Fixed player names, added new level.

This commit is contained in:
Martin Felis
2024-01-28 13:19:08 +01:00
parent c1993a50e9
commit 154d5888f8
5 changed files with 117 additions and 46 deletions
+10
View File
@@ -162,6 +162,7 @@ theme_override_font_sizes/font_size = 160
text = "CLASH"
[node name="GameFinishedWidgets" type="Panel" parent="GameUI"]
visible = false
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@@ -230,6 +231,7 @@ text = "0"
horizontal_alignment = 1
[node name="GameRunningWidgets" type="Panel" parent="GameUI"]
visible = false
custom_minimum_size = Vector2(0, 80)
layout_mode = 1
anchors_preset = 10
@@ -304,3 +306,11 @@ horizontal_alignment = 1
layout_mode = 2
text = "00:30:00"
horizontal_alignment = 1
[node name="LevelSelect" type="Panel" parent="GameUI"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
+3 -1
View File
@@ -115,6 +115,8 @@ func find_spawn_points (node):
var spawn_point = child as SpawnPoint
if spawn_point:
spawn_points.append(spawn_point)
find_spawn_points(child)
func apply_world_coloring_recursive (node):
for child in node.get_children():
@@ -154,7 +156,7 @@ func spawn_players():
player1.dash_action += "_p1"
player1.bomb_action += "_p1"
var player2: Player = player_scene.instantiate()
player1.name = "Blue"
player2.name = "Blue"
player2.color = Color(0, 0, 1, 1)
player2.coloring_sprite_path = world_coloring_viewport.get_node("Player2Sprite").get_path()
player2.coloring_bomb_sprite_path = world_coloring_viewport.get_node("Player2BombSprite").get_path()
+6 -45
View File
@@ -1,13 +1,11 @@
[gd_scene load_steps=13 format=3 uid="uid://b1nm5h3yccr16"]
[gd_scene load_steps=11 format=3 uid="uid://b1nm5h3yccr16"]
[ext_resource type="Script" path="res://scenes/World.gd" id="1_gtcjp"]
[ext_resource type="AudioStream" uid="uid://5da1smwywxdk" path="res://assets/music/Run-Amok(chosic.com).mp3" id="3_owwdt"]
[ext_resource type="Texture2D" uid="uid://bnsrnuuq28p4d" path="res://assets/textures/player_draw_mask.png" id="4_dipd5"]
[ext_resource type="Texture2D" uid="uid://vcebfpqo2ko7" path="res://assets/textures/player_bomb_mask.png" id="5_17c1g"]
[ext_resource type="PackedScene" uid="uid://b1twlocviffui" path="res://levels/BridgedPlatforms.tscn" id="6_14y2b"]
[ext_resource type="PackedScene" path="res://scenes/PixelCountComputeShader.tscn" id="6_75vqy"]
[ext_resource type="PackedScene" uid="uid://7a2ma10hq0qa" path="res://scenes/PlatformA.tscn" id="6_83plb"]
[ext_resource type="PackedScene" uid="uid://bnmtyc1kkt6ku" path="res://scenes/PlatformB.tscn" id="7_cld3m"]
[ext_resource type="PackedScene" uid="uid://cc521i07ajufm" path="res://entities/SpawnPoint.tscn" id="8_ykvyf"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_5gauv"]
sky_energy_multiplier = 5.0
@@ -81,45 +79,8 @@ modulate = Color(0.878431, 0, 0.980392, 1)
position = Vector2(530, 500)
texture = ExtResource("5_17c1g")
[node name="Level" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.76534, 0, 5.93242)
[node name="Platforms" parent="Level" instance=ExtResource("6_83plb")]
[node name="Platforms2" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.68666, 0, 5.21494)
[node name="Platforms3" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(0.768741, 0, -0.63956, 0, 1, 0, 0.63956, 0, 0.768741, 8.83345, 0, 2.90911)
[node name="Platforms4" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(-0.99988, 0, -0.0155154, 0, 1, 0, 0.0155154, 0, -0.99988, 13.9505, -4.76837e-07, -0.629952)
[node name="Platforms5" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(-0.99988, 0, -0.0155154, 0, 1, 0, 0.0155154, 0, -0.99988, 6.40327, 0, -5.73714)
[node name="Platforms6" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(-0.91991, 0, -0.392128, 0, 1, 0, 0.392128, 0, -0.91991, 17.1955, -4.76837e-07, -5.8158)
[node name="Platforms7" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(-0.91991, 0, -0.392128, 0, 1, 0, 0.392128, 0, -0.91991, 8.27811, 0, -7.69307)
[node name="Platforms8" parent="Level" instance=ExtResource("7_cld3m")]
transform = Transform3D(0.769634, 0, 0.638486, 0, 1, 0, -0.638486, 0, 0.769634, -1.18219, 0, -6.89363)
[node name="Platforms9" parent="Level" instance=ExtResource("7_cld3m")]
transform = Transform3D(0.330663, 0, -0.943749, 0, 1, 0, 0.943749, 0, 0.330663, 3.64812, -9.53674e-07, -15.7327)
[node name="Platforms10" parent="Level" instance=ExtResource("6_83plb")]
transform = Transform3D(-0.851736, 0, 0.523971, 0, 1, 0, -0.523971, 0, -0.851736, 15.3333, 0, -12.1468)
[node name="SpawnPointPlayer1" parent="Level" instance=ExtResource("8_ykvyf")]
[node name="SpawnPointPlayer2" parent="Level" instance=ExtResource("8_ykvyf")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.48618, 0, -11.2001)
player_index = 1
[node name="SpawnPointPlayer3" parent="Level" instance=ExtResource("8_ykvyf")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9.55561, 0, 3.26255)
[node name="Players" type="Node3D" parent="."]
[node name="Level" type="Node3D" parent="."]
[node name="Level" parent="Level" instance=ExtResource("6_14y2b")]