[gd_scene load_steps=20 format=2] [ext_resource path="res://ui/WorldGeneratorWidget.gd" type="Script" id=1] [ext_resource path="res://entities/Player.tscn" type="PackedScene" id=2] [ext_resource path="res://scenes/Camera.tscn" type="PackedScene" id=3] [ext_resource path="res://ui/EditorUI.tscn" type="PackedScene" id=4] [ext_resource path="res://utils/TileHighlight.tscn" type="PackedScene" id=5] [ext_resource path="res://ui/DebugStatsContainer.gd" type="Script" id=6] [ext_resource path="res://scenes/World.tscn" type="PackedScene" id=7] [ext_resource path="res://ui/WorldGeneratorUI.tscn" type="PackedScene" id=8] [ext_resource path="res://scenes/Game.cs" type="Script" id=9] [ext_resource path="res://entities/Wood.tscn" type="PackedScene" id=10] [ext_resource path="res://entities/Chest.tscn" type="PackedScene" id=11] [ext_resource path="res://ui/game_theme.tres" type="Theme" id=12] [ext_resource path="res://ui/action_buttongroup.tres" type="ButtonGroup" id=13] [ext_resource path="res://entities/Axe.tscn" type="PackedScene" id=14] [ext_resource path="res://systems/InteractionSystem.cs" type="Script" id=15] [sub_resource type="Animation" id=27] resource_name = "FlashLabel" length = 0.3 tracks/0/type = "value" tracks/0/path = NodePath("WoodCount:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.3 ), "transitions": PoolRealArray( 1, 0.1701, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ] } [sub_resource type="Animation" id=28] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("WoodCount:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 1, 1 ) ] } [sub_resource type="Animation" id=25] resource_name = "FlashLabel" length = 0.3 tracks/0/type = "value" tracks/0/path = NodePath("GoldCount:rect_scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.3 ), "transitions": PoolRealArray( 1, 0.170755, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ] } [sub_resource type="AnimationNodeStateMachinePlayback" id=26] [node name="Game" type="Spatial"] script = ExtResource( 9 ) __meta__ = { "_edit_horizontal_guides_": [ -333.0 ] } [node name="TileHighlight" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0 ) visible = false [node name="MouseTileHighlight" parent="." instance=ExtResource( 5 )] [node name="GameUI" type="Control" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 mouse_filter = 2 theme = ExtResource( 12 ) [node name="TopRight" type="HBoxContainer" parent="GameUI"] anchor_left = 1.0 anchor_right = 1.0 margin_left = -206.0 margin_bottom = 40.0 grow_horizontal = 0 mouse_filter = 2 alignment = 2 [node name="WoodLabel" type="Label" parent="GameUI/TopRight"] margin_left = 4.0 margin_top = 10.0 margin_right = 53.0 margin_bottom = 29.0 text = "Wood" [node name="WoodCount" type="Label" parent="GameUI/TopRight"] margin_left = 57.0 margin_top = 10.0 margin_right = 107.0 margin_bottom = 29.0 rect_min_size = Vector2( 50, 0 ) rect_pivot_offset = Vector2( 25, 8 ) text = "0" align = 1 [node name="AnimationPlayer" type="AnimationPlayer" parent="GameUI/TopRight/WoodCount"] root_node = NodePath("../..") anims/FlashLabel = SubResource( 27 ) anims/RESET = SubResource( 28 ) [node name="GoldLabel" type="Label" parent="GameUI/TopRight"] margin_left = 111.0 margin_top = 10.0 margin_right = 152.0 margin_bottom = 29.0 text = "Gold" [node name="GoldCount" type="Label" parent="GameUI/TopRight"] margin_left = 156.0 margin_top = 10.0 margin_right = 206.0 margin_bottom = 29.0 rect_min_size = Vector2( 50, 0 ) rect_pivot_offset = Vector2( 25, 8 ) text = "0" align = 1 [node name="AnimationPlayer" type="AnimationPlayer" parent="GameUI/TopRight/GoldCount"] root_node = NodePath("../..") anims/FlashLabel = SubResource( 25 ) [node name="Actions" type="HBoxContainer" parent="GameUI"] margin_left = 10.0 margin_top = 10.0 margin_bottom = 40.0 [node name="WalkActionButton" type="Button" parent="GameUI/Actions"] margin_right = 58.0 margin_bottom = 40.0 rect_min_size = Vector2( 40, 40 ) toggle_mode = true pressed = true group = ExtResource( 13 ) text = "Walk" [node name="BuildActionButton" type="Button" parent="GameUI/Actions"] margin_left = 62.0 margin_right = 120.0 margin_bottom = 40.0 toggle_mode = true group = ExtResource( 13 ) text = "Build" [node name="DebugContainer" type="PanelContainer" parent="."] self_modulate = Color( 1, 1, 1, 0.443137 ) anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 margin_left = -67.0 margin_top = -34.0 grow_horizontal = 0 grow_vertical = 0 mouse_filter = 2 size_flags_horizontal = 3 size_flags_vertical = 3 [node name="DebugStatsContainer" type="GridContainer" parent="DebugContainer"] margin_left = 7.0 margin_top = 7.0 margin_right = 60.0 margin_bottom = 27.0 grow_horizontal = 0 grow_vertical = 0 mouse_filter = 2 columns = 2 script = ExtResource( 6 ) [node name="DebugMenuButton" type="Button" parent="DebugContainer/DebugStatsContainer"] margin_right = 53.0 margin_bottom = 20.0 toggle_mode = true text = "Debug" [node name="VSeparator" type="VSeparator" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 57.0 margin_right = 61.0 margin_bottom = 20.0 [node name="Label9" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 24.0 margin_right = 53.0 margin_bottom = 38.0 rect_pivot_offset = Vector2( -335, -33 ) text = "FPS" [node name="fps_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 24.0 margin_right = 149.0 margin_bottom = 38.0 text = "0,0" [node name="Label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 42.0 margin_right = 113.0 margin_bottom = 56.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Center" [node name="center_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 42.0 margin_right = 149.0 margin_bottom = 56.0 text = "0,0" [node name="Label2" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 60.0 margin_right = 113.0 margin_bottom = 74.0 text = "Tile Offset" [node name="tile_offset_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 60.0 margin_right = 149.0 margin_bottom = 74.0 text = "0,0" [node name="Label4" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 78.0 margin_right = 113.0 margin_bottom = 92.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse World" [node name="mouse_world_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 78.0 margin_right = 149.0 margin_bottom = 92.0 text = "0,0" [node name="Label6" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 57.0 margin_top = 3.0 margin_right = 170.0 margin_bottom = 17.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse Tile Offset" [node name="mouse_tile_offset_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 96.0 margin_right = 149.0 margin_bottom = 110.0 text = "0,0" [node name="Label10" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 114.0 margin_right = 113.0 margin_bottom = 128.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse Tile Cube" [node name="mouse_tile_cube_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 114.0 margin_right = 149.0 margin_bottom = 128.0 text = "0,0,0" [node name="Label11" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 57.0 margin_top = 3.0 margin_right = 162.0 margin_bottom = 17.0 rect_pivot_offset = Vector2( -335, -33 ) text = "Mouse Tile Axial" [node name="mouse_tile_axial_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 57.0 margin_top = 3.0 margin_right = 89.0 margin_bottom = 17.0 text = "0,0,0" [node name="Label3" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 132.0 margin_right = 113.0 margin_bottom = 146.0 text = "#Tiles" [node name="num_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 132.0 margin_right = 149.0 margin_bottom = 146.0 text = "0" [node name="Label5" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 150.0 margin_right = 113.0 margin_bottom = 164.0 text = "#Active" [node name="num_active_tiles_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 150.0 margin_right = 149.0 margin_bottom = 164.0 text = "0" [node name="Label7" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 168.0 margin_right = 113.0 margin_bottom = 182.0 text = "#Tiles Added" [node name="num_coords_added_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 168.0 margin_right = 149.0 margin_bottom = 182.0 text = "0" [node name="Label8" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_top = 186.0 margin_right = 113.0 margin_bottom = 200.0 text = "#Tiles Removed" [node name="num_coords_removed_label" type="Label" parent="DebugContainer/DebugStatsContainer"] visible = false margin_left = 117.0 margin_top = 186.0 margin_right = 149.0 margin_bottom = 200.0 text = "0" [node name="Generator Container" type="Control" parent="."] visible = false margin_right = 40.0 margin_bottom = 40.0 mouse_filter = 2 [node name="WorldGeneratorWidget" type="VBoxContainer" parent="Generator Container"] margin_left = 10.0 margin_top = 10.0 margin_right = 145.0 margin_bottom = 94.0 script = ExtResource( 1 ) [node name="HBoxContainer" type="HBoxContainer" parent="Generator Container/WorldGeneratorWidget"] visible = false margin_right = 135.0 margin_bottom = 16.0 [node name="WorldSizeSlider" type="HSlider" parent="Generator Container/WorldGeneratorWidget/HBoxContainer"] margin_right = 123.0 margin_bottom = 16.0 size_flags_horizontal = 3 min_value = 1.0 max_value = 256.0 value = 1.0 [node name="WorldSizeLabel" type="Label" parent="Generator Container/WorldGeneratorWidget/HBoxContainer"] margin_left = 127.0 margin_top = 1.0 margin_right = 135.0 margin_bottom = 15.0 text = "4" [node name="WorldGenerateButton" type="Button" parent="Generator Container/WorldGeneratorWidget"] visible = false margin_top = 20.0 margin_right = 135.0 margin_bottom = 40.0 text = "Generate" [node name="ShowTexturesCheckButton" type="CheckButton" parent="Generator Container/WorldGeneratorWidget"] margin_right = 135.0 margin_bottom = 40.0 text = "Textures" [node name="WorldTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorWidget"] visible = false margin_top = 88.0 margin_right = 135.0 margin_bottom = 188.0 rect_min_size = Vector2( 100, 100 ) expand = true stretch_mode = 5 flip_v = true [node name="HeightTextureRect" type="TextureRect" parent="Generator Container/WorldGeneratorWidget"] visible = false margin_top = 192.0 margin_right = 135.0 margin_bottom = 292.0 rect_min_size = Vector2( 100, 100 ) expand = true stretch_mode = 5 flip_v = true [node name="EditorUI" parent="." instance=ExtResource( 4 )] visible = false [node name="Camera" parent="." instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 0.60042, 0.799685, 0, -0.799685, 0.60042, -4.76837e-07, 5.16505, 3.1696 ) [node name="InteractionSystem" type="Node" parent="."] script = ExtResource( 15 ) [node name="NavigationSystem" type="Node" parent="."] [node name="Player" parent="." instance=ExtResource( 2 )] EntityMask = 2 WorldNode = NodePath("../World") [node name="WorldInfo" parent="Player" index="2"] WorldPath = NodePath("../../World") [node name="Skeleton" parent="Player/Geometry/PirateAsset/Armature" index="0"] bones/4/bound_children = [ NodePath("ToolAttachement") ] [node name="ToolAttachement" parent="Player/Geometry/PirateAsset/Armature/Skeleton" index="5"] transform = Transform( 1, 8.68458e-08, -1.04308e-07, 1.74623e-07, -1, -1.30385e-07, 1.41561e-07, 1.50874e-07, -1, -0.72, 0.45, 3.28113e-08 ) [node name="AnimationTree" parent="Player/Geometry" index="1"] parameters/playback = SubResource( 26 ) [node name="Entities" type="Spatial" parent="."] [node name="Axe" parent="Entities" instance=ExtResource( 14 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.03292, -2.38419e-07, -4.33215 ) input_ray_pickable = false [node name="Chest" parent="Entities" instance=ExtResource( 11 )] transform = Transform( -0.825665, 0, 0.56416, 0, 1, 0, -0.56416, 0, -0.825665, -3.27709, 0, 1.02593 ) [node name="Wood" parent="Entities" instance=ExtResource( 10 )] transform = Transform( 0.791533, 0, 0.611126, 0, 1, 0, -0.611126, 0, 0.791533, -2.46279, 0, -0.631194 ) [node name="Wood2" parent="Entities" instance=ExtResource( 10 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.66947, 0, -2.19408 ) [node name="Wood3" parent="Entities" instance=ExtResource( 10 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.89011, 0, 1.70148 ) [node name="Wood4" parent="Entities" instance=ExtResource( 10 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.85616, 0, -2.01499 ) [node name="Wood5" parent="Entities" instance=ExtResource( 10 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5591, 0, 1.55701 ) [node name="World" parent="." instance=ExtResource( 7 )] [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.328059, -0.878387, 0.347583, 0, 0.367946, 0.929847, -0.944657, -0.305045, 0.120708, 0, 6.59293, 1.20265 ) shadow_enabled = true directional_shadow_mode = 0 [node name="GameMenu" type="Control" parent="."] visible = false anchor_left = 0.1 anchor_top = 0.1 anchor_right = 0.9 anchor_bottom = 0.9 [node name="MainMenu" type="Panel" parent="GameMenu"] anchor_right = 1.0 anchor_bottom = 1.0 [node name="MainMenu" type="VBoxContainer" parent="GameMenu/MainMenu"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -41.0 margin_top = -22.0 margin_right = 41.0 margin_bottom = 22.0 [node name="Label" type="Label" parent="GameMenu/MainMenu/MainMenu"] margin_right = 82.0 margin_bottom = 14.0 text = "Pirate Game" align = 1 [node name="NewGameButton" type="Button" parent="GameMenu/MainMenu/MainMenu"] margin_top = 18.0 margin_right = 82.0 margin_bottom = 38.0 text = "New Game" [node name="QuitButton" type="Button" parent="GameMenu/MainMenu/MainMenu"] margin_top = 42.0 margin_right = 82.0 margin_bottom = 62.0 text = "Quit" [node name="NewGameMenu" type="Panel" parent="GameMenu"] visible = false anchor_right = 1.0 anchor_bottom = 1.0 [node name="MainMenu" type="VBoxContainer" parent="GameMenu/NewGameMenu"] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -41.0 margin_top = -10.0 margin_right = 41.0 margin_bottom = 10.0 [node name="NewGameButton" type="Button" parent="GameMenu/NewGameMenu/MainMenu"] margin_right = 82.0 margin_bottom = 20.0 text = "New Game" [node name="QuitButton" type="Button" parent="GameMenu/NewGameMenu/MainMenu"] margin_top = 24.0 margin_right = 82.0 margin_bottom = 44.0 text = "Quit" [node name="WorldGeneratorUI" parent="GameMenu/NewGameMenu" instance=ExtResource( 8 )] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -143.5 margin_top = -160.0 margin_right = 143.5 margin_bottom = 160.0 [node name="VBoxContainer" parent="GameMenu/NewGameMenu/WorldGeneratorUI" index="0"] margin_left = 0.0 margin_top = 21.0 margin_right = 287.0 margin_bottom = 299.0 [node name="Label" parent="GameMenu/NewGameMenu/WorldGeneratorUI/VBoxContainer" index="0"] text = "New World" [node name="GameRunningMenu" type="Panel" parent="GameMenu"] visible = false anchor_right = 1.0 anchor_bottom = 1.0 size_flags_horizontal = 3 size_flags_vertical = 3 [node name="VBoxContainer" type="VBoxContainer" parent="GameMenu/GameRunningMenu"] margin_left = 107.0 margin_top = 113.0 margin_right = 148.0 margin_bottom = 207.0 custom_constants/separation = 20 [node name="Label" type="Label" parent="GameMenu/GameRunningMenu/VBoxContainer"] margin_right = 42.0 margin_bottom = 14.0 align = 1 [node name="SaveButton" type="Button" parent="GameMenu/GameRunningMenu/VBoxContainer"] margin_top = 34.0 margin_right = 42.0 margin_bottom = 54.0 size_flags_horizontal = 3 size_flags_vertical = 3 text = "Save" [node name="LoadButton" type="Button" parent="GameMenu/GameRunningMenu/VBoxContainer"] margin_top = 74.0 margin_right = 42.0 margin_bottom = 94.0 size_flags_horizontal = 3 size_flags_vertical = 3 text = "Load" [node name="QuitButton" type="Button" parent="GameMenu/GameRunningMenu/VBoxContainer"] margin_top = 114.0 margin_right = 42.0 margin_bottom = 134.0 text = "Quit" [connection signal="toggled" from="DebugContainer/DebugStatsContainer/DebugMenuButton" to="DebugContainer/DebugStatsContainer" method="_on_DebugMenuButton_toggled"] [connection signal="value_changed" from="Generator Container/WorldGeneratorWidget/HBoxContainer/WorldSizeSlider" to="Generator Container/WorldGeneratorWidget" method="_on_HSlider_value_changed"] [connection signal="toggled" from="Generator Container/WorldGeneratorWidget/ShowTexturesCheckButton" to="Generator Container/WorldGeneratorWidget" method="_on_ShowTexturesCheckButton_toggled"] [editable path="Player"] [editable path="Player/Geometry/PirateAsset"] [editable path="World"] [editable path="GameMenu/NewGameMenu/WorldGeneratorUI"]