TinyAdventure/assets/scene_props/RockB.tscn

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2024-07-09 22:33:38 +02:00
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[node name="rockB2" type="MeshInstance3D"]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0)
gi_mode = 0
mesh = SubResource("ArrayMesh_b2l5x")
skeleton = NodePath("")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_fqxrn")