From 4ad8d7b50a3756a3a3307bc2e35ebc7144a6d5e5 Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Mon, 28 Jun 2021 22:39:27 +0200 Subject: [PATCH] Adjusted background color --- default_env.tres | 2 +- project.godot | 1 + scenes/Game.tscn | 2 ++ 3 files changed, 4 insertions(+), 1 deletion(-) diff --git a/default_env.tres b/default_env.tres index 20207a4..e8a47e7 100644 --- a/default_env.tres +++ b/default_env.tres @@ -3,5 +3,5 @@ [sub_resource type="ProceduralSky" id=1] [resource] -background_mode = 2 +background_mode = 4 background_sky = SubResource( 1 ) diff --git a/project.godot b/project.godot index b2d144b..ab2c11a 100644 --- a/project.godot +++ b/project.godot @@ -65,4 +65,5 @@ common/enable_pause_aware_picking=true [rendering] +environment/default_clear_color=Color( 0.0745098, 0.388235, 0.576471, 1 ) environment/default_environment="res://default_env.tres" diff --git a/scenes/Game.tscn b/scenes/Game.tscn index 412214e..35564c0 100644 --- a/scenes/Game.tscn +++ b/scenes/Game.tscn @@ -30,9 +30,11 @@ current = true [node name="Islands" type="Node2D" parent="World"] [node name="Grid" type="Node2D" parent="World"] +visible = false script = ExtResource( 2 ) [node name="GridHighlight" type="Node2D" parent="World"] +visible = false script = ExtResource( 8 ) [node name="UI" type="CanvasLayer" parent="World"]