106 lines
2.7 KiB
Plaintext
106 lines
2.7 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://rd48gl8k5x34"]
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[ext_resource type="Script" path="res://Game.gd" id="1_7jqda"]
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[ext_resource type="PackedScene" uid="uid://b1nm5h3yccr16" path="res://scenes/World.tscn" id="2_voimb"]
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[ext_resource type="FontFile" uid="uid://bf6q51e8x2s1h" path="res://assets/fonts/Bangers-Regular/Bangers-Regular.ttf" id="3_52dp0"]
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[ext_resource type="Script" path="res://scenes/GameUI.gd" id="4_2tdl1"]
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[sub_resource type="World3D" id="World3D_5g233"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_2lmj8"]
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viewport_path = NodePath("Viewport")
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[sub_resource type="Theme" id="Theme_qtmht"]
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default_font = ExtResource("3_52dp0")
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default_font_size = 30
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[node name="Game" type="Node"]
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script = ExtResource("1_7jqda")
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[node name="Viewport" type="SubViewport" parent="."]
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own_world_3d = true
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world_3d = SubResource("World3D_5g233")
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[node name="World" parent="Viewport" instance=ExtResource("2_voimb")]
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[node name="Panel" type="Panel" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 6
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size_flags_vertical = 6
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[node name="WorldView" type="TextureRect" parent="Panel"]
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texture_filter = 1
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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texture = SubResource("ViewportTexture_2lmj8")
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stretch_mode = 6
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[node name="TopBar" type="Panel" parent="."]
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visible = false
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custom_minimum_size = Vector2(0, 100)
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anchors_preset = 10
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anchor_right = 1.0
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grow_horizontal = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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[node name="Panel2" type="Panel" parent="."]
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custom_minimum_size = Vector2(0, 80)
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anchors_preset = 10
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anchor_right = 1.0
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grow_horizontal = 2
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[node name="GameUI" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme = SubResource("Theme_qtmht")
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script = ExtResource("4_2tdl1")
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world_path = NodePath("../Viewport/World")
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[node name="Player1Widgets" type="VBoxContainer" parent="GameUI"]
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layout_mode = 1
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offset_right = 49.0
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offset_bottom = 77.0
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alignment = 1
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[node name="NameLabel" type="Label" parent="GameUI/Player1Widgets"]
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layout_mode = 2
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text = "Red"
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[node name="ScoreLabel" type="Label" parent="GameUI/Player1Widgets"]
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layout_mode = 2
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text = "0
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"
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[node name="Player2Widgets" type="VBoxContainer" parent="GameUI"]
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layout_direction = 3
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layout_mode = 0
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offset_left = 7.0
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offset_right = 56.0
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offset_bottom = 77.0
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size_flags_horizontal = 8
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alignment = 1
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[node name="NameLabel" type="Label" parent="GameUI/Player2Widgets"]
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layout_mode = 2
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text = "Blue"
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[node name="ScoreLabel" type="Label" parent="GameUI/Player2Widgets"]
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layout_mode = 2
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text = "0
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"
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