diff --git a/scenes/Game.cs b/scenes/Game.cs index be2a6cb..0bccc78 100644 --- a/scenes/Game.cs +++ b/scenes/Game.cs @@ -43,29 +43,36 @@ public class Game : Spatial // Called when the node enters the scene tree for the first time. public override void _Ready() { + // debugStatsContainer + Container debugStatsContainer = (Container) FindNode("DebugStatsContainer"); + + _framesPerSecondLabel = debugStatsContainer.GetNode