From 188b87145098e24cbf1af80195ab3dde30848e1f Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Sun, 8 Sep 2024 14:00:02 +0200 Subject: [PATCH] Implemented ToolSlots including saving/loading, refactored layout of root scene. --- game_ui.gd | 65 +++++- inventory.gd | 4 + project.godot | 2 +- root_ui.gd | 128 ++++++++---- root_ui.tscn | 517 ++++++++++++++++++++++++++++++++++++++++++++++ scenes/main.gd | 78 ------- scenes/main.tscn | 519 ----------------------------------------------- ui/game_ui.tscn | 248 ---------------------- world.gd | 1 - 9 files changed, 669 insertions(+), 893 deletions(-) create mode 100644 root_ui.tscn delete mode 100644 scenes/main.gd delete mode 100644 scenes/main.tscn delete mode 100644 ui/game_ui.tscn delete mode 100644 world.gd diff --git a/game_ui.gd b/game_ui.gd index b4175ab..d563ac4 100644 --- a/game_ui.gd +++ b/game_ui.gd @@ -1,9 +1,47 @@ +class_name GameUI extends Control @onready var tool_slots = %ToolSlots +@onready var tool_container:ItemGrid = %ToolContainer @onready var game_menu_ui = %GameMenuUI +@onready var inventory_dialog = %InventoryDialog + +var picked_up_level_items:Array[NodePath] = [] + +var _game_scene:Node3D +var _player:Player +var _all_recipes:Array[Recipe] = [] + +func _ready(): + for file in DirAccess.get_files_at("res://data/recipes"): + var resource_file = "res://data/recipes/" + file + var recipe:Recipe = load(resource_file) as Recipe + _all_recipes.append(recipe) + + +func activate_game_scene(game_scene:Node3D) -> void: + _game_scene = game_scene + + if _game_scene != null: + picked_up_level_items = [] + + if _player != null: + disconnect_player_signals() + + _player = game_scene.find_child("Player", true, false) + assert(_player != null) + + update_player_signals() + + tool_slots.show() + tool_container.displayStacks(_player.inventory.get_tool_item_stacks()) + + # When saving a game we need to know which items were picked up. + for pickup_item in get_tree().get_nodes_in_group("pickup_item"): + pickup_item.connect("item_picked_up", on_item_pickup) + + game_menu_ui.hide() -var game_scene:Node3D func _on_message_timer_timeout(): %MessagesContainer.visible = false @@ -16,6 +54,18 @@ func _on_player_trigger_message(message): print(message) +func on_item_pickup(node_path:NodePath): + picked_up_level_items.append(node_path) + + +func disconnect_player_signals(): + _player.disconnect("trigger_message", _on_player_trigger_message) + + +func update_player_signals(): + _player.connect("trigger_message", _on_player_trigger_message) + + func _unhandled_key_input(event:InputEvent): var key_event:InputEventKey = event as InputEventKey @@ -29,17 +79,22 @@ func _unhandled_key_input(event:InputEvent): func _on_game_menu_ui_visibility_changed(): # Function gets triggered when scene is still in construction. In that # case just return. - if tool_slots == null or game_scene == null: + if tool_slots == null or _game_scene == null: return if %GameMenuUI.visible: tool_slots.hide() - game_scene.process_mode = Node.PROCESS_MODE_DISABLED + _game_scene.process_mode = Node.PROCESS_MODE_DISABLED else: tool_slots.show() - game_scene.process_mode = Node.PROCESS_MODE_INHERIT - + _game_scene.process_mode = Node.PROCESS_MODE_INHERIT func _on_back_to_game_button_pressed(): %GameMenuUI.hide() + + +func _unhandled_input(event): + if event.is_action_released("toggle_inventory"): + print ("Showing inventory of player " + str(_player)) + inventory_dialog.open(_all_recipes, _player.inventory) diff --git a/inventory.gd b/inventory.gd index b2d5b91..3fa0805 100644 --- a/inventory.gd +++ b/inventory.gd @@ -50,6 +50,10 @@ func get_item_stacks() -> Array[ItemStack]: return _content +func get_tool_item_stacks() -> Array[ItemStack]: + return _content.slice(_content.size() - 9) + + func clear() -> void: _content.clear() _content.resize(INVENTORY_SIZE) diff --git a/project.godot b/project.godot index ca43c43..1dc1865 100644 --- a/project.godot +++ b/project.godot @@ -11,7 +11,7 @@ config_version=5 [application] config/name="TinyBuildAdventure" -run/main_scene="res://scenes/main.tscn" +run/main_scene="res://root_ui.tscn" config/features=PackedStringArray("4.2", "Forward Plus") config/icon="res://icon.svg" diff --git a/root_ui.gd b/root_ui.gd index 103b977..0b0e277 100644 --- a/root_ui.gd +++ b/root_ui.gd @@ -3,28 +3,24 @@ extends CanvasLayer @export var startup_scene:PackedScene @export var game_scene:PackedScene +@export var autostart_game_scene:bool = true -@onready var ui_panels:Array = [ %MainMenuUI, %NewGameUI, %GameUI, %GameMenuUI ] -@onready var active_ui_panel:Control = null - -@onready var inventory_dialog:InventoryDialog = %InventoryDialog @onready var scene = %Scene +@onready var ui_panels:Array = [ %MainMenuUI, %NewGameUI, %GameUI ] +@onready var active_ui_panel:Control = null enum ROOT_UI_STATE { UNDEFINED, MENU, GAME } var _root_ui_state:ROOT_UI_STATE = ROOT_UI_STATE.UNDEFINED -var _all_recipes:Array[Recipe] = [] -var _player:Player = null var current_level_resource:String -# Called when the node enters the scene tree for the first time. func _ready(): - for file in DirAccess.get_files_at("res://data/recipes"): - var resource_file = "res://data/recipes/" + file - var recipe:Recipe = load(resource_file) as Recipe - _all_recipes.append(recipe) - - set_root_ui_state(ROOT_UI_STATE.GAME) + if autostart_game_scene: + load_scene(game_scene) + set_root_ui_state(ROOT_UI_STATE.GAME) + else: + set_root_ui_state(ROOT_UI_STATE.MENU) + func activate_ui_panel(ui_panel:Control): for control in ui_panels: @@ -35,31 +31,86 @@ func activate_ui_panel(ui_panel:Control): active_ui_panel = ui_panel -func disconnect_player_signals(): - _player.disconnect("trigger_message", %GameUI._on_player_trigger_message) - -func update_player_signals(): - _player.connect("trigger_message", %GameUI._on_player_trigger_message) func load_scene(scene_resource:PackedScene): - if _player: - disconnect_player_signals() - - for child in scene.get_children(): - child.queue_free() - child.get_parent().remove_child(child) + for scene_child in scene.get_children(): + scene_child.queue_free() + scene_child.get_parent().remove_child(scene_child) print("Loading level '" + scene_resource.resource_path + "'") scene.add_child(scene_resource.instantiate()) current_level_resource = scene_resource.resource_path - - for pickup_item in get_tree().get_nodes_in_group("pickup_item"): - pickup_item.connect("item_picked_up", get_parent().on_item_pickup) - - _player = scene.find_child("Player", true, false) - if _player: - update_player_signals() + +func save_game(): + var player:Player = scene.find_child("Player", true, false) + + if player == null: + push_error("Cannot load game: no player found!") + return + + var save_game:SaveGame = SaveGame.new() + + save_game.level = current_level_resource + save_game.level_pickup_items = %GameUI.picked_up_level_items + save_game.player_transform = player.global_transform + + for node:Node in get_tree().get_nodes_in_group("quest_state"): + save_game.quest_states[node.name] = {} + + for property in node.get_property_list(): + if (property.usage & PROPERTY_USAGE_STORAGE != 0) and (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) != 0: + save_game.quest_states[node.name][property.name] = node.get(property.name) + + for item_stack in player.inventory.get_item_stacks(): + save_game.inventory.append({"item": item_stack.item, "count": item_stack.count}) + + ResourceSaver.save(save_game, "user://savegame.tres") + activate_ui_panel(%GameUI) + + +func load_game(): + set_root_ui_state(RootUI.ROOT_UI_STATE.UNDEFINED) + + %GameUI.picked_up_level_items.clear() + + var save_game:SaveGame = load("user://savegame.tres") as SaveGame + var level_resource:PackedScene = load(save_game.level) + load_scene(level_resource) + + var player:Player = scene.find_child("Player", true, false) + + if player == null: + push_error("Cannot load game: no player found!") + return + + print("main.gd:load_game() Player = " + str(player)) + player.global_transform = save_game.player_transform + + # Quest state + for node:Node in get_tree().get_nodes_in_group("quest_state"): + for property in node.get_property_list(): + if (property.usage & PROPERTY_USAGE_STORAGE != 0) and (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) != 0: + node.set(property.name, save_game.quest_states[node.name][property.name]) + + # Inventory + player.inventory.clear() + var inventory_item_stacks:Array[ItemStack] = player.inventory.get_item_stacks() + + assert(inventory_item_stacks.size() >= save_game.inventory.size()) + + for i in range(save_game.inventory.size()): + inventory_item_stacks[i].item = save_game.inventory[i]["item"] + inventory_item_stacks[i].count = save_game.inventory[i]["count"] + + # Picked up items + for item_path in save_game.level_pickup_items: + if get_tree().root.has_node(item_path): + var item_node = get_tree().root.get_node(item_path) + %GameUI.picked_up_level_items.append(item_path) + item_node.queue_free() + + set_root_ui_state(RootUI.ROOT_UI_STATE.GAME) func set_root_ui_state(state:ROOT_UI_STATE): @@ -67,18 +118,18 @@ func set_root_ui_state(state:ROOT_UI_STATE): return if state == ROOT_UI_STATE.GAME: - load_scene(game_scene) - %GameUI.game_scene = scene.get_child(0) + %GameUI.activate_game_scene(scene.get_child(0)) activate_ui_panel(%GameUI) - else: + elif state == ROOT_UI_STATE.MENU: load_scene(startup_scene) - %GameUI.game_scene = null - %GameMenuUI.hide() + %GameUI.activate_game_scene(null) activate_ui_panel(%MainMenuUI) _root_ui_state = state + func _on_start_game_button_pressed(): + load_scene(game_scene) set_root_ui_state(ROOT_UI_STATE.GAME) @@ -92,8 +143,3 @@ func _on_new_game_button_pressed(): func _to_main_menu_button_pressed(): set_root_ui_state(ROOT_UI_STATE.MENU) - - -func _unhandled_input(event): - if event.is_action_released("toggle_inventory"): - inventory_dialog.open(_all_recipes, _player.inventory) diff --git a/root_ui.tscn b/root_ui.tscn new file mode 100644 index 0000000..f66cd5c --- /dev/null +++ b/root_ui.tscn @@ -0,0 +1,517 @@ +[gd_scene load_steps=11 format=3 uid="uid://c73t0nbuqp68e"] + +[ext_resource type="Script" path="res://root_ui.gd" id="1_rjfed"] +[ext_resource type="PackedScene" uid="uid://bo788o53t4rbq" path="res://scenes/startup_scene.tscn" id="2_6rvtu"] +[ext_resource type="PackedScene" uid="uid://cqie4cy0uy1t0" path="res://scenes/game.tscn" id="3_2f0ju"] +[ext_resource type="Theme" uid="uid://dmk7hc81l8gbw" path="res://ui/ui_theme.tres" id="4_ipijj"] +[ext_resource type="Script" path="res://game_ui.gd" id="5_5b1gg"] +[ext_resource type="Script" path="res://ui/inventory_dialog.gd" id="6_o6qry"] +[ext_resource type="PackedScene" uid="uid://dp3fi0g53qrt2" path="res://ui/item_slot.tscn" id="7_fp7as"] +[ext_resource type="PackedScene" uid="uid://bwui4acukq4x6" path="res://ui/ItemGrid.tscn" id="8_b014e"] +[ext_resource type="Script" path="res://ui/game_menu_ui.gd" id="9_ljlw8"] +[ext_resource type="Script" path="res://ui/item_grid.gd" id="10_rnxbp"] + +[node name="RootUI" type="CanvasLayer"] +unique_name_in_owner = true +script = ExtResource("1_rjfed") +startup_scene = ExtResource("2_6rvtu") +game_scene = ExtResource("3_2f0ju") + +[node name="MainMenuUI" type="PanelContainer" parent="."] +unique_name_in_owner = true +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -199.0 +offset_top = -134.5 +offset_right = 199.0 +offset_bottom = 134.5 +grow_horizontal = 2 +grow_vertical = 2 +theme = ExtResource("4_ipijj") + +[node name="MarginContainer" type="MarginContainer" parent="MainMenuUI"] +layout_mode = 2 +theme_override_constants/margin_left = 60 +theme_override_constants/margin_top = 60 +theme_override_constants/margin_right = 60 +theme_override_constants/margin_bottom = 60 + +[node name="VBoxContainer" type="VBoxContainer" parent="MainMenuUI/MarginContainer"] +layout_mode = 2 + +[node name="MarginContainer" type="MarginContainer" parent="MainMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="NewGameButton" type="Button" parent="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer"] +layout_mode = 2 +text = "New Game" + +[node name="MarginContainer4" type="MarginContainer" parent="MainMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="OptionsButton" type="Button" parent="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer4"] +layout_mode = 2 +text = "Load Game +" + +[node name="MarginContainer2" type="MarginContainer" parent="MainMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="OptionsButton" type="Button" parent="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer2"] +layout_mode = 2 +text = "Options" + +[node name="MarginContainer3" type="MarginContainer" parent="MainMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="QuitButton" type="Button" parent="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer3"] +layout_mode = 2 +text = "Quit" + +[node name="NewGameUI" type="PanelContainer" parent="."] +unique_name_in_owner = true +visible = false +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -291.0 +offset_top = -144.0 +offset_right = 291.0 +offset_bottom = 144.0 +grow_horizontal = 2 +grow_vertical = 2 +theme = ExtResource("4_ipijj") + +[node name="MarginContainer" type="MarginContainer" parent="NewGameUI"] +layout_mode = 2 +theme_override_constants/margin_left = 60 +theme_override_constants/margin_top = 60 +theme_override_constants/margin_right = 60 +theme_override_constants/margin_bottom = 60 + +[node name="VBoxContainer" type="VBoxContainer" parent="NewGameUI/MarginContainer"] +layout_mode = 2 + +[node name="Label" type="Label" parent="NewGameUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 4 +size_flags_vertical = 6 +text = "New Game" + +[node name="MarginContainer" type="MarginContainer" parent="NewGameUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="HBoxContainer" type="HBoxContainer" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer"] +layout_mode = 2 + +[node name="Label" type="Label" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer/HBoxContainer"] +layout_mode = 2 +text = "World Name" + +[node name="WorldNameEdit" type="TextEdit" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 +size_flags_stretch_ratio = 0.0 +text = "Brave New World" +scroll_fit_content_height = true + +[node name="MarginContainer2" type="MarginContainer" parent="NewGameUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="CheckBox" type="CheckBox" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer2"] +layout_mode = 2 +text = "Hardcore Mode" + +[node name="MarginContainer3" type="MarginContainer" parent="NewGameUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="HBoxContainer" type="HBoxContainer" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3"] +layout_mode = 2 + +[node name="BackButton" type="Button" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] +layout_mode = 2 +text = "Back" + +[node name="Control" type="Control" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="StartGameButton" type="Button" parent="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] +layout_mode = 2 +text = "Start +" + +[node name="GameUI" type="Control" parent="."] +unique_name_in_owner = true +visible = false +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +size_flags_horizontal = 3 +size_flags_vertical = 3 +theme = ExtResource("4_ipijj") +script = ExtResource("5_5b1gg") + +[node name="MessagesContainer" type="MarginContainer" parent="GameUI"] +unique_name_in_owner = true +visible = false +layout_mode = 1 +anchors_preset = 5 +anchor_left = 0.5 +anchor_right = 0.5 +offset_left = -244.5 +offset_right = 244.5 +offset_bottom = 67.0 +grow_horizontal = 2 +theme_override_constants/margin_top = 32 + +[node name="MessageTextEdit" type="TextEdit" parent="GameUI/MessagesContainer"] +unique_name_in_owner = true +layout_mode = 2 +text = "Picked Up Some Stuff !" +scroll_fit_content_height = true + +[node name="MessageTimer" type="Timer" parent="GameUI/MessagesContainer"] +unique_name_in_owner = true +wait_time = 2.0 + +[node name="InventoryDialog" type="MarginContainer" parent="GameUI"] +unique_name_in_owner = true +visible = false +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +theme_override_constants/margin_left = 40 +theme_override_constants/margin_top = 82 +theme_override_constants/margin_right = 40 +theme_override_constants/margin_bottom = 128 +script = ExtResource("6_o6qry") +slot_scene = ExtResource("7_fp7as") + +[node name="Panel" type="Panel" parent="GameUI/InventoryDialog"] +layout_mode = 2 + +[node name="PanelContainer" type="VBoxContainer" parent="GameUI/InventoryDialog/Panel"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="Title" type="HBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer"] +layout_mode = 2 +size_flags_vertical = 0 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/Title"] +layout_mode = 2 +size_flags_horizontal = 3 +text = "Inventory" +horizontal_alignment = 1 + +[node name="CloseButton" type="Button" parent="GameUI/InventoryDialog/Panel/PanelContainer/Title"] +layout_mode = 2 +text = " X " + +[node name="CraftingUI" type="MarginContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer"] +unique_name_in_owner = true +layout_mode = 2 +size_flags_vertical = 3 +theme_override_constants/margin_left = 16 +theme_override_constants/margin_top = 16 +theme_override_constants/margin_right = 16 +theme_override_constants/margin_bottom = 16 + +[node name="HBoxContainer" type="HBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI"] +layout_mode = 2 +theme_override_constants/separation = 17 + +[node name="Recipes" type="VBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] +layout_mode = 2 +text = "Recipes" + +[node name="RecipeList" type="ItemList" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] +unique_name_in_owner = true +layout_mode = 2 +size_flags_vertical = 3 +theme = ExtResource("4_ipijj") +item_count = 2 +item_0/text = "Blab" +item_1/text = "Bloobalb" + +[node name="CraftIngredients" type="VBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] +layout_mode = 2 +text = "Ingredients" + +[node name="Panel" type="Panel" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="CenterContainer" type="CenterContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel"] +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -254.5 +offset_top = -32.0 +offset_right = 254.5 +offset_bottom = 32.0 +grow_horizontal = 2 +grow_vertical = 2 +size_flags_vertical = 3 + +[node name="IngredientsContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel/CenterContainer" instance=ExtResource("8_b014e")] +unique_name_in_owner = true +layout_mode = 2 +columns = 3 +rows = 3 + +[node name="HBoxContainer" type="HBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] +layout_mode = 2 +alignment = 1 + +[node name="Control" type="Control" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] +layout_mode = 2 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 +size_flags_stretch_ratio = 0.2 +text = "->" +horizontal_alignment = 1 + +[node name="CraftResult" type="VBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] +layout_mode = 2 +size_flags_horizontal = 3 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] +layout_mode = 2 +text = "Result" + +[node name="Panel" type="Panel" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] +layout_mode = 2 +size_flags_vertical = 3 + +[node name="CenterContainer" type="CenterContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel"] +layout_mode = 1 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="ResultsContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel/CenterContainer" instance=ExtResource("8_b014e")] +unique_name_in_owner = true +layout_mode = 2 +columns = 1 + +[node name="HBoxContainer" type="HBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] +layout_mode = 2 +alignment = 1 + +[node name="CraftButton" type="Button" parent="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer"] +unique_name_in_owner = true +layout_mode = 2 +text = "Craft" + +[node name="BackpackUI" type="MarginContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer"] +layout_mode = 2 +size_flags_vertical = 3 +theme_override_constants/margin_left = 16 +theme_override_constants/margin_top = 16 +theme_override_constants/margin_right = 16 +theme_override_constants/margin_bottom = 16 + +[node name="VBoxContainer" type="VBoxContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI"] +layout_mode = 2 + +[node name="Label" type="Label" parent="GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer"] +layout_mode = 2 +text = "Backpack" + +[node name="InventoryContainer" parent="GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer" instance=ExtResource("8_b014e")] +unique_name_in_owner = true +layout_mode = 2 +size_flags_horizontal = 4 +size_flags_vertical = 4 +rows = 3 + +[node name="GameMenuUI" type="PanelContainer" parent="GameUI"] +unique_name_in_owner = true +visible = false +layout_mode = 1 +anchors_preset = 8 +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +offset_left = -199.0 +offset_top = -215.0 +offset_right = 199.0 +offset_bottom = 215.0 +grow_horizontal = 2 +grow_vertical = 2 +theme = ExtResource("4_ipijj") +script = ExtResource("9_ljlw8") + +[node name="MarginContainer" type="MarginContainer" parent="GameUI/GameMenuUI"] +layout_mode = 2 +theme_override_constants/margin_left = 60 +theme_override_constants/margin_top = 60 +theme_override_constants/margin_right = 60 +theme_override_constants/margin_bottom = 60 + +[node name="VBoxContainer" type="VBoxContainer" parent="GameUI/GameMenuUI/MarginContainer"] +layout_mode = 2 + +[node name="MarginContainer4" type="MarginContainer" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="SaveGameButton" type="Button" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer4"] +layout_mode = 2 +text = "Save Game +" + +[node name="MarginContainer6" type="MarginContainer" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="LoadGameButton" type="Button" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer6"] +layout_mode = 2 +text = "Load Game +" + +[node name="MarginContainer2" type="MarginContainer" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="OptionsButton" type="Button" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer2"] +layout_mode = 2 +text = "Options" + +[node name="MarginContainer3" type="MarginContainer" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="BackToGameButton" type="Button" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3"] +layout_mode = 2 +text = "Return to Game" + +[node name="HSeparator" type="HSeparator" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 + +[node name="MarginContainer5" type="MarginContainer" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer"] +layout_mode = 2 +theme_override_constants/margin_left = 8 +theme_override_constants/margin_top = 8 +theme_override_constants/margin_right = 8 +theme_override_constants/margin_bottom = 8 + +[node name="ToMainMenuButton" type="Button" parent="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer5"] +layout_mode = 2 +text = "Back to Main Menu" + +[node name="ToolSlots" type="MarginContainer" parent="GameUI"] +unique_name_in_owner = true +layout_mode = 1 +anchors_preset = 7 +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +offset_left = -87.0 +offset_top = -101.0 +offset_right = 87.0 +grow_horizontal = 2 +grow_vertical = 0 +theme_override_constants/margin_bottom = 32 + +[node name="PanelContainer" type="PanelContainer" parent="GameUI/ToolSlots"] +layout_mode = 2 + +[node name="ToolContainer" type="GridContainer" parent="GameUI/ToolSlots/PanelContainer"] +unique_name_in_owner = true +layout_mode = 2 +columns = 9 +script = ExtResource("10_rnxbp") +slot_scene = ExtResource("7_fp7as") + +[node name="Scene" type="Node3D" parent="."] +unique_name_in_owner = true + +[connection signal="pressed" from="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer/NewGameButton" to="." method="_on_new_game_button_pressed"] +[connection signal="pressed" from="MainMenuUI/MarginContainer/VBoxContainer/MarginContainer3/QuitButton" to="." method="_on_quit_button_pressed"] +[connection signal="pressed" from="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer/BackButton" to="." method="_to_main_menu_button_pressed"] +[connection signal="pressed" from="NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer/StartGameButton" to="." method="_on_start_game_button_pressed"] +[connection signal="visibility_changed" from="GameUI" to="GameUI" method="_on_visibility_changed"] +[connection signal="timeout" from="GameUI/MessagesContainer/MessageTimer" to="GameUI" method="_on_message_timer_timeout"] +[connection signal="pressed" from="GameUI/InventoryDialog/Panel/PanelContainer/Title/CloseButton" to="GameUI/InventoryDialog" method="_on_close_button_pressed"] +[connection signal="item_selected" from="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes/RecipeList" to="GameUI/InventoryDialog" method="_on_recipe_list_item_selected"] +[connection signal="pressed" from="GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer/CraftButton" to="GameUI/InventoryDialog" method="_on_craft_button_pressed"] +[connection signal="visibility_changed" from="GameUI/GameMenuUI" to="GameUI" method="_on_game_menu_ui_visibility_changed"] +[connection signal="pressed" from="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer4/SaveGameButton" to="." method="save_game"] +[connection signal="pressed" from="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer6/LoadGameButton" to="." method="load_game"] +[connection signal="pressed" from="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3/BackToGameButton" to="GameUI" method="_on_back_to_game_button_pressed"] +[connection signal="pressed" from="GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer5/ToMainMenuButton" to="." method="_to_main_menu_button_pressed"] diff --git a/scenes/main.gd b/scenes/main.gd deleted file mode 100644 index 29d252d..0000000 --- a/scenes/main.gd +++ /dev/null @@ -1,78 +0,0 @@ -class_name Main -extends Node - -@onready var message_container:Control = %MessagesContainer -@onready var message_textedit:TextEdit = %MessageTextEdit - -@onready var root_ui:RootUI = %RootUI - -var _picked_up_level_items:Array[NodePath] = [] - -func save_game(): - var player:Player = find_child("Player", true, false) - - if player == null: - push_error("Cannot load game: no player found!") - return - - var save_game:SaveGame = SaveGame.new() - - save_game.level = root_ui.current_level_resource - save_game.level_pickup_items = _picked_up_level_items - save_game.player_transform = player.global_transform - - for node:Node in get_tree().get_nodes_in_group("quest_state"): - save_game.quest_states[node.name] = {} - - for property in node.get_property_list(): - if (property.usage & PROPERTY_USAGE_STORAGE != 0) and (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) != 0: - save_game.quest_states[node.name][property.name] = node.get(property.name) - - for item_stack in player.inventory.get_item_stacks(): - save_game.inventory.append({"item": item_stack.item, "count": item_stack.count}) - - ResourceSaver.save(save_game, "user://savegame.tres") - root_ui.activate_ui_panel(%GameUI) - -func load_game(): - _picked_up_level_items.clear() - - var save_game:SaveGame = load("user://savegame.tres") as SaveGame - var level_resource:PackedScene = load(save_game.level) - root_ui.load_scene(level_resource) - - var player:Player = find_child("Player", true, false) - - if player == null: - push_error("Cannot load game: no player found!") - return - - player.global_transform = save_game.player_transform - - # Quest state - for node:Node in get_tree().get_nodes_in_group("quest_state"): - for property in node.get_property_list(): - if (property.usage & PROPERTY_USAGE_STORAGE != 0) and (property.usage & PROPERTY_USAGE_SCRIPT_VARIABLE) != 0: - node.set(property.name, save_game.quest_states[node.name][property.name]) - - # Inventory - player.inventory.clear() - var inventory_item_stacks:Array[ItemStack] = player.inventory.get_item_stacks() - - assert(inventory_item_stacks.size() >= save_game.inventory.size()) - - for i in range(save_game.inventory.size()): - inventory_item_stacks[i].item = save_game.inventory[i]["item"] - inventory_item_stacks[i].count = save_game.inventory[i]["count"] - - # Picked up items - for item_path in save_game.level_pickup_items: - if get_tree().root.has_node(item_path): - var item_node = get_tree().root.get_node(item_path) - _picked_up_level_items.append(item_path) - item_node.queue_free() - - root_ui.activate_ui_panel(%GameUI) - -func on_item_pickup(node_path:NodePath): - _picked_up_level_items.append(node_path) diff --git a/scenes/main.tscn b/scenes/main.tscn deleted file mode 100644 index 90353ce..0000000 --- a/scenes/main.tscn +++ /dev/null @@ -1,519 +0,0 @@ -[gd_scene load_steps=13 format=3 uid="uid://ck104ww8vi7f1"] - -[ext_resource type="Script" path="res://scenes/main.gd" id="1_yidnr"] -[ext_resource type="PackedScene" uid="uid://bo788o53t4rbq" path="res://scenes/startup_scene.tscn" id="2_imuae"] -[ext_resource type="PackedScene" uid="uid://cqie4cy0uy1t0" path="res://scenes/game.tscn" id="2_o3qua"] -[ext_resource type="PackedScene" uid="uid://nob4ibnp0p5u" path="res://ui/tool_container.tscn" id="11_yj24a"] -[ext_resource type="Script" path="res://ui/tool_container.gd" id="12_duobv"] -[ext_resource type="Script" path="res://root_ui.gd" id="13_h24kl"] -[ext_resource type="Theme" uid="uid://dmk7hc81l8gbw" path="res://ui/ui_theme.tres" id="14_bvivl"] -[ext_resource type="Script" path="res://game_ui.gd" id="15_g7bf1"] -[ext_resource type="Script" path="res://ui/inventory_dialog.gd" id="16_18k4v"] -[ext_resource type="PackedScene" uid="uid://dp3fi0g53qrt2" path="res://ui/item_slot.tscn" id="17_rucv3"] -[ext_resource type="PackedScene" uid="uid://bwui4acukq4x6" path="res://ui/ItemGrid.tscn" id="18_fihac"] -[ext_resource type="Script" path="res://ui/game_menu_ui.gd" id="19_krapk"] - -[node name="Main" type="Node"] -script = ExtResource("1_yidnr") - -[node name="RootUI" type="CanvasLayer" parent="."] -unique_name_in_owner = true -script = ExtResource("13_h24kl") -startup_scene = ExtResource("2_imuae") -game_scene = ExtResource("2_o3qua") - -[node name="MainMenuUI" type="PanelContainer" parent="RootUI"] -unique_name_in_owner = true -visible = false -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -199.0 -offset_top = -134.5 -offset_right = 199.0 -offset_bottom = 134.5 -grow_horizontal = 2 -grow_vertical = 2 -theme = ExtResource("14_bvivl") - -[node name="MarginContainer" type="MarginContainer" parent="RootUI/MainMenuUI"] -layout_mode = 2 -theme_override_constants/margin_left = 60 -theme_override_constants/margin_top = 60 -theme_override_constants/margin_right = 60 -theme_override_constants/margin_bottom = 60 - -[node name="VBoxContainer" type="VBoxContainer" parent="RootUI/MainMenuUI/MarginContainer"] -layout_mode = 2 - -[node name="MarginContainer" type="MarginContainer" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="NewGameButton" type="Button" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer"] -layout_mode = 2 -text = "New Game" - -[node name="MarginContainer4" type="MarginContainer" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="OptionsButton" type="Button" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer4"] -layout_mode = 2 -text = "Load Game -" - -[node name="MarginContainer2" type="MarginContainer" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="OptionsButton" type="Button" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer2"] -layout_mode = 2 -text = "Options" - -[node name="MarginContainer3" type="MarginContainer" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="QuitButton" type="Button" parent="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer3"] -layout_mode = 2 -text = "Quit" - -[node name="NewGameUI" type="PanelContainer" parent="RootUI"] -unique_name_in_owner = true -visible = false -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -291.0 -offset_top = -144.0 -offset_right = 291.0 -offset_bottom = 144.0 -grow_horizontal = 2 -grow_vertical = 2 -theme = ExtResource("14_bvivl") - -[node name="MarginContainer" type="MarginContainer" parent="RootUI/NewGameUI"] -layout_mode = 2 -theme_override_constants/margin_left = 60 -theme_override_constants/margin_top = 60 -theme_override_constants/margin_right = 60 -theme_override_constants/margin_bottom = 60 - -[node name="VBoxContainer" type="VBoxContainer" parent="RootUI/NewGameUI/MarginContainer"] -layout_mode = 2 - -[node name="Label" type="Label" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 4 -size_flags_vertical = 6 -text = "New Game" - -[node name="MarginContainer" type="MarginContainer" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="HBoxContainer" type="HBoxContainer" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer"] -layout_mode = 2 - -[node name="Label" type="Label" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer/HBoxContainer"] -layout_mode = 2 -text = "World Name" - -[node name="WorldNameEdit" type="TextEdit" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 -size_flags_stretch_ratio = 0.0 -text = "Brave New World" -scroll_fit_content_height = true - -[node name="MarginContainer2" type="MarginContainer" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="CheckBox" type="CheckBox" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer2"] -layout_mode = 2 -text = "Hardcore Mode" - -[node name="MarginContainer3" type="MarginContainer" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="HBoxContainer" type="HBoxContainer" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3"] -layout_mode = 2 - -[node name="BackButton" type="Button" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] -layout_mode = 2 -text = "Back" - -[node name="Control" type="Control" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="StartGameButton" type="Button" parent="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer"] -layout_mode = 2 -text = "Start -" - -[node name="GameUI" type="Control" parent="RootUI"] -unique_name_in_owner = true -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -size_flags_horizontal = 3 -size_flags_vertical = 3 -theme = ExtResource("14_bvivl") -script = ExtResource("15_g7bf1") - -[node name="MessagesContainer" type="MarginContainer" parent="RootUI/GameUI"] -unique_name_in_owner = true -visible = false -layout_mode = 1 -anchors_preset = 5 -anchor_left = 0.5 -anchor_right = 0.5 -offset_left = -244.5 -offset_right = 244.5 -offset_bottom = 67.0 -grow_horizontal = 2 -theme_override_constants/margin_top = 32 - -[node name="MessageTextEdit" type="TextEdit" parent="RootUI/GameUI/MessagesContainer"] -unique_name_in_owner = true -layout_mode = 2 -text = "Picked Up Some Stuff !" -scroll_fit_content_height = true - -[node name="MessageTimer" type="Timer" parent="RootUI/GameUI/MessagesContainer"] -unique_name_in_owner = true -wait_time = 2.0 - -[node name="InventoryDialog" type="MarginContainer" parent="RootUI/GameUI"] -unique_name_in_owner = true -visible = false -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -theme_override_constants/margin_left = 40 -theme_override_constants/margin_top = 82 -theme_override_constants/margin_right = 40 -theme_override_constants/margin_bottom = 128 -script = ExtResource("16_18k4v") -slot_scene = ExtResource("17_rucv3") - -[node name="Panel" type="Panel" parent="RootUI/GameUI/InventoryDialog"] -layout_mode = 2 - -[node name="PanelContainer" type="VBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel"] -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="Title" type="HBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer"] -layout_mode = 2 -size_flags_vertical = 0 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/Title"] -layout_mode = 2 -size_flags_horizontal = 3 -text = "Inventory" -horizontal_alignment = 1 - -[node name="CloseButton" type="Button" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/Title"] -layout_mode = 2 -text = " X " - -[node name="CraftingUI" type="MarginContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer"] -unique_name_in_owner = true -layout_mode = 2 -size_flags_vertical = 3 -theme_override_constants/margin_left = 16 -theme_override_constants/margin_top = 16 -theme_override_constants/margin_right = 16 -theme_override_constants/margin_bottom = 16 - -[node name="HBoxContainer" type="HBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI"] -layout_mode = 2 -theme_override_constants/separation = 17 - -[node name="Recipes" type="VBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] -layout_mode = 2 -text = "Recipes" - -[node name="RecipeList" type="ItemList" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] -unique_name_in_owner = true -layout_mode = 2 -size_flags_vertical = 3 -theme = ExtResource("14_bvivl") -item_count = 2 -item_0/text = "Blab" -item_1/text = "Bloobalb" - -[node name="CraftIngredients" type="VBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -text = "Ingredients" - -[node name="Panel" type="Panel" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -size_flags_vertical = 3 - -[node name="CenterContainer" type="CenterContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel"] -layout_mode = 1 -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -254.5 -offset_top = -32.0 -offset_right = 254.5 -offset_bottom = 32.0 -grow_horizontal = 2 -grow_vertical = 2 -size_flags_vertical = 3 - -[node name="IngredientsContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel/CenterContainer" instance=ExtResource("18_fihac")] -unique_name_in_owner = true -layout_mode = 2 -columns = 3 -rows = 3 - -[node name="HBoxContainer" type="HBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -alignment = 1 - -[node name="Control" type="Control" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 -size_flags_stretch_ratio = 0.2 -text = "->" -horizontal_alignment = 1 - -[node name="CraftResult" type="VBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -text = "Result" - -[node name="Panel" type="Panel" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -size_flags_vertical = 3 - -[node name="CenterContainer" type="CenterContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel"] -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="ResultsContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel/CenterContainer" instance=ExtResource("18_fihac")] -unique_name_in_owner = true -layout_mode = 2 -columns = 1 - -[node name="HBoxContainer" type="HBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -alignment = 1 - -[node name="CraftButton" type="Button" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer"] -unique_name_in_owner = true -layout_mode = 2 -text = "Craft" - -[node name="BackpackUI" type="MarginContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer"] -layout_mode = 2 -size_flags_vertical = 3 -theme_override_constants/margin_left = 16 -theme_override_constants/margin_top = 16 -theme_override_constants/margin_right = 16 -theme_override_constants/margin_bottom = 16 - -[node name="VBoxContainer" type="VBoxContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI"] -layout_mode = 2 - -[node name="Label" type="Label" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer"] -layout_mode = 2 -text = "Backpack" - -[node name="InventoryContainer" parent="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer" instance=ExtResource("18_fihac")] -unique_name_in_owner = true -layout_mode = 2 -size_flags_horizontal = 4 -size_flags_vertical = 4 -rows = 3 - -[node name="GameMenuUI" type="PanelContainer" parent="RootUI/GameUI"] -unique_name_in_owner = true -visible = false -layout_mode = 1 -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -199.0 -offset_top = -215.0 -offset_right = 199.0 -offset_bottom = 215.0 -grow_horizontal = 2 -grow_vertical = 2 -theme = ExtResource("14_bvivl") -script = ExtResource("19_krapk") - -[node name="MarginContainer" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI"] -layout_mode = 2 -theme_override_constants/margin_left = 60 -theme_override_constants/margin_top = 60 -theme_override_constants/margin_right = 60 -theme_override_constants/margin_bottom = 60 - -[node name="VBoxContainer" type="VBoxContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer"] -layout_mode = 2 - -[node name="MarginContainer4" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="SaveGameButton" type="Button" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer4"] -layout_mode = 2 -text = "Save Game -" - -[node name="MarginContainer6" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="LoadGameButton" type="Button" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer6"] -layout_mode = 2 -text = "Load Game -" - -[node name="MarginContainer2" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="OptionsButton" type="Button" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer2"] -layout_mode = 2 -text = "Options" - -[node name="MarginContainer3" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="BackToGameButton" type="Button" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3"] -layout_mode = 2 -text = "Return to Game" - -[node name="HSeparator" type="HSeparator" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 - -[node name="MarginContainer5" type="MarginContainer" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer"] -layout_mode = 2 -theme_override_constants/margin_left = 8 -theme_override_constants/margin_top = 8 -theme_override_constants/margin_right = 8 -theme_override_constants/margin_bottom = 8 - -[node name="ToMainMenuButton" type="Button" parent="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer5"] -layout_mode = 2 -text = "Back to Main Menu" - -[node name="ToolSlots" type="MarginContainer" parent="RootUI/GameUI"] -unique_name_in_owner = true -layout_mode = 1 -anchors_preset = 7 -anchor_left = 0.5 -anchor_top = 1.0 -anchor_right = 0.5 -anchor_bottom = 1.0 -offset_left = -87.0 -offset_top = -101.0 -offset_right = 87.0 -grow_horizontal = 2 -grow_vertical = 0 -theme_override_constants/margin_bottom = 32 - -[node name="PanelContainer" type="PanelContainer" parent="RootUI/GameUI/ToolSlots"] -layout_mode = 2 - -[node name="ToolContainer" parent="RootUI/GameUI/ToolSlots/PanelContainer" instance=ExtResource("11_yj24a")] -layout_mode = 2 -script = ExtResource("12_duobv") -slot_scene = ExtResource("17_rucv3") - -[node name="Scene" type="Node3D" parent="."] -unique_name_in_owner = true - -[connection signal="pressed" from="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer/NewGameButton" to="RootUI" method="_on_new_game_button_pressed"] -[connection signal="pressed" from="RootUI/MainMenuUI/MarginContainer/VBoxContainer/MarginContainer3/QuitButton" to="RootUI" method="_on_quit_button_pressed"] -[connection signal="pressed" from="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer/BackButton" to="RootUI" method="_to_main_menu_button_pressed"] -[connection signal="pressed" from="RootUI/NewGameUI/MarginContainer/VBoxContainer/MarginContainer3/HBoxContainer/StartGameButton" to="RootUI" method="_on_start_game_button_pressed"] -[connection signal="timeout" from="RootUI/GameUI/MessagesContainer/MessageTimer" to="RootUI/GameUI" method="_on_message_timer_timeout"] -[connection signal="pressed" from="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/Title/CloseButton" to="RootUI/GameUI/InventoryDialog" method="_on_close_button_pressed"] -[connection signal="item_selected" from="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes/RecipeList" to="RootUI/GameUI/InventoryDialog" method="_on_recipe_list_item_selected"] -[connection signal="pressed" from="RootUI/GameUI/InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer/CraftButton" to="RootUI/GameUI/InventoryDialog" method="_on_craft_button_pressed"] -[connection signal="visibility_changed" from="RootUI/GameUI/GameMenuUI" to="RootUI/GameUI" method="_on_game_menu_ui_visibility_changed"] -[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer4/SaveGameButton" to="." method="save_game"] -[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer6/LoadGameButton" to="." method="load_game"] -[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer3/BackToGameButton" to="RootUI/GameUI" method="_on_back_to_game_button_pressed"] -[connection signal="pressed" from="RootUI/GameUI/GameMenuUI/MarginContainer/VBoxContainer/MarginContainer5/ToMainMenuButton" to="RootUI" method="_to_main_menu_button_pressed"] diff --git a/ui/game_ui.tscn b/ui/game_ui.tscn deleted file mode 100644 index 12e2aac..0000000 --- a/ui/game_ui.tscn +++ /dev/null @@ -1,248 +0,0 @@ -[gd_scene load_steps=9 format=3 uid="uid://cqmnmqjsutedj"] - -[ext_resource type="Theme" uid="uid://dmk7hc81l8gbw" path="res://ui/ui_theme.tres" id="1_xu30n"] -[ext_resource type="Script" path="res://game_ui.gd" id="2_vb3s6"] -[ext_resource type="Texture2D" uid="uid://c7fu3paj3b4e8" path="res://assets/3rdparty/kenney/ui-pack-rpg-expansion/PNG/cursorSword_silver.png" id="3_vepel"] -[ext_resource type="Texture2D" uid="uid://drpl0ql1p3pfk" path="res://assets/3rdparty/kenney/ui-pack-rpg-expansion/PNG/cursorSword_gold.png" id="4_ijjgh"] -[ext_resource type="Texture2D" uid="uid://cq8ypeagpedq" path="res://assets/3rdparty/kenney/ui-pack-rpg-expansion/PNG/cursorSword_bronze.png" id="5_4e7rh"] -[ext_resource type="Script" path="res://ui/inventory_dialog.gd" id="6_lssx5"] -[ext_resource type="PackedScene" uid="uid://dp3fi0g53qrt2" path="res://ui/item_slot.tscn" id="7_2r38a"] -[ext_resource type="PackedScene" uid="uid://bwui4acukq4x6" path="res://ui/ItemGrid.tscn" id="8_igemi"] - -[node name="GameUI" type="Control"] -layout_mode = 3 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -size_flags_horizontal = 3 -size_flags_vertical = 3 -theme = ExtResource("1_xu30n") -script = ExtResource("2_vb3s6") - -[node name="ToolSlots" type="MarginContainer" parent="."] -layout_mode = 1 -anchors_preset = 7 -anchor_left = 0.5 -anchor_top = 1.0 -anchor_right = 0.5 -anchor_bottom = 1.0 -offset_left = -67.0 -offset_top = -77.0 -offset_right = 67.0 -grow_horizontal = 2 -grow_vertical = 0 -theme_override_constants/margin_bottom = 32 - -[node name="PanelContainer" type="PanelContainer" parent="ToolSlots"] -layout_mode = 2 - -[node name="HBoxContainer" type="HBoxContainer" parent="ToolSlots/PanelContainer"] -layout_mode = 2 - -[node name="Button2" type="Button" parent="ToolSlots/PanelContainer/HBoxContainer"] -layout_mode = 2 -icon = ExtResource("3_vepel") - -[node name="Button3" type="Button" parent="ToolSlots/PanelContainer/HBoxContainer"] -layout_mode = 2 -icon = ExtResource("4_ijjgh") - -[node name="Button" type="Button" parent="ToolSlots/PanelContainer/HBoxContainer"] -layout_mode = 2 -icon = ExtResource("5_4e7rh") - -[node name="MessagesContainer" type="MarginContainer" parent="."] -unique_name_in_owner = true -layout_mode = 1 -anchors_preset = 5 -anchor_left = 0.5 -anchor_right = 0.5 -offset_left = -244.5 -offset_right = 244.5 -offset_bottom = 67.0 -grow_horizontal = 2 -theme_override_constants/margin_top = 32 - -[node name="MessageTextEdit" type="TextEdit" parent="MessagesContainer"] -unique_name_in_owner = true -layout_mode = 2 -text = "Picked Up Some Stuff !" -scroll_fit_content_height = true - -[node name="MessageTimer" type="Timer" parent="MessagesContainer"] -unique_name_in_owner = true -wait_time = 2.0 - -[node name="InventoryDialog" type="MarginContainer" parent="."] -unique_name_in_owner = true -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 -theme_override_constants/margin_left = 40 -theme_override_constants/margin_top = 82 -theme_override_constants/margin_right = 40 -theme_override_constants/margin_bottom = 128 -script = ExtResource("6_lssx5") -slot_scene = ExtResource("7_2r38a") - -[node name="Panel" type="Panel" parent="InventoryDialog"] -layout_mode = 2 - -[node name="PanelContainer" type="VBoxContainer" parent="InventoryDialog/Panel"] -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="Title" type="HBoxContainer" parent="InventoryDialog/Panel/PanelContainer"] -layout_mode = 2 -size_flags_vertical = 0 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/Title"] -layout_mode = 2 -size_flags_horizontal = 3 -text = "Inventory" -horizontal_alignment = 1 - -[node name="CloseButton" type="Button" parent="InventoryDialog/Panel/PanelContainer/Title"] -layout_mode = 2 -text = " X " - -[node name="CraftingUI" type="MarginContainer" parent="InventoryDialog/Panel/PanelContainer"] -unique_name_in_owner = true -layout_mode = 2 -size_flags_vertical = 3 -theme_override_constants/margin_left = 16 -theme_override_constants/margin_top = 16 -theme_override_constants/margin_right = 16 -theme_override_constants/margin_bottom = 16 - -[node name="HBoxContainer" type="HBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI"] -layout_mode = 2 -theme_override_constants/separation = 17 - -[node name="Recipes" type="VBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] -layout_mode = 2 -text = "Recipes" - -[node name="RecipeList" type="ItemList" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes"] -unique_name_in_owner = true -layout_mode = 2 -size_flags_vertical = 3 -theme = ExtResource("1_xu30n") -item_count = 2 -item_0/text = "Blab" -item_1/text = "Bloobalb" - -[node name="CraftIngredients" type="VBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -text = "Ingredients" - -[node name="Panel" type="Panel" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -size_flags_vertical = 3 - -[node name="CenterContainer" type="CenterContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel"] -layout_mode = 1 -anchors_preset = 8 -anchor_left = 0.5 -anchor_top = 0.5 -anchor_right = 0.5 -anchor_bottom = 0.5 -offset_left = -254.5 -offset_top = -32.0 -offset_right = 254.5 -offset_bottom = 32.0 -grow_horizontal = 2 -grow_vertical = 2 -size_flags_vertical = 3 - -[node name="IngredientsContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients/Panel/CenterContainer" instance=ExtResource("8_igemi")] -unique_name_in_owner = true -layout_mode = 2 - -[node name="HBoxContainer" type="HBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 -alignment = 1 - -[node name="Control" type="Control" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftIngredients"] -layout_mode = 2 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 -size_flags_stretch_ratio = 0.2 -text = "->" -horizontal_alignment = 1 - -[node name="CraftResult" type="VBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer"] -layout_mode = 2 -size_flags_horizontal = 3 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -text = "Result" - -[node name="Panel" type="Panel" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -size_flags_vertical = 3 - -[node name="CenterContainer" type="CenterContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel"] -layout_mode = 1 -anchors_preset = 15 -anchor_right = 1.0 -anchor_bottom = 1.0 -grow_horizontal = 2 -grow_vertical = 2 - -[node name="ResultsContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/Panel/CenterContainer" instance=ExtResource("8_igemi")] -unique_name_in_owner = true -layout_mode = 2 - -[node name="HBoxContainer" type="HBoxContainer" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult"] -layout_mode = 2 -alignment = 1 - -[node name="CraftButton" type="Button" parent="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer"] -unique_name_in_owner = true -layout_mode = 2 -text = "Craft" - -[node name="BackpackUI" type="MarginContainer" parent="InventoryDialog/Panel/PanelContainer"] -layout_mode = 2 -size_flags_vertical = 3 -theme_override_constants/margin_left = 16 -theme_override_constants/margin_top = 16 -theme_override_constants/margin_right = 16 -theme_override_constants/margin_bottom = 16 - -[node name="VBoxContainer" type="VBoxContainer" parent="InventoryDialog/Panel/PanelContainer/BackpackUI"] -layout_mode = 2 - -[node name="Label" type="Label" parent="InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer"] -layout_mode = 2 -text = "Backpack" - -[node name="InventoryContainer" parent="InventoryDialog/Panel/PanelContainer/BackpackUI/VBoxContainer" instance=ExtResource("8_igemi")] -unique_name_in_owner = true -layout_mode = 2 - -[connection signal="timeout" from="MessagesContainer/MessageTimer" to="." method="_on_message_timer_timeout"] -[connection signal="pressed" from="InventoryDialog/Panel/PanelContainer/Title/CloseButton" to="InventoryDialog" method="_on_close_button_pressed"] -[connection signal="item_selected" from="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/Recipes/RecipeList" to="InventoryDialog" method="_on_recipe_list_item_selected"] -[connection signal="pressed" from="InventoryDialog/Panel/PanelContainer/CraftingUI/HBoxContainer/CraftResult/HBoxContainer/CraftButton" to="InventoryDialog" method="_on_craft_button_pressed"] diff --git a/world.gd b/world.gd deleted file mode 100644 index 67e954f..0000000 --- a/world.gd +++ /dev/null @@ -1 +0,0 @@ -extends Node3D