[node name="Engineer" parent="GameScene/Merchant/Geometry" instance=ExtResource("5_fhc6a")] - -[node name="Actionable" parent="GameScene/Merchant" instance=ExtResource("6_l5an6")] -dialogue_resource = ExtResource("7_73ony") - -[node name="CollisionShape3D" type="CollisionShape3D" parent="GameScene/Merchant/Actionable"] -shape = SubResource("SphereShape3D_6nrvr") - -[node name="Level" parent="GameScene" instance=ExtResource("8_14wop")] - -[node name="Bridge" type="Node3D" parent="GameScene"] -unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.375699, -0.115042, 0) - -[node name="Player" type="CharacterBody3D" parent="GameScene"] -unique_name_in_owner = true -script = ExtResource("9_kb8c7") - -[node name="MeshInstance3D" type="MeshInstance3D" parent="GameScene/Player"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0) -visible = false -mesh = SubResource("CapsuleMesh_dwrtd") - -[node name="CollisionShape3D" type="CollisionShape3D" parent="GameScene/Player"] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.470516, 0) -shape = SubResource("CapsuleShape3D_7kfad") - -[node name="Geometry" type="Node3D" parent="GameScene/Player"] -unique_name_in_owner = true -transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0) - -[node name="Rogue" parent="GameScene/Player/Geometry" instance=ExtResource("10_qt4hm")] - -[node name="ActionableDetector" type="Area3D" parent="GameScene/Player"] -unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.325311) -collision_layer = 0 -collision_mask = 16 - -[node name="CollisionShape3D" type="CollisionShape3D" parent="GameScene/Player/ActionableDetector"] -shape = SubResource("SphereShape3D_wrkyq") - -[node name="Camera3D" type="Camera3D" parent="GameScene/Player"] -unique_name_in_owner = true -transform = Transform3D(1, 0, 0, 0, 0.460138, 0.887848, 0, -0.887848, 0.460138, 0, 2.91421, 1.186) -current = true - -[node name="Quests" type="Node" parent="GameScene"] - -[node name="BuilderMissingTool" type="Node" parent="GameScene/Quests" groups=["quest_state"]] -unique_name_in_owner = true -script = ExtResource("11_8mftb") - -[node name="ScaredToWalkInTheDark" type="Node" parent="GameScene/Quests" groups=["quest_state"]] -script = ExtResource("12_q514n") +script = ExtResource("1_yidnr") [node name="RootUI" type="CanvasLayer" parent="."] unique_name_in_owner = true script = ExtResource("13_h24kl") +startup_scene = ExtResource("2_imuae") +game_scene = ExtResource("2_o3qua") [node name="MainMenuUI" type="PanelContainer" parent="RootUI"] unique_name_in_owner = true @@ -318,6 +183,7 @@ text = "Start [node name="GameUI" type="Control" parent="RootUI"] unique_name_in_owner = true +visible = false layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 @@ -524,6 +390,7 @@ size_flags_vertical = 4 [node name="GameMenuUI" type="PanelContainer" parent="RootUI/GameUI"] unique_name_in_owner = true +visible = false layout_mode = 1 anchors_preset = 8 anchor_left = 0.5 @@ -642,7 +509,9 @@ icon = ExtResource("21_663i3") layout_mode = 2 icon = ExtResource("22_le7qn") -[connection signal="visibility_changed" from="GameScene" to="GameScene" method="_on_visibility_changed"] +[node name="Scene" type="Node3D" parent="."] +unique_name_in_owner = true + [connection signal="pressed" from="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer/NewGameButton" to="RootUI" method="_on_new_game_button_pressed"] [connection signal="pressed" from="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer3/QuitButton" to="RootUI" method="_on_quit_button_pressed"] [connection signal="pressed" from="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer/BackButton" to="RootUI" method="_to_main_menu_button_pressed"] @@ -654,5 +523,5 @@ icon = ExtResource("22_le7qn") [connection signal="visibility_changed" from="RootUI/GameUI/GameMenuUI" to="RootUI/GameUI" method="_on_game_menu_ui_visibility_changed"] [connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer4/SaveGameButton" to="." method="save_game"] [connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer6/LoadGameButton" to="." method="load_game"] -[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3/BackToGameButton" to="RootUI" method="_on_start_game_button_pressed"] +[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3/BackToGameButton" to="RootUI/GameUI" method="_on_back_to_game_button_pressed"] [connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer5/ToMainMenuButton" to="RootUI" method="_to_main_menu_button_pressed"] diff --git a/scenes/startup_scene.gd b/scenes/startup_scene.gd deleted file mode 100644 index 633e584..0000000 --- a/scenes/startup_scene.gd +++ /dev/null @@ -1,6 +0,0 @@ -extends Node3D - -@onready var camera_3d = %Camera3D - -func _on_visibility_changed(): - camera_3d.current = visible diff --git a/scenes/startup_scene.tscn b/scenes/startup_scene.tscn index 29e5c77..9ab346b 100644 --- a/scenes/startup_scene.tscn +++ b/scenes/startup_scene.tscn @@ -1,7 +1,6 @@ -[gd_scene load_steps=13 format=3 uid="uid://bo788o53t4rbq"] +[gd_scene load_steps=15 format=3 uid="uid://bo788o53t4rbq"] [ext_resource type="MeshLibrary" uid="uid://dcpuitbu16j1a" path="res://assets/mesh_library.tres" id="1_23vus"] -[ext_resource type="Script" path="res://scenes/startup_scene.gd" id="1_w7rl3"] [ext_resource type="PackedScene" uid="uid://cofd468cwkntk" path="res://assets/scene_props/campfire_pit.tscn" id="2_m2sxe"] [ext_resource type="PackedScene" uid="uid://dtlvapvk6brjn" path="res://assets/3rdparty/kenney/survival-kit/Models/tree-tall.glb" id="3_2dy0f"] [ext_resource type="PackedScene" uid="uid://838tgcaf8b2v" path="res://assets/3rdparty/kenney/survival-kit/Models/tree.glb" id="4_osvg3"] @@ -13,8 +12,25 @@ [ext_resource type="PackedScene" uid="uid://c5fd67ak8kwtk" path="res://assets/3rdparty/kenney/platformer-kit/Models/GLB format/chest.glb" id="10_8gpnl"] [ext_resource type="PackedScene" uid="uid://dy8vjf760prhq" path="res://assets/characters/rogue.tscn" id="11_4cmvr"] +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_p271m"] + +[sub_resource type="Sky" id="Sky_wbut8"] +sky_material = SubResource("ProceduralSkyMaterial_p271m") + +[sub_resource type="Environment" id="Environment_a4xjk"] +background_mode = 2 +sky = SubResource("Sky_wbut8") +ambient_light_source = 3 +ambient_light_color = Color(0.662452, 0.662452, 0.662452, 1) + [node name="StartupScene" type="Node3D"] -script = ExtResource("1_w7rl3") + +[node name="WorldEnvironment" type="WorldEnvironment" parent="."] +environment = SubResource("Environment_a4xjk") + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] +transform = Transform3D(0.836133, 0.124138, 0.534295, -0.548527, 0.189226, 0.814439, 0, -0.974055, 0.226311, 5.06819, 4.51394, 0) +shadow_enabled = true [node name="GridMap" type="GridMap" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0) diff --git a/world/level.tscn b/world/level.tscn index efb04df..c84886b 100644 --- a/world/level.tscn +++ b/world/level.tscn @@ -24,9 +24,9 @@ mesh_library = ExtResource("1_q0eym") cell_size = Vector3(0.5, 0.5, 0.5) cell_center_y = false data = { -"cells": PackedInt32Array(1, 65534, 655374, 65534, 65534, 655374, 65534, 65531, 655374, 1, 65531, 655374, 4, 65534, 655374, 4, 65531, 655374, 65534, 1, 655374, 1, 1, 655374, 4, 1, 655374, 7, 1, 655374, 7, 65534, 655374, 7, 65531, 655374, 7, 65528, 655374, 4, 65528, 655374, 1, 65528, 655374, 65534, 65528, 655374, 13, 1, 1048590, 13, 65534, 1048590, 13, 65531, 1048590, 13, 65528, 1048590, 65531, 65528, 1048590, 65531, 65531, 1048590, 65531, 65534, 1048590, 65531, 1, 1048590, 65531, 65525, 1048590, 65534, 65525, 1048590, 1, 65525, 1048590, 4, 65525, 1048590, 7, 65525, 1048590, 13, 65525, 1048590, 7, 65522, 1048590, 4, 65522, 1048590, 1, 65522, 1048590, 65534, 65522, 1048590, 65531, 65522, 1048590, 65531, 4, 1048590, 65534, 4, 1048590, 1, 4, 1048590, 4, 4, 1048590, 7, 4, 1048590, 65543, 65527, 9, 65541, 65527, 9, 65538, 65527, 9, 131067, 65527, 9, 131066, 65529, 1441801, 131066, 65532, 1441801, 131066, 65535, 1441801, 131066, 1, 1441801, 131066, 4, 1441801, 131068, 5, 655369, 131071, 5, 655369, 65538, 5, 655369, 65541, 5, 655369, 65543, 5, 9, 65544, 4, 1441801, 65544, 1, 1441801, 15, 65521, 13, 15, 65522, 13, 15, 65523, 13, 15, 65524, 13, 15, 65525, 13, 15, 65526, 13, 16, 65527, 13, 16, 65528, 13, 15, 65528, 13, 15, 65529, 13, 15, 65530, 13) +"cells": PackedInt32Array(1, 65534, 655374, 1, 65531, 655374, 4, 65534, 655374, 4, 65531, 655374, 65534, 1, 655374, 1, 1, 655374, 4, 1, 655374, 7, 1, 655374, 7, 65534, 655374, 7, 65531, 655374, 7, 65528, 655374, 4, 65528, 13, 13, 1, 1048590, 13, 65534, 1048590, 13, 65531, 1048590, 13, 65528, 1048590, 65531, 65528, 1048590, 65531, 65531, 1048590, 65531, 65534, 1048590, 65531, 1, 1048590, 65531, 65525, 1048590, 65534, 65525, 1048590, 1, 65525, 1048590, 4, 65525, 1048590, 7, 65525, 1048590, 13, 65525, 1048590, 7, 65522, 1048590, 4, 65522, 1048590, 1, 65522, 1048590, 65534, 65522, 1048590, 65531, 65522, 1048590, 65531, 4, 1048590, 65534, 4, 1048590, 1, 4, 1048590, 4, 4, 1048590, 7, 4, 1048590, 65543, 65527, 9, 65541, 65527, 9, 131067, 65527, 9, 131066, 65529, 1441801, 131066, 4, 1441801, 131068, 5, 655369, 131071, 5, 655369, 65538, 5, 655369, 65541, 5, 655369, 65543, 5, 9, 65544, 4, 1441801, 65544, 1, 1441801, 15, 65521, 13, 15, 65522, 13, 15, 65523, 13, 15, 65524, 13, 15, 65525, 13, 15, 65526, 13, 16, 65527, 13, 16, 65528, 13, 15, 65528, 13, 15, 65529, 13, 15, 65530, 13, 65534, 65528, 13, 65534, 65529, 13, 65534, 65530, 13, 65534, 65531, 13, 65534, 65532, 13, 65534, 65533, 13, 65534, 65534, 13, 65534, 65535, 13, 65535, 65535, 13, 65535, 65534, 13, 65535, 65533, 13, 65535, 65532, 13, 65535, 65531, 13, 65535, 65530, 13, 65535, 65529, 13, 65535, 65528, 13, 65535, 65527, 13, 65534, 65527, 13, 65533, 65527, 13, 65533, 65526, 13, 65532, 65528, 13, 65533, 65528, 13, 0, 65528, 13, 0, 65527, 13, 1, 65527, 13, 1, 65528, 13, 2, 65528, 13, 3, 65528, 13, 5, 65528, 13) } -metadata/_editor_floor_ = Vector3(0, 0, 0) +metadata/_editor_floor_ = Vector3(0, 1, 0) [node name="Objects" type="Node3D" parent="."]