Added more interesting platforms
This commit is contained in:
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[gd_scene load_steps=4 format=3 uid="uid://25h8ijy682em"]
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[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="1_ist2t"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_jqmqb"]
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material = ExtResource("1_ist2t")
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top_radius = 5.0
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bottom_radius = 4.9
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height = 0.2
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radial_segments = 7
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rings = 1
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_xdt1a"]
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height = 0.2
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radius = 4.6
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[node name="HeptagonPlatform" type="StaticBody3D"]
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collision_layer = 3
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collision_mask = 0
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[node name="Geometry" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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mesh = SubResource("CylinderMesh_jqmqb")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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shape = SubResource("CylinderShape3D_xdt1a")
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@@ -0,0 +1,27 @@
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[gd_scene load_steps=4 format=3 uid="uid://0fxjod84sli"]
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[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="1_f6x8l"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_jqmqb"]
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material = ExtResource("1_f6x8l")
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top_radius = 1.5
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bottom_radius = 1.45
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height = 0.2
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radial_segments = 7
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rings = 1
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_xdt1a"]
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height = 0.2
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radius = 1.4
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[node name="HeptagonPlatform" type="StaticBody3D"]
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collision_layer = 3
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collision_mask = 0
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[node name="Geometry" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.096, 0)
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mesh = SubResource("CylinderMesh_jqmqb")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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shape = SubResource("CylinderShape3D_xdt1a")
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@@ -0,0 +1,26 @@
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[gd_scene load_steps=4 format=3 uid="uid://deod1xpjlgljl"]
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[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="1_wshgh"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_jqmqb"]
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material = ExtResource("1_wshgh")
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bottom_radius = 0.45
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height = 0.2
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radial_segments = 7
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rings = 1
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_xdt1a"]
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height = 0.2
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radius = 0.48
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[node name="HeptagonPlatform" type="StaticBody3D"]
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collision_layer = 3
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collision_mask = 0
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[node name="Geometry" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.097, 0)
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mesh = SubResource("CylinderMesh_jqmqb")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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shape = SubResource("CylinderShape3D_xdt1a")
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@@ -0,0 +1,22 @@
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[gd_scene load_steps=4 format=3 uid="uid://b08dmcbgq6jyd"]
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[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="1_clmc7"]
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[sub_resource type="BoxMesh" id="BoxMesh_a5xg2"]
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material = ExtResource("1_clmc7")
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size = Vector3(8, 0.2, 5)
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[sub_resource type="BoxShape3D" id="BoxShape3D_k5g7w"]
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size = Vector3(8, 0.2, 5)
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[node name="RectanglePlatform" type="StaticBody3D"]
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collision_layer = 3
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collision_mask = 0
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[node name="Geometry" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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mesh = SubResource("BoxMesh_a5xg2")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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shape = SubResource("BoxShape3D_k5g7w")
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@@ -0,0 +1,22 @@
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[gd_scene load_steps=4 format=3 uid="uid://8d6qvu6w0cqp"]
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[ext_resource type="Material" uid="uid://bg3dawo5kkosg" path="res://materials/GrassNoiseMaterial.tres" id="1_62h5y"]
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[sub_resource type="BoxMesh" id="BoxMesh_su8i1"]
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material = ExtResource("1_62h5y")
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size = Vector3(4.8, 0.2, 3)
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[sub_resource type="BoxShape3D" id="BoxShape3D_k5g7w"]
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size = Vector3(4.8, 0.2, 3)
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[node name="RectanglePlatform" type="StaticBody3D"]
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collision_layer = 3
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collision_mask = 0
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[node name="Geometry" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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mesh = SubResource("BoxMesh_su8i1")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0)
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shape = SubResource("BoxShape3D_k5g7w")
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