DashBoomColorClash/scenes/World.tscn

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[gd_scene load_steps=13 format=3 uid="uid://b1nm5h3yccr16"]
[ext_resource type="Script" path="res://scenes/World.gd" id="1_gtcjp"]
[ext_resource type="PackedScene" uid="uid://bfyjtfdko3l7o" path="res://entities/Player.tscn" id="2_a343a"]
[ext_resource type="Texture2D" uid="uid://bnsrnuuq28p4d" path="res://assets/textures/player_draw_mask.png" id="4_dipd5"]
[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="4_pseda"]
[ext_resource type="Texture2D" uid="uid://vcebfpqo2ko7" path="res://assets/textures/player_bomb_mask.png" id="5_17c1g"]
[sub_resource type="Environment" id="Environment_f3jci"]
ambient_light_source = 3
ambient_light_color = Color(0.521569, 0.521569, 0.521569, 1)
ambient_light_energy = 2.64
[sub_resource type="World3D" id="World3D_s7kgt"]
[sub_resource type="BoxShape3D" id="BoxShape3D_p0rqu"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mr6ph"]
albedo_color = Color(1, 0.137255, 1, 1)
[sub_resource type="BoxMesh" id="BoxMesh_237xr"]
material = SubResource("StandardMaterial3D_mr6ph")
[sub_resource type="BoxMesh" id="BoxMesh_bwn4a"]
material = ExtResource("4_pseda")
[sub_resource type="BoxShape3D" id="BoxShape3D_mneaf"]
size = Vector3(100, 2, 100)
[node name="World" type="Node3D"]
script = ExtResource("1_gtcjp")
[node name="Player1" parent="." instance=ExtResource("2_a343a")]
coloring_sprite_path = NodePath("../WorldColoringViewport/Player1Sprite")
coloring_bomb_sprite_path = NodePath("../WorldColoringViewport/Player1BombSprite")
[node name="Player2" parent="." instance=ExtResource("2_a343a")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.63193, 0, 0)
color = Color(0.878431, 0, 0.980392, 1)
move_right_action = "move_right_p2"
move_left_action = "move_left_p2"
move_down_action = "move_down_p2"
move_up_action = "move_up_p2"
dash_action = "dash_p2"
bomb_action = "bomb_p2"
coloring_sprite_path = NodePath("../WorldColoringViewport/Player2Sprite")
coloring_bomb_sprite_path = NodePath("../WorldColoringViewport/Player2BombSprite")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_f3jci")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-4.37114e-08, -0.528438, 0.848972, 0, 0.848972, 0.528438, -1, 2.30988e-08, -3.71097e-08, 0.936448, 2.01321, 1.19116)
shadow_enabled = true
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.305147, 0.952305, 0, -0.952305, 0.305147, 0, 10, 3.10854)
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(20, 0, 0, 0, -8.74228e-07, 50, 0, -20, -2.18557e-06, 0, 0, 0)
modulate = Color(1, 1, 1, 0.32549)
[node name="WorldColoringViewport" type="SubViewport" parent="."]
own_world_3d = true
world_3d = SubResource("World3D_s7kgt")
transparent_bg = true
handle_input_locally = false
size = Vector2i(1000, 1000)
render_target_clear_mode = 1
render_target_update_mode = 4
[node name="Player1Sprite" type="Sprite2D" parent="WorldColoringViewport"]
texture = ExtResource("4_dipd5")
[node name="Player1BombSprite" type="Sprite2D" parent="WorldColoringViewport"]
visible = false
texture = ExtResource("5_17c1g")
[node name="Player2Sprite" type="Sprite2D" parent="WorldColoringViewport"]
texture = ExtResource("4_dipd5")
[node name="Player2BombSprite" type="Sprite2D" parent="WorldColoringViewport"]
visible = false
texture = ExtResource("5_17c1g")
[node name="Level" type="Node3D" parent="."]
[node name="Box" type="StaticBody3D" parent="Level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.38367, 0, 2.83298)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Level/Box"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_p0rqu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Level/Box"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("BoxMesh_237xr")
[node name="Platform2" type="StaticBody3D" parent="Level"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="Level/Platform2"]
transform = Transform3D(101, 0, 0, 0, 2, 0, 0, 0, 101, 0, -1, 0)
mesh = SubResource("BoxMesh_bwn4a")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Level/Platform2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
shape = SubResource("BoxShape3D_mneaf")
[node name="BoxNorthEast" type="StaticBody3D" parent="Level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, -50)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Level/BoxNorthEast"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_p0rqu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Level/BoxNorthEast"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("BoxMesh_237xr")
[node name="BoxSouthWest" type="StaticBody3D" parent="Level"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 50)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Level/BoxSouthWest"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("BoxShape3D_p0rqu")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Level/BoxSouthWest"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
mesh = SubResource("BoxMesh_237xr")