[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/shovel.svg" type="Texture" id=1] [ext_resource path="res://assets/pirate.svg" type="Texture" id=2] [ext_resource path="res://scenes/pirate.gd" type="Script" id=3] [sub_resource type="RectangleShape2D" id=11] extents = Vector2( 23, 46.5 ) [node name="PlayerChar" type="Node2D"] script = ExtResource( 3 ) [node name="Pirate" type="Sprite" parent="."] scale = Vector2( 0.45498, 0.45498 ) texture = ExtResource( 2 ) [node name="Shovel" type="Sprite" parent="."] visible = false scale = Vector2( 0.455, 0.455 ) texture = ExtResource( 1 ) [node name="DigTimer" type="Timer" parent="."] one_shot = true [node name="Collider" type="Area2D" parent="."] collision_mask = 2 [node name="ColShape" type="CollisionShape2D" parent="Collider"] position = Vector2( 4, -1.5 ) shape = SubResource( 11 ) [connection signal="body_entered" from="Collider" to="." method="_on_Collider_body_entered"]