[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://bg3dawo5kkosg"]

[sub_resource type="FastNoiseLite" id="FastNoiseLite_wonuc"]
noise_type = 0
frequency = 0.014
fractal_lacunarity = 3.0

[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_iklfu"]
width = 32
height = 32
seamless = true
seamless_blend_skirt = 0.857
normalize = false
noise = SubResource("FastNoiseLite_wonuc")

[resource]
albedo_color = Color(0.113725, 0.431373, 0.266667, 0.933333)
albedo_texture = SubResource("NoiseTexture2D_iklfu")
uv1_triplanar = true
uv1_world_triplanar = true
texture_filter = 0
