[gd_scene load_steps=4 format=2] [ext_resource path="res://entities/Wood.cs" type="Script" id=1] [ext_resource path="res://assets/KenneySurvivalKit/Models/resourceWood.glb" type="PackedScene" id=2] [sub_resource type="BoxShape" id=21] extents = Vector3( 0.344943, 0.0817164, 0.173406 ) [node name="Wood" type="KinematicBody"] collision_layer = 9 collision_mask = 0 input_ray_pickable = false script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.084728, 0 ) shape = SubResource( 21 ) [node name="Spatial" type="Spatial" parent="."] transform = Transform( 2.12132, 0, -2.12132, 0, 3, 0, 2.12132, 0, 2.12132, 0, 0, 0 ) [node name="resourceWood" parent="Spatial" instance=ExtResource( 2 )]