From 6b12be35945832b65c2025a42e7e0fbec7d6e1a1 Mon Sep 17 00:00:00 2001 From: Martin Felis Date: Thu, 22 Jun 2023 18:35:20 +0200 Subject: [PATCH] Tweaked spread of gold bars. --- entities/Chest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/entities/Chest.cs b/entities/Chest.cs index c0121ba..3b9c897 100644 --- a/entities/Chest.cs +++ b/entities/Chest.cs @@ -92,7 +92,7 @@ public class Chest : Entity bar.Transform = new Transform(Transform.basis.Rotated(Vector3.Up, GD.Randf() * 2 * Mathf.Pi), Transform.origin + Vector3.Up * 0.8f); bar.velocity = new Vector3( (GD.Randf() * 2f - 1f) * 2, - 5, + 5 + GD.Randf() * 0.3f, (GD.Randf() * 2f - 1f) * 2 ); GetParent().AddChild(bar);