[gd_scene load_steps=2 format=3 uid="uid://bqgleq3w0o5wj"]

[ext_resource type="Script" path="res://scenes/PixelCountComputeShader.gd" id="1_g7ep2"]

[node name="PixelCountComputeShader" type="Node"]
script = ExtResource("1_g7ep2")
paint_viewport_path = NodePath("../DrawViewport")
