Added game music
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@@ -171,5 +171,5 @@ func on_drop_bomb():
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explosion_stream_player.play()
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var bomb_emitter : BombEmitter = bomb_emitter_scene.instantiate()
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bomb_emitter.global_position = global_position
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get_parent_node_3d().add_child(bomb_emitter)
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bomb_emitter.global_position = global_position
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