[gd_scene load_steps=16 format=3 uid="uid://b1nm5h3yccr16"] [ext_resource type="Script" path="res://entities/Player.gd" id="1_ca7jo"] [ext_resource type="Script" path="res://scenes/World.gd" id="1_gtcjp"] [ext_resource type="Texture2D" uid="uid://cek45oeqv3jvj" path="res://assets/textures/test_world_color_texture_viewport.png" id="3_bvxb7"] [ext_resource type="Texture2D" uid="uid://bnsrnuuq28p4d" path="res://assets/textures/player_draw_mask.png" id="4_dipd5"] [ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="4_pseda"] [ext_resource type="Texture2D" uid="uid://vcebfpqo2ko7" path="res://assets/textures/player_bomb_mask.png" id="5_17c1g"] [sub_resource type="BoxMesh" id="BoxMesh_yle83"] size = Vector3(0.24, 0.75, 0.24) [sub_resource type="CylinderShape3D" id="CylinderShape3D_rwgp3"] height = 0.75 radius = 0.15 [sub_resource type="Environment" id="Environment_f3jci"] ambient_light_source = 3 ambient_light_color = Color(0.521569, 0.521569, 0.521569, 1) ambient_light_energy = 2.64 [sub_resource type="World3D" id="World3D_s7kgt"] [sub_resource type="BoxShape3D" id="BoxShape3D_p0rqu"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mr6ph"] albedo_color = Color(1, 0.137255, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_237xr"] material = SubResource("StandardMaterial3D_mr6ph") [sub_resource type="BoxMesh" id="BoxMesh_bwn4a"] material = ExtResource("4_pseda") [sub_resource type="BoxShape3D" id="BoxShape3D_mneaf"] size = Vector3(100, 2, 100) [node name="World" type="Node3D"] script = ExtResource("1_gtcjp") [node name="Player1" type="CharacterBody3D" parent="."] collision_mask = 3 script = ExtResource("1_ca7jo") move_right_action = "move_right_p1" move_left_action = "move_left_p1" move_down_action = "move_down_p1" move_up_action = "move_up_p1" dash_action = "dash_p1" bomb_action = "bomb_p1" [node name="Geometry" type="MeshInstance3D" parent="Player1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.472544, 0) mesh = SubResource("BoxMesh_yle83") [node name="CollisionShape3D" type="CollisionShape3D" parent="Player1"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.496337, 0) shape = SubResource("CylinderShape3D_rwgp3") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_f3jci") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-4.37114e-08, -0.528438, 0.848972, 0, 0.848972, 0.528438, -1, 2.30988e-08, -3.71097e-08, 0.936448, 2.01321, 1.19116) shadow_enabled = true [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.305147, 0.952305, 0, -0.952305, 0.305147, 0, 10, 3.10854) [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(20, 0, 0, 0, -8.74228e-07, 50, 0, -20, -2.18557e-06, 0, 0, 0) modulate = Color(1, 1, 1, 0.32549) [node name="WorldColoringViewport" type="SubViewport" parent="."] own_world_3d = true world_3d = SubResource("World3D_s7kgt") transparent_bg = true handle_input_locally = false size = Vector2i(1000, 1000) render_target_clear_mode = 1 render_target_update_mode = 4 [node name="TextureRect" type="TextureRect" parent="WorldColoringViewport"] visible = false anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("3_bvxb7") [node name="Player1TextureRect" type="TextureRect" parent="WorldColoringViewport"] visible = false anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -20.0 offset_top = -20.0 offset_right = 20.0 offset_bottom = 20.0 grow_horizontal = 2 grow_vertical = 2 size_flags_horizontal = 4 size_flags_vertical = 4 texture = ExtResource("4_dipd5") [node name="Player1Sprite" type="Sprite2D" parent="WorldColoringViewport"] texture = ExtResource("4_dipd5") [node name="Player1BombSprite" type="Sprite2D" parent="WorldColoringViewport"] texture = ExtResource("5_17c1g") [node name="Level" type="Node3D" parent="."] [node name="Box" type="StaticBody3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.38367, 0, 2.83298) [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/Box"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_p0rqu") [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/Box"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_237xr") [node name="Platform2" type="StaticBody3D" parent="Level"] [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/Platform2"] transform = Transform3D(101, 0, 0, 0, 2, 0, 0, 0, 101, 0, -1, 0) mesh = SubResource("BoxMesh_bwn4a") [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/Platform2"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) shape = SubResource("BoxShape3D_mneaf") [node name="BoxNorthEast" type="StaticBody3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -50, 0, -50) [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/BoxNorthEast"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_p0rqu") [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/BoxNorthEast"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_237xr") [node name="BoxSouthWest" type="StaticBody3D" parent="Level"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 50) [node name="CollisionShape3D" type="CollisionShape3D" parent="Level/BoxSouthWest"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_p0rqu") [node name="MeshInstance3D" type="MeshInstance3D" parent="Level/BoxSouthWest"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) mesh = SubResource("BoxMesh_237xr")