[gd_scene load_steps=14 format=2] [ext_resource path="res://entities/Player.cs" type="Script" id=1] [ext_resource path="res://components/NavigationComponent.cs" type="Script" id=2] [ext_resource path="res://materials/debug/PlayerPhysicsGeometry.tres" type="Material" id=3] [ext_resource path="res://assets/Characters/Pirate.tscn" type="PackedScene" id=4] [ext_resource path="res://components/WorldInfoComponent.cs" type="Script" id=5] [ext_resource path="res://utils/DebugGeometry.cs" type="Script" id=6] [ext_resource path="res://components/MovableComponent.tscn" type="PackedScene" id=7] [sub_resource type="CapsuleShape" id=7] radius = 0.27 height = 0.4 [sub_resource type="CapsuleMesh" id=26] radius = 0.27 mid_height = 0.4 [sub_resource type="CylinderShape" id=24] height = 0.2 radius = 0.2 [sub_resource type="SphereShape" id=23] radius = 0.1 [sub_resource type="AnimationNodeStateMachinePlayback" id=28] [sub_resource type="SpatialMaterial" id=25] flags_unshaded = true vertex_color_use_as_albedo = true [node name="Player" type="KinematicBody"] collision_mask = 0 axis_lock_motion_y = true move_lock_y = true script = ExtResource( 1 ) [node name="CollisionShape" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.5, 0 ) shape = SubResource( 7 ) __meta__ = { "_editor_description_": "Player World Collision Shape " } [node name="MeshInstance" type="MeshInstance" parent="CollisionShape" groups=["PhysicsGeometry"]] visible = false mesh = SubResource( 26 ) material/0 = ExtResource( 3 ) [node name="Movable" parent="." instance=ExtResource( 7 )] [node name="WorldInfo" type="Node" parent="."] script = ExtResource( 5 ) World = NodePath("../../TileWorld") [node name="Navigation" type="Spatial" parent="."] visible = false script = ExtResource( 2 ) [node name="ItemAttractorArea" type="Area" parent="."] visible = false collision_layer = 0 collision_mask = 8 input_ray_pickable = false monitorable = false [node name="CollisionShape" type="CollisionShape" parent="ItemAttractorArea"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.123516, 0 ) shape = SubResource( 24 ) [node name="ItemPickupArea" type="Area" parent="."] visible = false collision_layer = 0 collision_mask = 8 input_ray_pickable = false monitorable = false [node name="CollisionShape" type="CollisionShape" parent="ItemPickupArea"] shape = SubResource( 23 ) [node name="Geometry" parent="." groups=["GameGeometry"] instance=ExtResource( 4 )] [node name="ToolAttachement" parent="Geometry/Armature/Skeleton" index="5"] transform = Transform( 1, 8.68458e-08, -1.04308e-07, 1.74623e-07, -1, -1.30385e-07, 1.41561e-07, 1.50874e-07, -1, -0.72, 0.45, 3.28113e-08 ) [node name="AnimationTree" parent="Geometry" index="2"] parameters/playback = SubResource( 28 ) [node name="DebugGeometry" type="Spatial" parent="."] script = ExtResource( 6 ) [node name="ImmediateGeometry" type="ImmediateGeometry" parent="DebugGeometry"] material_override = SubResource( 25 ) cast_shadow = 0 generate_lightmap = false [editable path="Geometry"]