[gd_scene load_steps=10 format=2] [ext_resource path="res://scenes/World.cs" type="Script" id=1] [ext_resource path="res://entities/rockA.tscn" type="PackedScene" id=2] [ext_resource path="res://assets/Environment/HexTileMesh.tres" type="CylinderMesh" id=3] [ext_resource path="res://entities/Tree.cs" type="Script" id=4] [ext_resource path="res://entities/rockC.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/Environment/grassLarge.tscn" type="PackedScene" id=6] [ext_resource path="res://entities/rockB.tscn" type="PackedScene" id=7] [ext_resource path="res://entities/Tree.tscn" type="PackedScene" id=8] [sub_resource type="MultiMesh" id=27] color_format = 1 transform_format = 1 custom_data_format = 1 visible_instance_count = 0 mesh = ExtResource( 3 ) [node name="World" type="Spatial"] script = ExtResource( 1 ) [node name="Chunks" type="Spatial" parent="."] [node name="TileMultiMeshInstance" type="MultiMeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.5, 0 ) multimesh = SubResource( 27 ) [node name="Assets" type="Spatial" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 ) visible = false [node name="Rocks" type="Spatial" parent="Assets"] [node name="rockA" type="StaticBody" parent="Assets/Rocks" instance=ExtResource( 2 )] input_ray_pickable = false [node name="rockB" type="StaticBody" parent="Assets/Rocks" instance=ExtResource( 7 )] input_ray_pickable = false [node name="rockC" type="StaticBody" parent="Assets/Rocks" instance=ExtResource( 5 )] input_ray_pickable = false [node name="Grass" type="Spatial" parent="Assets"] [node name="grassLarge" type="Spatial" parent="Assets/Grass" groups=["GameGeometry"] instance=ExtResource( 6 )] [node name="Trees" type="Spatial" parent="Assets"] [node name="tree" type="StaticBody" parent="Assets/Trees" instance=ExtResource( 8 )] script = ExtResource( 4 )