[gd_scene load_steps=10 format=2] [ext_resource path="res://entities/Player.cs" type="Script" id=1] [ext_resource path="res://components/NavigationComponent.cs" type="Script" id=2] [ext_resource path="res://assets/Characters/Pirate.tscn" type="PackedScene" id=4] [ext_resource path="res://components/WorldInfoComponent.cs" type="Script" id=5] [ext_resource path="res://utils/DebugGeometry.cs" type="Script" id=6] [ext_resource path="res://components/MovableComponent.tscn" type="PackedScene" id=7] [sub_resource type="CapsuleShape" id=7] radius = 0.27 height = 0.4 [sub_resource type="CylinderShape" id=24] height = 0.2 [sub_resource type="SphereShape" id=23] radius = 0.1 [node name="Player" type="KinematicBody"] collision_mask = 0 axis_lock_motion_y = true move_lock_y = true script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.5, 0 ) shape = SubResource( 7 ) [node name="Movable" parent="." instance=ExtResource( 7 )] [node name="WorldInfo" type="Node" parent="."] script = ExtResource( 5 ) World = NodePath("../../TileWorld") [node name="Navigation" type="Spatial" parent="."] script = ExtResource( 2 ) [node name="ItemAttractorArea" type="Area" parent="."] collision_layer = 0 collision_mask = 8 monitorable = false [node name="CollisionShape" type="CollisionShape" parent="ItemAttractorArea"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.123516, 0 ) shape = SubResource( 24 ) [node name="ItemPickupArea" type="Area" parent="."] collision_layer = 0 collision_mask = 8 monitorable = false [node name="CollisionShape" type="CollisionShape" parent="ItemPickupArea"] shape = SubResource( 23 ) [node name="Geometry" parent="." instance=ExtResource( 4 )] [node name="DebugGeometry" type="Spatial" parent="."] script = ExtResource( 6 ) [node name="ImmediateGeometry" type="ImmediateGeometry" parent="DebugGeometry"]