23 lines
538 B
GDScript
23 lines
538 B
GDScript
extends Camera2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func ScreenToWorld (pos_screen: Vector2):
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var camera_offset = OS.get_window_safe_area().size * 0.5 * zoom - transform.origin
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return (pos_screen * zoom - camera_offset)
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func WorldToScreen (pos_world: Vector2):
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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