[gd_scene load_steps=4 format=2] [ext_resource path="res://scenes/WorldChunk.cs" type="Script" id=1] [sub_resource type="CubeMesh" id=27] size = Vector3( 2, 0.5, 2 ) [sub_resource type="SpatialMaterial" id=28] [node name="WorldChunk" type="Spatial"] script = ExtResource( 1 ) [node name="Entities" type="Spatial" parent="."] [node name="PlaneRectMesh" type="MeshInstance" parent="."] mesh = SubResource( 27 ) material/0 = SubResource( 28 )