add_library(ozz_animation STATIC ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/animation.h animation.cc animation_keyframe.h ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/animation_utils.h animation_utils.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/blending_job.h blending_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/ik_aim_job.h ik_aim_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/ik_two_bone_job.h ik_two_bone_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/local_to_model_job.h local_to_model_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/sampling_job.h sampling_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/skeleton.h skeleton.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/skeleton_utils.h skeleton_utils.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/track.h track.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/track_sampling_job.h track_sampling_job.cc ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/track_triggering_job.h ${PROJECT_SOURCE_DIR}/include/ozz/animation/runtime/track_triggering_job_trait.h track_triggering_job.cc) target_link_libraries(ozz_animation ozz_base) set_target_properties(ozz_animation PROPERTIES FOLDER "ozz") install(TARGETS ozz_animation DESTINATION lib) fuse_target("ozz_animation")