[gd_resource type="CylinderMesh" load_steps=2 format=2] [ext_resource path="res://materials/HexTileTextureLookup.tres" type="Material" id=1] [resource] material = ExtResource( 1 ) top_radius = 0.5 bottom_radius = 0.5 height = 5.0 radial_segments = 6 rings = 0