diff --git a/root_ui.gd b/root_ui.gd index 040f1a9..4250749 100644 --- a/root_ui.gd +++ b/root_ui.gd @@ -55,7 +55,7 @@ func save_game(): save_game.level_pickup_items = %GameUI.picked_up_level_items save_game.player_transform = player.global_transform - for node:Node in get_tree().get_nodes_inv_group("quest_state"): + for node:Node in get_tree().get_nodes_in_group("quest_state"): save_game.quest_states[node.name] = {} for property in node.get_property_list():