diff --git a/scenes/Game.cs b/scenes/Game.cs index a823013..2b069a8 100644 --- a/scenes/Game.cs +++ b/scenes/Game.cs @@ -252,6 +252,16 @@ public class Game : Spatial _player.Transform = playerStartTransform; _player.TaskQueueComponent.Reset(); _player.Navigation.PlanDirectPath(playerStartTransform.origin, playerStartTransform.origin, playerStartTransform.basis.Quat()); + + foreach (Spatial entity in GetNode("Entities").GetChildren()) + { + Transform entityTransform = entity.Transform; + Vector2 entityPlanePos = new Vector2(entityTransform.origin.x, entityTransform.origin.z); + Vector2 entityOffsetCoordinates = _hexGrid.GetHexAt(entityPlanePos).OffsetCoords; + float entityHeight = _tileWorld.GetHeightAtOffset(entityOffsetCoordinates); + entityTransform.origin.y = entityHeight; + entity.Transform = entityTransform; + } } public void OnWorldGenerated()