diff --git a/scenes/WorldView.cs b/scenes/WorldView.cs index 4902b03..bf40a33 100644 --- a/scenes/WorldView.cs +++ b/scenes/WorldView.cs @@ -13,6 +13,7 @@ public class WorldView : Spatial // exports [Export] public NodePath World; [Export] public Vector2 ViewCenterPlaneCoord; + [Export] public bool ShowHexTiles = false; // signals [Signal] @@ -147,6 +148,16 @@ public class WorldView : Spatial } sceneTileChunk.ChunkIndex = chunkIndex; + + if (ShowHexTiles) + { + foreach (HexTile3D tile3D in sceneTileChunk.TileNodes) + { + tile3D.Transform = new Transform(Basis.Identity.Scaled(Vector3.One * 0.95f), + tile3D.Transform.origin); + } + } + _sceneTileChunks.Add(sceneTileChunk); }