[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/island.svg" type="Texture" id=1] [ext_resource path="res://Player.gd" type="Script" id=2] [ext_resource path="res://assets/water.svg" type="Texture" id=3] [ext_resource path="res://assets/pirate.svg" type="Texture" id=4] [node name="Node2D" type="Node2D"] [node name="Sprite" type="Sprite" parent="."] scale = Vector2( 1098, 303 ) texture = ExtResource( 3 ) [node name="island" type="Sprite" parent="."] position = Vector2( 485, 278 ) texture = ExtResource( 1 ) [node name="Player" type="Node2D" parent="."] script = ExtResource( 2 ) [node name="pirate" type="Sprite" parent="Player"] position = Vector2( 228, 207 ) texture = ExtResource( 4 ) [node name="Camera2D" type="Camera2D" parent="."] current = true