Loading island 0 by default
parent
4ad8d7b50a
commit
76a09901d5
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@ -27,16 +27,14 @@ script = ExtResource( 1 )
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[node name="Camera" type="Camera2D" parent="World"]
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[node name="Camera" type="Camera2D" parent="World"]
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current = true
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current = true
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[node name="Islands" type="Node2D" parent="World"]
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[node name="Grid" type="Node2D" parent="World"]
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[node name="Grid" type="Node2D" parent="World"]
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visible = false
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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[node name="GridHighlight" type="Node2D" parent="World"]
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[node name="GridHighlight" type="Node2D" parent="World"]
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visible = false
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script = ExtResource( 8 )
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script = ExtResource( 8 )
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[node name="Islands" type="Node2D" parent="World"]
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[node name="UI" type="CanvasLayer" parent="World"]
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[node name="UI" type="CanvasLayer" parent="World"]
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[node name="TopContainer" type="HBoxContainer" parent="World/UI"]
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[node name="TopContainer" type="HBoxContainer" parent="World/UI"]
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@ -33,7 +33,7 @@ func _ready():
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current_island = Island.new()
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current_island = Island.new()
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Islands.add_child(current_island)
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Islands.add_child(current_island)
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current_island.load_island("user://pirate_game_world.save")
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current_island.load_island("user://pirate_game_island_0.island")
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# Set player starting position
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# Set player starting position
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PlayerChar.position = Globals.HexGrid.get_hex_center(Vector2(0,0))
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PlayerChar.position = Globals.HexGrid.get_hex_center(Vector2(0,0))
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