82 lines
2.2 KiB
Plaintext
82 lines
2.2 KiB
Plaintext
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://assets/island.svg" type="Texture" id=1]
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[ext_resource path="res://Player.gd" type="Script" id=2]
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[ext_resource path="res://assets/water.svg" type="Texture" id=3]
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[ext_resource path="res://assets/pirate.svg" type="Texture" id=4]
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[ext_resource path="res://GameScene.gd" type="Script" id=5]
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[ext_resource path="res://assets/pirate_with_shovel.svg" type="Texture" id=6]
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[ext_resource path="res://DebugLayer.gd" type="Script" id=7]
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[ext_resource path="res://GameCamera.gd" type="Script" id=8]
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[ext_resource path="res://NavTarget.gd" type="Script" id=9]
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[ext_resource path="res://DigSite.tscn" type="PackedScene" id=10]
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[node name="GameScene" type="Node2D"]
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script = ExtResource( 5 )
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[node name="DebugLayer" type="Node2D" parent="."]
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z_index = 2
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script = ExtResource( 7 )
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[node name="NavTarget" type="Node2D" parent="DebugLayer"]
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z_index = 5
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script = ExtResource( 9 )
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[node name="Level" type="Node2D" parent="."]
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z_index = -10
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[node name="Water" type="Sprite" parent="Level"]
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scale = Vector2( 1098, 303 )
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texture = ExtResource( 3 )
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[node name="island" type="Sprite" parent="Level"]
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z_index = 1
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texture = ExtResource( 1 )
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[node name="DigSite" parent="Level" instance=ExtResource( 10 )]
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visible = false
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z_index = 3
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[node name="GameCamera" type="Camera2D" parent="."]
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current = true
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script = ExtResource( 8 )
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[node name="Widgets" type="Control" parent="GameCamera"]
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margin_left = 8.0
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margin_right = 40.0
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margin_bottom = 40.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="HBoxContainer" type="HBoxContainer" parent="GameCamera/Widgets"]
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margin_right = 40.0
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margin_bottom = 40.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="DebugLabel" type="Label" parent="GameCamera/Widgets/HBoxContainer"]
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self_modulate = Color( 0, 0, 0, 1 )
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margin_top = 4.0
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margin_right = 109.0
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margin_bottom = 35.0
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text = "Blabuiaeuiaeuiae
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"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Player" type="Node2D" parent="."]
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z_index = -5
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script = ExtResource( 2 )
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[node name="PirateSprite" type="Sprite" parent="Player"]
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texture = ExtResource( 4 )
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[node name="PirateWithShovelSprite" type="Sprite" parent="Player"]
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texture = ExtResource( 6 )
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[node name="ShovelTargetOffset" type="Node2D" parent="Player"]
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position = Vector2( 88, 74 )
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