Refactoring
parent
c96605dadd
commit
b665da8dbe
|
@ -7,6 +7,7 @@ const GRID_COLOR="#000000"
|
|||
const SHOVEL_DURATION=1
|
||||
|
||||
var DebugLabel = null
|
||||
var HexGrid = preload("../thirdparty/gdhexgrid/HexGrid.gd").new()
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
|
|
|
@ -0,0 +1,75 @@
|
|||
extends Node2D
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
# UI elements
|
||||
onready var EditorUI = get_node("UI/Editor")
|
||||
onready var TileTypes = get_node("UI/TileTypes")
|
||||
onready var NoneButton = get_node("UI/Editor/NoneButton")
|
||||
|
||||
# World objects
|
||||
onready var world = get_node("../World")
|
||||
onready var world_camera = get_node("../World/Camera")
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
func handle_editor_event(event):
|
||||
if (Input.get_mouse_button_mask() & BUTTON_LEFT) == BUTTON_LEFT:
|
||||
# if event.pressed and event.button_index == BUTTON_LEFT:
|
||||
var pressed_button = NoneButton.group.get_pressed_button()
|
||||
var tile_type = "None"
|
||||
if pressed_button:
|
||||
tile_type = pressed_button.text
|
||||
|
||||
var hex_coord = Globals.HexGrid.get_hex_center(world.screen_to_hex(event.position))
|
||||
if tile_type != "None":
|
||||
world.tile_data[hex_coord] = tile_type
|
||||
update()
|
||||
elif hex_coord in world.tile_data.keys():
|
||||
world.tile_data.erase(hex_coord)
|
||||
update()
|
||||
|
||||
return true
|
||||
|
||||
return false
|
||||
|
||||
|
||||
func _unhandled_input(event):
|
||||
if not EditorUI.visible:
|
||||
return
|
||||
|
||||
if event is InputEventMouseButton:
|
||||
if handle_editor_event (event):
|
||||
return
|
||||
|
||||
if 'position' in event:
|
||||
if handle_editor_event (event):
|
||||
return
|
||||
|
||||
update()
|
||||
|
||||
|
||||
func _on_SaveWorldButton_pressed():
|
||||
world.save_world("user://pirate_game_world.save")
|
||||
|
||||
|
||||
func _on_ClearWorldButton_pressed():
|
||||
world.tile_data = {}
|
||||
world.update()
|
||||
|
||||
|
||||
func _on_LoadWorldButton_pressed():
|
||||
world.load_world("user://pirate_game_world.save")
|
||||
update()
|
||||
|
||||
|
||||
func _on_EditIslandButton_toggled(button_pressed):
|
||||
EditorUI.visible = button_pressed
|
||||
print (button_pressed)
|
195
scenes/Game.tscn
195
scenes/Game.tscn
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=10 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/World.gd" type="Script" id=1]
|
||||
[ext_resource path="res://scenes/HexTile.gd" type="Script" id=2]
|
||||
|
@ -6,6 +6,7 @@
|
|||
[ext_resource path="res://scenes/FPSValue.gd" type="Script" id=4]
|
||||
[ext_resource path="res://scenes/pirate.gd" type="Script" id=5]
|
||||
[ext_resource path="res://fonts/Roboto/Roboto-Regular.ttf" type="DynamicFontData" id=6]
|
||||
[ext_resource path="res://scenes/Editor.gd" type="Script" id=7]
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
size = 27
|
||||
|
@ -40,22 +41,22 @@ __meta__ = {
|
|||
}
|
||||
|
||||
[node name="EditIslandButton" type="CheckButton" parent="World/UI/TopContainer"]
|
||||
margin_right = 147.0
|
||||
margin_right = 117.0
|
||||
margin_bottom = 40.0
|
||||
pressed = true
|
||||
text = "Edit Island"
|
||||
text = "Editor"
|
||||
|
||||
[node name="Offset" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 151.0
|
||||
margin_left = 121.0
|
||||
margin_top = 13.0
|
||||
margin_right = 198.0
|
||||
margin_right = 168.0
|
||||
margin_bottom = 27.0
|
||||
text = "Offset: "
|
||||
|
||||
[node name="OffsetValue" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 202.0
|
||||
margin_left = 172.0
|
||||
margin_top = 13.0
|
||||
margin_right = 222.0
|
||||
margin_right = 192.0
|
||||
margin_bottom = 27.0
|
||||
text = "0,0"
|
||||
__meta__ = {
|
||||
|
@ -63,16 +64,16 @@ __meta__ = {
|
|||
}
|
||||
|
||||
[node name="Zoom" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 226.0
|
||||
margin_left = 196.0
|
||||
margin_top = 13.0
|
||||
margin_right = 275.0
|
||||
margin_right = 245.0
|
||||
margin_bottom = 27.0
|
||||
text = " Zoom: "
|
||||
|
||||
[node name="ZoomValue" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 279.0
|
||||
margin_left = 249.0
|
||||
margin_top = 13.0
|
||||
margin_right = 299.0
|
||||
margin_right = 269.0
|
||||
margin_bottom = 27.0
|
||||
text = "0.0"
|
||||
__meta__ = {
|
||||
|
@ -80,108 +81,36 @@ __meta__ = {
|
|||
}
|
||||
|
||||
[node name="HexCoord" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 303.0
|
||||
margin_left = 273.0
|
||||
margin_top = 13.0
|
||||
margin_right = 377.0
|
||||
margin_right = 347.0
|
||||
margin_bottom = 27.0
|
||||
text = " HexCoord: "
|
||||
|
||||
[node name="HexCoordValue" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 381.0
|
||||
margin_left = 351.0
|
||||
margin_top = 13.0
|
||||
margin_right = 409.0
|
||||
margin_right = 379.0
|
||||
margin_bottom = 27.0
|
||||
text = "(0,0)"
|
||||
|
||||
[node name="VSeparator" type="VSeparator" parent="World/UI/TopContainer"]
|
||||
margin_left = 413.0
|
||||
margin_right = 417.0
|
||||
margin_left = 383.0
|
||||
margin_right = 387.0
|
||||
margin_bottom = 40.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="FPSValue" type="Label" parent="World/UI/TopContainer"]
|
||||
margin_left = 421.0
|
||||
margin_left = 391.0
|
||||
margin_top = 13.0
|
||||
margin_right = 429.0
|
||||
margin_right = 399.0
|
||||
margin_bottom = 27.0
|
||||
text = "0"
|
||||
align = 2
|
||||
script = ExtResource( 4 )
|
||||
|
||||
[node name="Editor" type="VBoxContainer" parent="World/UI"]
|
||||
margin_left = 12.0
|
||||
margin_top = 53.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 600.0
|
||||
theme = SubResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="World" type="Label" parent="World/UI/Editor"]
|
||||
margin_right = 82.0
|
||||
margin_bottom = 33.0
|
||||
text = "World"
|
||||
|
||||
[node name="ClearWorldButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 37.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 76.0
|
||||
text = "Clear"
|
||||
|
||||
[node name="LoadWorldButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 80.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 119.0
|
||||
text = "Load"
|
||||
|
||||
[node name="SaveWorldButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 123.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 162.0
|
||||
text = "Save"
|
||||
|
||||
[node name="Label" type="Label" parent="World/UI/Editor"]
|
||||
margin_top = 166.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 199.0
|
||||
text = "Tiles"
|
||||
|
||||
[node name="NoneButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 203.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 242.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "None"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="SandButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 246.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 285.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "Sand"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="GrassButton" type="Button" parent="World/UI/Editor"]
|
||||
margin_top = 289.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 328.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "Grass"
|
||||
|
||||
[node name="PlayerChar" type="KinematicBody2D" parent="World"]
|
||||
script = ExtResource( 5 )
|
||||
|
||||
|
@ -192,6 +121,84 @@ texture = ExtResource( 3 )
|
|||
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/PlayerChar"]
|
||||
|
||||
[node name="Island" type="Node" parent="World"]
|
||||
[connection signal="pressed" from="World/UI/Editor/ClearWorldButton" to="World" method="_on_ClearWorldButton_pressed"]
|
||||
[connection signal="pressed" from="World/UI/Editor/LoadWorldButton" to="World" method="_on_LoadWorldButton_pressed"]
|
||||
[connection signal="pressed" from="World/UI/Editor/SaveWorldButton" to="World" method="_on_SaveWorldButton_pressed"]
|
||||
|
||||
[node name="Editor" type="Node2D" parent="."]
|
||||
script = ExtResource( 7 )
|
||||
|
||||
[node name="UI" type="CanvasLayer" parent="Editor"]
|
||||
|
||||
[node name="Editor" type="VBoxContainer" parent="Editor/UI"]
|
||||
margin_left = 12.0
|
||||
margin_top = 53.0
|
||||
margin_right = 94.0
|
||||
margin_bottom = 600.0
|
||||
theme = SubResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="World" type="Label" parent="Editor/UI/Editor"]
|
||||
margin_right = 82.0
|
||||
margin_bottom = 33.0
|
||||
text = "World"
|
||||
|
||||
[node name="ClearWorldButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 37.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 76.0
|
||||
text = "Clear"
|
||||
|
||||
[node name="LoadWorldButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 80.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 119.0
|
||||
text = "Load"
|
||||
|
||||
[node name="SaveWorldButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 123.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 162.0
|
||||
text = "Save"
|
||||
|
||||
[node name="Label" type="Label" parent="Editor/UI/Editor"]
|
||||
margin_top = 166.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 199.0
|
||||
text = "Tiles"
|
||||
|
||||
[node name="NoneButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 203.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 242.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "None"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="SandButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 246.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 285.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "Sand"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="GrassButton" type="Button" parent="Editor/UI/Editor"]
|
||||
margin_top = 289.0
|
||||
margin_right = 82.0
|
||||
margin_bottom = 328.0
|
||||
rect_pivot_offset = Vector2( -1239.87, 282.07 )
|
||||
toggle_mode = true
|
||||
group = SubResource( 3 )
|
||||
text = "Grass"
|
||||
[connection signal="toggled" from="World/UI/TopContainer/EditIslandButton" to="Editor" method="_on_EditIslandButton_toggled"]
|
||||
[connection signal="pressed" from="Editor/UI/Editor/ClearWorldButton" to="Editor" method="_on_ClearWorldButton_pressed"]
|
||||
[connection signal="pressed" from="Editor/UI/Editor/LoadWorldButton" to="Editor" method="_on_LoadWorldButton_pressed"]
|
||||
[connection signal="pressed" from="Editor/UI/Editor/SaveWorldButton" to="Editor" method="_on_SaveWorldButton_pressed"]
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
extends Node
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
|
@ -1,8 +1,6 @@
|
|||
extends Node2D
|
||||
|
||||
onready var EditIslandButton = get_node("UI/TopContainer/EditIslandButton")
|
||||
onready var TileTypes = get_node("UI/TileTypes")
|
||||
onready var NoneButton = get_node("UI/Editor/NoneButton")
|
||||
onready var GridDrawer = get_node("GridDrawer")
|
||||
onready var WorldCamera = get_node("Camera")
|
||||
onready var OffsetValueLabel = get_node("UI/TopContainer/OffsetValue")
|
||||
|
@ -11,7 +9,7 @@ onready var HexCoordValueLabel = get_node("UI/TopContainer/HexCoordValue")
|
|||
onready var PlayerChar = get_node("PlayerChar")
|
||||
onready var FPSValueLabel = get_node("UI/TopContainer/FPSValue")
|
||||
|
||||
var HexGrid = preload("../thirdparty/gdhexgrid/HexGrid.gd").new()
|
||||
var Island = preload("Island.gd")
|
||||
|
||||
var hex_size = 128
|
||||
var hex_grid_bbox = [[0,0], [10,10]]
|
||||
|
@ -21,14 +19,15 @@ var is_dragging = false
|
|||
var drag_start = null
|
||||
var target = Vector2()
|
||||
var tile_data = {}
|
||||
var islands = []
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
_on_LoadWorldButton_pressed()
|
||||
HexGrid.hex_scale = Vector2(hex_size, hex_size)
|
||||
load_world("user://pirate_game_world.save")
|
||||
Globals.HexGrid.hex_scale = Vector2(hex_size, hex_size)
|
||||
|
||||
# Set player starting position
|
||||
PlayerChar.position = HexGrid.get_hex_center(Vector2(0,0))
|
||||
PlayerChar.position = Globals.HexGrid.get_hex_center(Vector2(0,0))
|
||||
GridDrawer.hex_scale = Vector2(hex_size, hex_size)
|
||||
|
||||
func _draw():
|
||||
|
@ -39,10 +38,10 @@ func _draw():
|
|||
func draw_grid():
|
||||
var view_grid_corners = calc_grid_view_rect()
|
||||
|
||||
var tl_tile_coords = HexGrid.get_hex_center(view_grid_corners[0])
|
||||
var tr_tile_coords = HexGrid.get_hex_center(view_grid_corners[1])
|
||||
var bl_tile_coords = HexGrid.get_hex_center(view_grid_corners[2])
|
||||
var br_tile_coords = HexGrid.get_hex_center(view_grid_corners[3])
|
||||
var tl_tile_coords = Globals.HexGrid.get_hex_center(view_grid_corners[0])
|
||||
var tr_tile_coords = Globals.HexGrid.get_hex_center(view_grid_corners[1])
|
||||
var bl_tile_coords = Globals.HexGrid.get_hex_center(view_grid_corners[2])
|
||||
var br_tile_coords = Globals.HexGrid.get_hex_center(view_grid_corners[3])
|
||||
|
||||
var nc = ceil ((tr_tile_coords[0] - tl_tile_coords[0]) * 1.5 / hex_size)
|
||||
var nr = ceil ((bl_tile_coords[1] - tr_tile_coords[1]) / hex_size) + 2
|
||||
|
@ -54,7 +53,7 @@ func draw_grid():
|
|||
draw_set_transform(tl_tile_coords + Vector2(dx, r * hex_size * sqrt(3) * 0.5 + dy), 0, Vector2.ONE)
|
||||
draw_polyline(GridDrawer.HexPoints, "#888", 1 * WorldCamera.zoom.x)
|
||||
|
||||
var coords = HexGrid.get_hex_center (hex_hover)
|
||||
var coords = Globals.HexGrid.get_hex_center (hex_hover)
|
||||
draw_set_transform(coords, 0, Vector2.ONE)
|
||||
draw_polyline(GridDrawer.HexPoints, "#f00", 2 * WorldCamera.zoom.x)
|
||||
|
||||
|
@ -68,7 +67,7 @@ func screen_to_world(pos: Vector2):
|
|||
return WorldCamera.offset + pos * WorldCamera.zoom
|
||||
|
||||
func screen_to_hex(pos: Vector2):
|
||||
return HexGrid.get_hex_at(screen_to_world(pos)).axial_coords
|
||||
return Globals.HexGrid.get_hex_at(screen_to_world(pos)).axial_coords
|
||||
|
||||
func world_to_screen(pos: Vector2):
|
||||
return pos * WorldCamera.zoom + WorldCamera.offset
|
||||
|
@ -87,37 +86,14 @@ func handle_game_event(event):
|
|||
if event is InputEventMouseButton:
|
||||
# Move main character
|
||||
if event.pressed and event.button_index == BUTTON_LEFT:
|
||||
PlayerChar.target = HexGrid.get_hex_center(screen_to_hex(event.position))
|
||||
PlayerChar.target = Globals.HexGrid.get_hex_center(screen_to_hex(event.position))
|
||||
return true
|
||||
|
||||
return false
|
||||
|
||||
func handle_editor_event(event):
|
||||
if (Input.get_mouse_button_mask() & BUTTON_LEFT) == BUTTON_LEFT:
|
||||
# if event.pressed and event.button_index == BUTTON_LEFT:
|
||||
var pressed_button = NoneButton.group.get_pressed_button()
|
||||
var tile_type = "None"
|
||||
if pressed_button:
|
||||
tile_type = pressed_button.text
|
||||
|
||||
var hex_coord = HexGrid.get_hex_center(screen_to_hex(event.position))
|
||||
if tile_type != "None":
|
||||
tile_data[hex_coord] = tile_type
|
||||
update()
|
||||
elif hex_coord in tile_data.keys():
|
||||
tile_data.erase(hex_coord)
|
||||
update()
|
||||
|
||||
return true
|
||||
|
||||
return false
|
||||
|
||||
func _unhandled_input(event):
|
||||
if event is InputEventMouseButton:
|
||||
if EditIslandButton.pressed:
|
||||
if handle_editor_event (event):
|
||||
return
|
||||
elif handle_game_event(event):
|
||||
if handle_game_event(event):
|
||||
return
|
||||
|
||||
# Move camera
|
||||
|
@ -139,9 +115,6 @@ func _unhandled_input(event):
|
|||
|
||||
if is_dragging:
|
||||
WorldCamera.offset = (drag_start - event.position) * WorldCamera.zoom.x
|
||||
elif EditIslandButton.pressed:
|
||||
if handle_editor_event (event):
|
||||
return
|
||||
|
||||
update()
|
||||
|
||||
|
@ -149,20 +122,16 @@ func _unhandled_input(event):
|
|||
ZoomValueLabel.text = str(WorldCamera.zoom)
|
||||
|
||||
|
||||
func _on_SaveWorldButton_pressed():
|
||||
func save_world(path: String):
|
||||
var world_save_data = File.new()
|
||||
world_save_data.open("user://pirate_game_world.save", File.WRITE)
|
||||
world_save_data.open(path, File.WRITE)
|
||||
world_save_data.store_line (to_json(tile_data))
|
||||
world_save_data.close()
|
||||
|
||||
|
||||
func _on_ClearWorldButton_pressed():
|
||||
tile_data = {}
|
||||
update()
|
||||
|
||||
func _on_LoadWorldButton_pressed():
|
||||
func load_world(path: String):
|
||||
var world_save_data = File.new()
|
||||
world_save_data.open("user://pirate_game_world.save", File.READ)
|
||||
world_save_data.open(path, File.READ)
|
||||
var data = parse_json(world_save_data.get_line())
|
||||
world_save_data.close()
|
||||
|
||||
|
|
|
@ -2,15 +2,15 @@
|
|||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-91b084043b8aaf2f1c906e7b9fa92969.stex"
|
||||
path="res://.import/icon.png-8ef70a3ee536a318ef1cf6a9c072251e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/gut/icon.png"
|
||||
dest_files=[ "res://.import/icon.png-91b084043b8aaf2f1c906e7b9fa92969.stex" ]
|
||||
source_file="res://thirdparty/gdhexgrid/addons/gut/icon.png"
|
||||
dest_files=[ "res://.import/icon.png-8ef70a3ee536a318ef1cf6a9c072251e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
|
|
|
@ -2,15 +2,15 @@
|
|||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||
path="res://.import/icon.png-55a505cd80fd03b4057438c68aa35b70.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://icon.png"
|
||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||
source_file="res://thirdparty/gdhexgrid/icon.png"
|
||||
dest_files=[ "res://.import/icon.png-55a505cd80fd03b4057438c68aa35b70.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
|
|
Loading…
Reference in New Issue