DashBoomColorClash/scenes/Game.tscn

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[gd_scene load_steps=8 format=3 uid="uid://rd48gl8k5x34"]
[ext_resource type="Script" path="res://Game.gd" id="1_7jqda"]
[ext_resource type="PackedScene" uid="uid://b1nm5h3yccr16" path="res://scenes/World.tscn" id="2_voimb"]
[ext_resource type="FontFile" uid="uid://bf6q51e8x2s1h" path="res://assets/fonts/Bangers-Regular/Bangers-Regular.ttf" id="3_52dp0"]
[ext_resource type="Script" path="res://scenes/GameUI.gd" id="4_2tdl1"]
[sub_resource type="World3D" id="World3D_5g233"]
[sub_resource type="ViewportTexture" id="ViewportTexture_2lmj8"]
viewport_path = NodePath("Viewport")
[sub_resource type="Theme" id="Theme_qtmht"]
default_font = ExtResource("3_52dp0")
default_font_size = 30
[node name="Game" type="Node"]
script = ExtResource("1_7jqda")
[node name="Viewport" type="SubViewport" parent="."]
own_world_3d = true
world_3d = SubResource("World3D_5g233")
[node name="World" parent="Viewport" instance=ExtResource("2_voimb")]
[node name="Panel" type="Panel" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 6
size_flags_vertical = 6
[node name="WorldView" type="TextureRect" parent="Panel"]
texture_filter = 1
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = SubResource("ViewportTexture_2lmj8")
stretch_mode = 6
[node name="TopBar" type="Panel" parent="."]
visible = false
custom_minimum_size = Vector2(0, 100)
anchors_preset = 10
anchor_right = 1.0
grow_horizontal = 2
size_flags_horizontal = 4
size_flags_vertical = 4
[node name="Panel2" type="Panel" parent="."]
custom_minimum_size = Vector2(0, 80)
anchors_preset = 10
anchor_right = 1.0
grow_horizontal = 2
[node name="GameUI" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = SubResource("Theme_qtmht")
script = ExtResource("4_2tdl1")
world_path = NodePath("../Viewport/World")
[node name="Player1Widgets" type="VBoxContainer" parent="GameUI"]
layout_mode = 1
offset_right = 49.0
offset_bottom = 77.0
alignment = 1
[node name="NameLabel" type="Label" parent="GameUI/Player1Widgets"]
layout_mode = 2
text = "Red"
[node name="ScoreLabel" type="Label" parent="GameUI/Player1Widgets"]
layout_mode = 2
text = "0
"
[node name="Player2Widgets" type="VBoxContainer" parent="GameUI"]
layout_direction = 3
layout_mode = 0
offset_left = 7.0
offset_right = 56.0
offset_bottom = 77.0
size_flags_horizontal = 8
alignment = 1
[node name="NameLabel" type="Label" parent="GameUI/Player2Widgets"]
layout_mode = 2
text = "Blue"
[node name="ScoreLabel" type="Label" parent="GameUI/Player2Widgets"]
layout_mode = 2
text = "0
"