TinyAdventure/assets/scene_props/RockC.tscn

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2024-07-09 22:33:38 +02:00
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[node name="rockC2" type="MeshInstance3D"]
transform = Transform3D(2, 0, -7.45058e-09, 8.14907e-10, 2, 0, 7.45058e-09, 3.72529e-09, 2, 0, 0, 0)
gi_mode = 0
mesh = SubResource("ArrayMesh_1mghe")
skeleton = NodePath("")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_r357m")
[node name="RockC" type="StaticBody3D" parent="."]
transform = Transform3D(0.999491, 0.0259196, -0.0186059, -0.0261787, 0.999562, -0.0138166, 0.0182396, 0.0142966, 0.999731, 0, 0, 0)